Player Matchup

Zhong Kui
Zhong Kui
GerryDanger8
Zhong Kui
Level 44
God Stats
1W - 0L
1,835 SR
Queue Stats
2W - 1L
1,709 Elo+
Party 1
Sun Wukong
Sun Wukong
JOSHTUTTLE
Sun Wukong
Level 40
God Stats
13W - 15L
1,488 SR
Queue Stats
14W - 15L
1,522 Elo+
Solo
Agni
Agni
MoMoneYMaxX
Agni
Level 78
God Stats
6W - 2L
1,871 SR
Queue Stats
381W - 389L
1,560 Elo+
Solo
Loki
Loki
The Luke Oshea
Loki
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,709 Elo+
Party 1
Cernunnos
Cernunnos
enaahs
Cernunnos
Level 121
God Stats
1W - 0L
1,300 SR
Queue Stats
3W - 1L
1,709 Elo+
Party 1
Team Averages
Level 86
1,599 SR
1,642 Elo+

VS

Team Averages
Level 115
1,565 SR
1,499 Elo+
Mulan
Mulan
 
Mulan
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Anthonator501st
Charybdis
Level 159
God Stats
29W - 27L
1,579 SR
Queue Stats
176W - 200L
1,500 Elo+
Party 2
Bacchus
Bacchus
Jlamadrid
Bacchus
Level 128
God Stats
3W - 3L
1,513 SR
Queue Stats
84W - 83L
1,550 Elo+
Solo
Charon
Charon
SavageDriven67
Charon
Level 107
God Stats
99W - 102L
1,519 SR
Queue Stats
176W - 197L
1,492 Elo+
Party 2
Zeus
Zeus
waynethepain1
Zeus
Level 39
God Stats
0W - 3L
1,712 SR
Queue Stats
144W - 193L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
GerryDanger8
Zhong Kui
12
0 / 1 / 8
6,821
1,137
4,601
5,708
4,393
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
JOSHTUTTLE
Sun Wukong
12
0 / 0 / 7
6,612
1,102
4,063
5,542
3,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 1 / 6
7,359
1,227
4,746
3,256
1,097
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

13
5 / 1 / 3
8,054
1,342
4,386
3,743
1,232
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
enaahs
Cernunnos
12
2 / 0 / 5
7,579
1,263
6,959
4,455
1,444
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

367

VS

Team 2 Tickets

309

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
2 / 2 / 1
6,920
1,153
5,489
4,468
2,271
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charybdis
Anthonator501st
Charybdis
10
0 / 0 / 0
4,378
730
0
0
0
Bacchus
Jlamadrid
Bacchus
12
1 / 2 / 2
7,621
1,270
8,382
9,909
13,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
0 / 2 / 3
7,135
1,189
2,844
9,702
7,186
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
0 / 3 / 3
6,900
1,150
3,650
4,119
1,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
9
Kills
3
3
Deaths
9
29
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
2
2
1
1.25
L
Charybdis
Anthonator501st
Charybdis
0
0
0
0
W
Zhong Kui
GerryDanger8
Zhong Kui
0
1
8
4
W
Sun Wukong
JOSHTUTTLE
Sun Wukong
0
0
7
3.5
L
Bacchus
Jlamadrid
Bacchus
1
2
2
1
W
2
1
6
5
L
0
2
3
0.75
W
5
1
3
6.5
W
Cernunnos
enaahs
Cernunnos
2
0
5
4.5
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,755
Damage
20,365
22,704
Taken
28,198
11,893
Mitigated
23,837
5,529
Healing
2,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
5,489
388
0
299
4,468
2,271
0
881
3,587
690
9,611
L
Charybdis
Anthonator501st
Charybdis
0
0
0
0
0
0
0
0
0
0
0
W
Zhong Kui
GerryDanger8
Zhong Kui
4,601
975
0
2,462
5,708
4,393
0
3,783
1,925
13,527
0
W
Sun Wukong
JOSHTUTTLE
Sun Wukong
4,063
179
0
0
5,542
3,727
0
3,676
1,866
0
9,752
L
Bacchus
Jlamadrid
Bacchus
8,382
647
0
1,368
9,909
13,204
0
3,668
6,241
14,419
0
W
4,746
241
0
111
3,256
1,097
0
2,817
439
12,395
0
L
2,844
930
0
471
9,702
7,186
0
3,790
5,912
10,341
1,591
W
4,386
1,092
0
518
3,743
1,232
0
1,730
2,013
0
12,801
W
Cernunnos
enaahs
Cernunnos
6,959
4,712
0
2,438
4,455
1,444
0
3,169
1,286
0
27,252
L
3,650
601
0
0
4,119
1,176
0
1,008
3,111
24,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,425
Gold Earned
32,954
133
Minions Killed
100
7
Camps Cleared
3
628,474
Distance Traveled
424,492
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,920
1,153
10
2
0
86,587
0
L
Charybdis
4,378
730
0
0
0
0
0
W
Zhong Kui
6,821
1,137
22
4
2
107,546
2
W
Sun Wukong
6,612
1,102
11
2
0
141,408
0
L
Bacchus
7,621
1,270
11
2
1
130,555
0
W
Agni
7,359
1,227
22
4
1
129,954
0
L
Charon
7,135
1,189
26
4
0
106,378
0
W
Loki
8,054
1,342
18
3
2
140,969
0
W
Cernunnos
7,579
1,263
60
10
2
108,597
0
L
Zeus
6,900
1,150
53
9
2
100,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role