Player Matchup

Osiris
Osiris
Bayareabuggs911
Osiris
Level 65
God Stats
5W - 5L
1,538 SR
Queue Stats
11W - 6L
1,635 Elo+
Solo
Hercules
Hercules
SadShordie7468
Hercules
Level 48
God Stats
100W - 98L
1,466 SR
Queue Stats
429W - 438L
1,462 Elo+
Party 1
Janus
Janus
ToxicTrashJuice
Janus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 74L
1,419 Elo+
Party 1
Team Averages
Level 44
1,501 SR
1,506 Elo+

VS

Team Averages
Level 66
1,552 SR
1,415 Elo+
Hercules
Hercules
Ifr444s
Hercules
Level 28
God Stats
2W - 2L
1,542 SR
Queue Stats
8W - 12L
1,414 Elo+
Party 2
Baron Samedi
Baron Samedi
Papadannn
Baron Samedi
Level 88
God Stats
67W - 36L
1,618 SR
Queue Stats
427W - 433L
1,446 Elo+
Party 2
Bastet
Bastet
TK_Senpapiii
Bastet
Level 81
God Stats
5W - 3L
1,495 SR
Queue Stats
24W - 28L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 0
8,794
799
7,551
11,041
9,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
12
0 / 5 / 0
7,228
657
6,072
11,422
10,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

13
0 / 2 / 0
7,828
712
6,613
3,196
968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Ifr444s
Hercules
16
5 / 0 / 3
9,099
827
8,937
12,863
12,321
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Papadannn
Baron Samedi
16
2 / 1 / 4
8,776
798
7,899
6,602
2,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
13
1 / 1 / 4
8,195
745
4,808
6,997
2,283
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
19
2
Kills
8
8
Deaths
2
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
1
0
2
W
Hercules
Ifr444s
Hercules
5
0
3
6.5
W
Baron Samedi
Papadannn
Baron Samedi
2
1
4
4
L
Hercules
0
5
0
0
W
Bastet
1
1
4
3
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,236
Damage
21,644
25,659
Taken
26,462
20,860
Mitigated
17,466
5,996
Healing
9,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,551
2,534
0
3,658
11,041
9,818
0
4,445
6,259
0
34,254
W
Hercules
Ifr444s
Hercules
8,937
3,455
60
3,278
12,863
12,321
109
3,338
8,353
0
19,002
W
Baron Samedi
Papadannn
Baron Samedi
7,899
404
1,151
2,650
6,602
2,862
155
943
5,256
40,820
0
L
Hercules
6,072
1,010
0
2,070
11,422
10,074
0
2,568
8,420
0
14,351
W
Bastet
4,808
1,280
0
2,289
6,997
2,283
120
1,766
4,735
0
18,005
L
6,613
489
0
268
3,196
968
0
983
2,134
27,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,850
Gold Earned
26,070
129
Minions Killed
113
0
Camps Cleared
0
650,844
Distance Traveled
691,752
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,794
799
52
5
0
226,486
0
W
Hercules
9,099
827
22
2
0
240,584
0
W
Baron Samedi
8,776
798
64
6
0
229,322
2
L
Hercules
7,228
657
17
2
0
205,687
0
W
Bastet
8,195
745
27
2
0
221,846
0
L
Janus
7,828
712
60
5
0
218,671
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role