Player Matchup

King Arthur
King Arthur
Ancalagon5386
King Arthur
Level 127
God Stats
3W - 4L
1,516 SR
Queue Stats
249W - 252L
1,504 Elo+
Party 1
Anubis
Anubis
ItWasMeCatty
Anubis
Level 109
God Stats
2W - 5L
1,460 SR
Queue Stats
167W - 152L
1,551 Elo+
Solo
Heimdallr
Heimdallr
OneSoul20
Heimdallr
Level 173
God Stats
6W - 5L
1,646 SR
Queue Stats
395W - 375L
1,514 Elo+
Solo
Hun Batz
Hun Batz
Phone History
Hun Batz
Level 127
God Stats
0W - 3L
1,239 SR
Queue Stats
115W - 118L
1,524 Elo+
Party 1
Ymir
Ymir
RonkedSmot
Ymir
Level 43
God Stats
4W - 9L
1,377 SR
Queue Stats
97W - 125L
1,432 Elo+
Party 1
Team Averages
Level 116
1,447 SR
1,505 Elo+

VS

Team Averages
Level 112
1,623 SR
1,547 Elo+
Chiron
Chiron
B3arlyAsian
Chiron
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 52L
1,610 Elo+
Solo
Ix Chel
Ix Chel
Beartaste
Ix Chel
Level 67
God Stats
8W - 2L
1,845 SR
Queue Stats
41W - 36L
1,581 Elo+
Party 2
Tyr
Tyr
Bloodlyner
Tyr
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 56L
1,531 Elo+
Party 2
Nu Wa
Nu Wa
JAYYOGI
Nu Wa
Level 157
God Stats
5W - 1L
1,458 SR
Queue Stats
120W - 134L
1,494 Elo+
Solo
Bakasura
Bakasura
TheGold07
Bakasura
Level 143
God Stats
2W - 2L
1,812 SR
Queue Stats
61W - 60L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ancalagon5386
King Arthur
7
1 / 0 / 0
4,346
621
3,169
5,821
3,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Anubis
9
2 / 2 / 0
4,510
644
2,387
4,176
1,476
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Heimdallr
OneSoul20
Heimdallr
6
0 / 3 / 0
3,664
523
1,041
3,966
1,026
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Hun Batz
Phone History
Hun Batz
8
0 / 1 / 0
4,270
610
2,453
5,502
1,681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 2 / 2
4,175
596
921
4,573
2,003
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
9
2 / 0 / 1
5,308
758
2,415
2,015
524
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ix Chel
Beartaste
Ix Chel
9
2 / 1 / 0
5,128
733
4,514
4,154
855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 1 / 0
4,728
675
3,045
5,292
1,342
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Nu Wa
JAYYOGI
Nu Wa
8
2 / 1 / 3
4,920
703
3,164
3,633
549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
TheGold07
Bakasura
8
1 / 0 / 2
4,522
646
1,728
5,586
1,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
14
3
Kills
8
8
Deaths
3
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Ancalagon5386
King Arthur
1
0
0
1
W
Chiron
2
0
1
2.5
W
Ix Chel
Beartaste
Ix Chel
2
1
0
2
W
1
1
0
1
L
Anubis
2
2
0
1
W
Nu Wa
JAYYOGI
Nu Wa
2
1
3
3.5
L
Heimdallr
OneSoul20
Heimdallr
0
3
0
0
L
Hun Batz
Phone History
Hun Batz
0
1
0
0
L
0
2
2
0.5
W
Bakasura
TheGold07
Bakasura
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,971
Damage
14,866
24,038
Taken
20,680
9,923
Mitigated
4,711
5,012
Healing
8,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Ancalagon5386
King Arthur
3,169
287
0
1,103
5,821
3,737
0
947
4,874
0
16,368
W
Chiron
2,415
602
121
826
2,015
524
449
0
2,015
0
27,433
W
Ix Chel
Beartaste
Ix Chel
4,514
536
184
1,486
4,154
855
0
1,906
2,248
27,021
0
W
3,045
823
0
2,285
5,292
1,342
0
0
4,958
0
23,690
L
Anubis
2,387
182
0
1,377
4,176
1,476
0
2,868
929
24,493
279
W
Nu Wa
JAYYOGI
Nu Wa
3,164
1,208
45
624
3,633
549
681
893
2,668
22,083
4,802
L
Heimdallr
OneSoul20
Heimdallr
1,041
525
0
610
3,966
1,026
0
817
3,149
0
14,898
L
Hun Batz
Phone History
Hun Batz
2,453
665
0
910
5,502
1,681
0
1,097
4,228
0
28,204
L
921
135
0
1,012
4,573
2,003
0
1,308
3,145
14,939
0
W
Bakasura
TheGold07
Bakasura
1,728
1,364
0
3,055
5,586
1,441
0
502
5,084
0
14,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,965
Gold Earned
24,606
179
Minions Killed
237
0
Camps Cleared
0
674,034
Distance Traveled
765,498
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,346
621
30
4
0
130,737
0
W
Chiron
5,308
758
50
7
0
142,686
0
W
Ix Chel
5,128
733
56
8
0
163,306
1
W
Tyr
4,728
675
47
7
0
175,816
0
L
Anubis
4,510
644
42
6
0
135,172
0
W
Nu Wa
4,920
703
44
6
0
137,935
0
L
Heimdallr
3,664
523
31
4
0
103,912
0
L
Hun Batz
4,270
610
55
8
0
164,690
0
L
Ymir
4,175
596
21
3
0
139,523
0
W
Bakasura
4,522
646
40
6
0
145,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role