Player Matchup

Tyr
Tyr
 
Tyr
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
Ashaoi4976
Camazotz
Level 60
God Stats
11W - 12L
1,456 SR
Queue Stats
147W - 168L
1,430 Elo+
Party 1
Hel
Hel
Javentofly
Hel
Level 76
God Stats
3W - 9L
1,290 SR
Queue Stats
172W - 182L
1,415 Elo+
Party 1
Scylla
Scylla
ReptarsGhost
Scylla
Level 60
God Stats
9W - 13L
1,438 SR
Queue Stats
65W - 82L
1,329 Elo+
Solo
Skadi
Skadi
wolfe1238
Skadi
Level 127
God Stats
36W - 24L
1,577 SR
Queue Stats
124W - 113L
1,514 Elo+
Solo
Team Averages
Level 86
1,452 SR
1,438 Elo+

VS

Team Averages
Level 93
1,474 SR
1,421 Elo+
Set
Set
LIL ICE626MAN
Set
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
150W - 135L
1,490 Elo+
Solo
Odin
Odin
Omega Specter
Odin
Level 55
God Stats
2W - 0L
1,540 SR
Queue Stats
2W - 3L
1,119 Elo+
Solo
Hera
Hera
RIPwandamaximoff
Hera
Level 69
God Stats
41W - 24L
1,601 SR
Queue Stats
302W - 288L
1,481 Elo+
Solo
Medusa
Medusa
Unknown Wh1sper
Medusa
Level 147
God Stats
1W - 0L
1,230 SR
Queue Stats
5W - 3L
1,558 Elo+
Solo
Aphrodite
Aphrodite
Zz-Got-Rice-zZ
Aphrodite
Level 128
God Stats
5W - 5L
1,500 SR
Queue Stats
101W - 107L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
1
0 / 0 / 0
2,904
415
0
0
0
Camazotz
Ashaoi4976
Camazotz
8
2 / 3 / 1
4,313
616
1,670
5,849
1,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

8
3 / 0 / 2
4,938
705
3,422
5,546
2,178
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Scylla
7
0 / 2 / 0
3,850
550
561
4,194
1,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Skadi
wolfe1238
Skadi
9
1 / 1 / 1
4,868
695
2,200
3,654
952
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 3
4,496
642
2,256
5,137
1,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
1 / 2 / 0
4,422
632
1,389
3,414
1,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
4 / 0 / 0
5,378
768
3,165
2,613
646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

8
0 / 2 / 1
4,337
620
2,061
4,359
1,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
Zz-Got-Rice-zZ
Aphrodite
7
1 / 1 / 2
4,839
691
1,093
4,760
1,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
12
6
Kills
6
6
Deaths
7
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
0
0
0
L
Camazotz
Ashaoi4976
Camazotz
2
3
1
0.83
L
3
0
2
4
W
0
2
3
0.75
W
1
2
0
0.5
W
4
0
0
4
L
Scylla
0
2
0
0
W
0
2
1
0.25
W
Aphrodite
Zz-Got-Rice-zZ
Aphrodite
1
1
2
2
L
Skadi
wolfe1238
Skadi
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,853
Damage
9,964
19,243
Taken
20,283
5,664
Mitigated
7,250
7,437
Healing
6,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
0
0
0
0
0
0
0
0
0
0
0
L
Camazotz
Ashaoi4976
Camazotz
1,670
556
0
2,295
5,849
1,490
0
943
4,848
0
16,365
L
3,422
618
523
3,138
5,546
2,178
0
1,246
4,212
22,120
0
W
2,256
1,064
0
2,263
5,137
1,901
0
948
4,189
0
22,605
W
1,389
328
0
796
3,414
1,953
0
1,116
2,298
0
13,441
W
3,165
383
0
0
2,613
646
326
732
1,881
27,380
653
L
Scylla
561
62
0
610
4,194
1,044
0
1,637
2,557
19,071
503
W
2,061
333
0
253
4,359
1,038
0
0
4,359
0
28,413
W
Aphrodite
Zz-Got-Rice-zZ
Aphrodite
1,093
263
1,210
2,329
4,760
1,712
0
1,154
3,606
14,427
0
L
Skadi
wolfe1238
Skadi
2,200
507
0
871
3,654
952
0
328
3,326
0
32,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,873
Gold Earned
23,472
169
Minions Killed
186
0
Camps Cleared
0
593,703
Distance Traveled
691,173
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
2,904
415
0
0
0
0
0
L
Camazotz
4,313
616
32
5
0
162,956
0
L
Hel
4,938
705
40
6
0
138,447
0
W
Set
4,496
642
50
7
0
169,796
0
W
Odin
4,422
632
24
3
0
112,164
0
W
Hera
5,378
768
52
7
0
140,796
0
L
Scylla
3,850
550
36
5
0
138,128
0
W
Medusa
4,337
620
32
5
0
133,605
2
W
Aphrodite
4,839
691
28
4
0
134,812
0
L
Skadi
4,868
695
61
9
0
154,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role