Player Matchup

Sobek
Sobek
DogWaterDoug
Sobek
Level 18
God Stats
3W - 4L
1,633 SR
Queue Stats
5W - 16L
1,383 Elo+
Party 1
Neith
Neith
KarmaCalls
Neith
Level 162
God Stats
6W - 14L
1,344 SR
Queue Stats
162W - 163L
1,433 Elo+
Solo
Chaac
Chaac
MaXi KiLLeR50xD
Chaac
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,280 Elo+
Solo
Ah Puch
Ah Puch
RivalCrimson
Ah Puch
Level 123
God Stats
0W - 2L
1,186 SR
Queue Stats
25W - 20L
1,569 Elo+
Solo
Awilix
Awilix
TruffleShuffles
Awilix
Level 145
God Stats
2W - 1L
1,498 SR
Queue Stats
31W - 33L
1,560 Elo+
Party 1
Team Averages
Level 96
1,432 SR
1,445 Elo+

VS

Team Averages
Level 117
1,486 SR
1,453 Elo+
Chang'e
Chang'e
ADHD1215
Chang'e
Level 136
God Stats
3W - 0L
1,501 SR
Queue Stats
19W - 15L
1,615 Elo+
Party 2
Ix Chel
Ix Chel
Annoying65
Ix Chel
Level 84
God Stats
2W - 0L
1,679 SR
Queue Stats
9W - 11L
1,412 Elo+
Party 2
Cabrakan
Cabrakan
Flexso47
Cabrakan
Level 136
God Stats
25W - 26L
1,581 SR
Queue Stats
276W - 314L
1,459 Elo+
Solo
Xbalanque
Xbalanque
MidXD
Xbalanque
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,335 Elo+
Party 2
Zeus
Zeus
Mu5tang DQT
Zeus
Level 123
God Stats
1W - 2L
1,171 SR
Queue Stats
68W - 68L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 2
8,004
1,334
3,256
11,914
11,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
12
0 / 1 / 2
6,821
1,137
2,700
4,447
1,435
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 1 / 2
7,058
1,176
3,784
4,866
3,464
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ah Puch
RivalCrimson
Ah Puch
11
1 / 0 / 1
6,662
1,110
682
973
272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 3 / 4
7,159
1,193
5,920
7,623
2,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Team 1 Tickets

292

VS

Team 2 Tickets

350

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ADHD1215
Chang'e
13
1 / 2 / 9
7,432
1,239
7,011
5,694
1,832
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ix Chel
Annoying65
Ix Chel
13
2 / 0 / 7
7,731
1,289
5,662
2,770
1,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
Flexso47
Cabrakan
12
5 / 1 / 4
8,168
1,361
3,081
4,206
2,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
MidXD
Xbalanque
13
1 / 0 / 9
7,694
1,282
6,151
3,404
1,311
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 2 / 6
6,968
1,161
5,126
2,497
620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
45
5
Kills
10
10
Deaths
5
11
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Chang'e
ADHD1215
Chang'e
1
2
9
2.75
W
Ix Chel
Annoying65
Ix Chel
2
0
7
5.5
L
2
5
2
0.6
W
Cabrakan
Flexso47
Cabrakan
5
1
4
7
L
Neith
0
1
2
1
L
1
1
2
2
W
Xbalanque
MidXD
Xbalanque
1
0
9
5.5
W
1
2
6
2
L
Ah Puch
RivalCrimson
Ah Puch
1
0
1
1.5
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,342
Damage
27,031
29,823
Taken
18,571
18,379
Mitigated
7,453
3,439
Healing
5,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
ADHD1215
Chang'e
7,011
514
1,493
1,796
5,694
1,832
0
776
4,918
24,491
0
W
Ix Chel
Annoying65
Ix Chel
5,662
1,023
498
239
2,770
1,071
0
780
1,990
19,479
173
L
3,256
136
0
949
11,914
11,007
0
8,705
2,779
6,293
0
W
Cabrakan
Flexso47
Cabrakan
3,081
349
0
223
4,206
2,619
0
1,778
2,428
6,669
552
L
Neith
2,700
689
0
784
4,447
1,435
0
3,245
1,176
0
21,140
L
3,784
103
0
1,109
4,866
3,464
0
2,137
2,647
0
15,434
W
Xbalanque
MidXD
Xbalanque
6,151
2,663
0
733
3,404
1,311
0
374
3,030
0
20,084
W
5,126
241
0
64
2,497
620
0
230
2,267
13,409
0
L
Ah Puch
RivalCrimson
Ah Puch
682
0
0
36
973
272
0
366
607
6,175
0
L
5,920
1,603
0
561
7,623
2,201
0
5,462
2,077
0
15,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,704
Gold Earned
37,993
113
Minions Killed
148
2
Camps Cleared
9
540,932
Distance Traveled
612,638
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,432
1,239
30
5
4
136,712
0
W
Ix Chel
7,731
1,289
40
7
1
127,870
0
L
Sobek
8,004
1,334
3
1
0
136,347
0
W
Cabrakan
8,168
1,361
16
3
0
102,340
0
L
Neith
6,821
1,137
47
8
0
105,820
0
L
Chaac
7,058
1,176
33
6
0
109,646
0
W
Xbalanque
7,694
1,282
38
6
3
120,990
0
W
Zeus
6,968
1,161
24
4
1
124,726
0
L
Ah Puch
6,662
1,110
12
2
1
38,564
0
L
Awilix
7,159
1,193
18
3
1
150,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role