Player Matchup

Baba Yaga
Baba Yaga
DukeJukes
Baba Yaga
Level 202
God Stats
1W - 0L
1,760 SR
Queue Stats
30W - 29L
1,534 Elo+
Party 1
Mulan
Mulan
NightWing1583
Mulan
Level 158
God Stats
4W - 7L
1,440 SR
Queue Stats
25W - 24L
1,536 Elo+
Party 1
Medusa
Medusa
Vellyan
Medusa
Level 47
God Stats
29W - 22L
1,665 SR
Queue Stats
82W - 98L
1,515 Elo+
Solo
Team Averages
Level 136
1,622 SR
1,529 Elo+

VS

Team Averages
Level 101
1,565 SR
1,480 Elo+
Hera
Hera
KdaMausu
Hera
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,371 Elo+
Solo
Jormungandr
Jormungandr
MicahMaybe
Jormungandr
Level 139
God Stats
0W - 1L
1,577 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Charybdis
Charybdis
SknibRajRaj
Charybdis
Level 121
God Stats
5W - 7L
1,617 SR
Queue Stats
408W - 389L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
DukeJukes
Baba Yaga
18
7 / 1 / 6
11,327
944
11,167
7,631
3,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 4 / 7
9,842
820
9,638
13,635
12,699
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
Vellyan
Medusa
15
4 / 3 / 4
10,149
846
10,462
10,866
4,232
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
15
2 / 5 / 3
9,783
815
4,451
8,251
2,611
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
MicahMaybe
Jormungandr
16
5 / 4 / 3
10,905
909
11,256
18,440
15,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charybdis
SknibRajRaj
Charybdis
15
0 / 4 / 6
9,538
795
9,509
10,714
3,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
19
13
Kills
7
8
Deaths
13
17
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
DukeJukes
Baba Yaga
7
1
6
10
L
Hera
2
5
3
0.7
L
Jormungandr
MicahMaybe
Jormungandr
5
4
3
1.63
W
2
4
7
1.38
L
Charybdis
SknibRajRaj
Charybdis
0
4
6
0.75
W
Medusa
Vellyan
Medusa
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,267
Damage
25,216
32,132
Taken
37,405
20,453
Mitigated
21,545
7,502
Healing
7,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
DukeJukes
Baba Yaga
11,167
206
0
1,671
7,631
3,522
1,266
3,858
3,773
31,097
438
L
Hera
4,451
528
0
230
8,251
2,611
95
3,421
4,431
18,780
341
L
Jormungandr
MicahMaybe
Jormungandr
11,256
3,908
0
4,495
18,440
15,216
0
3,612
14,295
39,670
409
W
9,638
335
0
2,041
13,635
12,699
566
6,089
7,546
0
27,976
L
Charybdis
SknibRajRaj
Charybdis
9,509
3,555
0
2,941
10,714
3,718
0
2,744
7,597
0
39,185
W
Medusa
Vellyan
Medusa
10,462
5,270
0
3,790
10,866
4,232
660
5,688
5,178
0
35,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,318
Gold Earned
30,226
139
Minions Killed
165
0
Camps Cleared
0
617,153
Distance Traveled
624,406
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
11,327
944
52
4
0
207,819
0
L
Hera
9,783
815
46
4
0
194,864
1
L
Jormungandr
10,905
909
63
5
0
209,476
2
W
Mulan
9,842
820
39
3
0
215,915
0
L
Charybdis
9,538
795
56
5
0
220,066
0
W
Medusa
10,149
846
48
4
0
193,419
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role