Player Matchup

Thanatos
Thanatos
JediJoshy
Thanatos
Level 82
God Stats
5W - 9L
1,508 SR
Queue Stats
24W - 35L
1,485 Elo+
Party 4
Anhur
Anhur
KB2498
Anhur
Level 60
God Stats
1W - 1L
1,256 SR
Queue Stats
189W - 201L
1,514 Elo+
Party 1
Thoth
Thoth
Kangunruh
Thoth
Level 156
God Stats
70W - 33L
1,735 SR
Queue Stats
147W - 107L
1,620 Elo+
Party 4
Sun Wukong
Sun Wukong
ShaftFactory
Sun Wukong
Level 109
God Stats
2W - 1L
1,557 SR
Queue Stats
15W - 18L
1,532 Elo+
Party 4
Sobek
Sobek
chc217
Sobek
Level 103
God Stats
7W - 4L
1,574 SR
Queue Stats
297W - 281L
1,577 Elo+
Party 1
Team Averages
Level 102
1,526 SR
1,545 Elo+

VS

Team Averages
Level 125
1,458 SR
1,497 Elo+
Sol
Sol
AcquiredCone143
Sol
Level 125
God Stats
53W - 68L
1,535 SR
Queue Stats
345W - 327L
1,487 Elo+
Party 3
Apollo
Apollo
Honeydzznutz
Apollo
Level 97
God Stats
3W - 5L
1,445 SR
Queue Stats
205W - 181L
1,484 Elo+
Party 3
Poseidon
Poseidon
QuiPito_
Poseidon
Level 154
God Stats
0W - 4L
1,234 SR
Queue Stats
164W - 158L
1,514 Elo+
Party 2
Erlang Shen
Erlang Shen
THICC_MONDACON
Erlang Shen
Level 78
God Stats
5W - 9L
1,635 SR
Queue Stats
57W - 57L
1,530 Elo+
Party 2
Ra
Ra
TheKeeG187
Ra
Level 171
God Stats
16W - 16L
1,440 SR
Queue Stats
349W - 324L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
JediJoshy
Thanatos
12
3 / 4 / 2
7,261
484
4,895
11,746
3,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
KB2498
Anhur
14
1 / 2 / 1
7,304
487
3,259
7,488
2,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thoth
Kangunruh
Thoth
15
5 / 1 / 2
8,833
589
12,917
7,037
2,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sun Wukong
ShaftFactory
Sun Wukong
12
0 / 0 / 1
6,850
457
7,205
12,189
11,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sobek
chc217
Sobek
11
1 / 3 / 4
6,657
444
5,982
13,495
10,650
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
6,193
413
1,144
5,045
1,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
15
1 / 1 / 6
8,067
538
4,673
12,561
4,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
QuiPito_
Poseidon
15
3 / 1 / 3
8,604
574
6,803
6,430
1,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Erlang Shen
THICC_MONDACON
Erlang Shen
15
3 / 1 / 0
9,607
640
10,138
15,571
10,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
3 / 4 / 4
8,015
534
7,267
11,739
4,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
23
10
Kills
10
10
Deaths
10
10
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Apollo
1
1
6
4
W
Thanatos
JediJoshy
Thanatos
3
4
2
1
W
Anhur
KB2498
Anhur
1
2
1
0.75
W
Thoth
Kangunruh
Thoth
5
1
2
6
L
Poseidon
QuiPito_
Poseidon
3
1
3
4.5
W
Sun Wukong
ShaftFactory
Sun Wukong
0
0
1
0.5
L
Erlang Shen
THICC_MONDACON
Erlang Shen
3
1
0
3
L
3
4
4
1.25
W
Sobek
chc217
Sobek
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,258
Damage
30,025
51,955
Taken
51,346
30,936
Mitigated
22,412
21,079
Healing
24,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,144
134
0
1,598
5,045
1,264
0
3,485
1,560
22,994
1,386
L
Apollo
4,673
2,222
0
4,139
12,561
4,411
0
5,271
7,290
0
77,356
W
Thanatos
JediJoshy
Thanatos
4,895
809
0
8,969
11,746
3,924
0
2,158
9,568
0
40,447
W
Anhur
KB2498
Anhur
3,259
747
0
3,524
7,488
2,646
14
3,037
4,451
0
62,984
W
Thoth
Kangunruh
Thoth
12,917
597
0
611
7,037
2,399
0
3,239
3,798
63,350
2,054
L
Poseidon
QuiPito_
Poseidon
6,803
1,989
0
3,799
6,430
1,740
408
2,198
4,232
61,244
2,505
W
Sun Wukong
ShaftFactory
Sun Wukong
7,205
1,909
0
3,241
12,189
11,317
0
352
11,837
0
45,887
L
Erlang Shen
THICC_MONDACON
Erlang Shen
10,138
5,103
0
9,158
15,571
10,830
246
1,456
13,204
0
75,620
L
7,267
870
859
4,487
11,739
4,167
0
6,215
5,524
43,308
0
W
Sobek
chc217
Sobek
5,982
553
0
4,734
13,495
10,650
0
6,107
7,122
23,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,905
Gold Earned
40,486
431
Minions Killed
498
0
Camps Cleared
0
1,465,287
Distance Traveled
1,383,839
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,193
413
45
3
0
207,639
5
L
Apollo
8,067
538
123
8
0
315,230
2
W
Thanatos
7,261
484
77
5
0
314,869
0
W
Anhur
7,304
487
128
9
0
266,090
1
W
Thoth
8,833
589
120
8
0
299,742
2
L
Poseidon
8,604
574
115
8
0
268,493
0
W
Sun Wukong
6,850
457
87
6
0
262,905
0
L
Erlang Shen
9,607
640
143
10
0
282,379
4
L
Ra
8,015
534
72
5
0
310,098
2
W
Sobek
6,657
444
19
1
0
321,681
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role