Player Matchup

Hercules
Hercules
 
Hercules
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
 
Vulcan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
DogWaterDoug
Sobek
Level 18
God Stats
3W - 4L
1,570 SR
Queue Stats
5W - 16L
1,339 Elo+
Party 1
Ah Puch
Ah Puch
Mu5tang DQT
Ah Puch
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
69W - 75L
1,457 Elo+
Solo
Awilix
Awilix
TruffleShuffles
Awilix
Level 145
God Stats
2W - 1L
1,477 SR
Queue Stats
31W - 33L
1,544 Elo+
Party 1
Team Averages
Level 112
1,509 SR
1,468 Elo+

VS

Team Averages
Level 114
1,445 SR
1,538 Elo+
Ne Zha
Ne Zha
Arkteos
Ne Zha
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 47L
1,548 Elo+
Party 2
Thoth
Thoth
HighKageBlaZ420
Thoth
Level 123
God Stats
44W - 71L
1,297 SR
Queue Stats
413W - 473L
1,486 Elo+
Solo
Tyr
Tyr
Miltaro
Tyr
Level 81
God Stats
2W - 7L
1,427 SR
Queue Stats
110W - 135L
1,484 Elo+
Solo
Ah Puch
Ah Puch
Ratanok
Ah Puch
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 112L
1,503 Elo+
Solo
Cernunnos
Cernunnos
WhatsTheVibes
Cernunnos
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 9L
1,668 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
1 / 0 / 5
6,275
1,255
1,827
3,594
2,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Vulcan
 
Vulcan
10
0 / 1 / 2
5,280
1,056
1,972
1,660
477
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 1 / 5
6,185
1,237
1,649
3,285
2,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Puch
Mu5tang DQT
Ah Puch
11
0 / 0 / 4
5,767
1,153
2,781
2,498
606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
5 / 0 / 2
6,711
1,342
4,460
2,460
778
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Team 1 Tickets

404

VS

Team 2 Tickets

347

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Arkteos
Ne Zha
9
1 / 1 / 1
5,730
1,146
631
3,081
1,389
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

10
0 / 3 / 1
5,279
1,056
4,087
3,888
1,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tyr
10
1 / 0 / 0
5,707
1,141
1,055
2,627
2,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ah Puch
Ratanok
Ah Puch
10
0 / 3 / 2
5,606
1,121
3,693
4,754
1,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
WhatsTheVibes
Cernunnos
9
0 / 0 / 0
4,875
975
156
341
108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
7
Kills
2
2
Deaths
7
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
0
5
3.5
W
Vulcan
 
Vulcan
0
1
2
1
L
Ne Zha
Arkteos
Ne Zha
1
1
1
1.5
W
1
1
5
3.5
L
0
3
1
0.17
L
Tyr
1
0
0
1
W
Ah Puch
Mu5tang DQT
Ah Puch
0
0
4
2
L
Ah Puch
Ratanok
Ah Puch
0
3
2
0.33
W
5
0
2
6
L
Cernunnos
WhatsTheVibes
Cernunnos
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,689
Damage
9,622
13,497
Taken
14,691
6,799
Mitigated
6,092
3,239
Healing
1,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
1,827
0
0
905
3,594
2,563
0
1,619
1,849
118
5,070
W
Vulcan
 
Vulcan
1,972
79
0
0
1,660
477
0
1,164
416
6,332
192
L
Ne Zha
Arkteos
Ne Zha
631
29
0
173
3,081
1,389
0
774
2,307
0
4,551
W
1,649
144
0
846
3,285
2,375
0
1,564
1,549
2,511
0
L
4,087
137
0
287
3,888
1,113
0
2,045
1,843
7,142
0
L
Tyr
1,055
328
0
495
2,627
2,033
0
1,299
1,328
0
10,006
W
Ah Puch
Mu5tang DQT
Ah Puch
2,781
100
0
883
2,498
606
0
1,924
420
24,709
710
L
Ah Puch
Ratanok
Ah Puch
3,693
64
0
690
4,754
1,449
0
2,247
2,507
14,638
0
W
4,460
1,001
0
605
2,460
778
0
855
1,454
0
11,716
L
Cernunnos
WhatsTheVibes
Cernunnos
156
92
0
38
341
108
0
0
341
0
1,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,218
Gold Earned
27,197
84
Minions Killed
84
4
Camps Cleared
1
537,121
Distance Traveled
351,270
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,275
1,255
6
1
1
98,764
0
W
Vulcan
5,280
1,056
11
2
0
116,343
0
L
Ne Zha
5,730
1,146
2
0
0
77,531
0
W
Sobek
6,185
1,237
2
0
0
108,568
0
L
Thoth
5,279
1,056
23
5
0
95,205
0
L
Tyr
5,707
1,141
32
6
0
100,966
0
W
Ah Puch
5,767
1,153
48
10
0
91,312
0
L
Ah Puch
5,606
1,121
27
5
1
63,193
0
W
Awilix
6,711
1,342
17
3
3
122,134
0
L
Cernunnos
4,875
975
0
0
0
14,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role