Player Matchup

Neith
Neith
Raiden_PRx
Neith
Level 148
God Stats
20W - 13L
1,569 SR
Queue Stats
152W - 153L
1,516 Elo+
Party 1
The Morrigan
The Morrigan
apontetorres
The Morrigan
Level 153
God Stats
11W - 4L
1,736 SR
Queue Stats
420W - 409L
1,501 Elo+
Party 1
Jing Wei
Jing Wei
jackviel_
Jing Wei
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,485 Elo+
Party 1
Ares
Ares
killyou4
Ares
Level 152
God Stats
1W - 0L
1,150 SR
Queue Stats
263W - 231L
1,555 Elo+
Solo
Camazotz
Camazotz
rambito115
Camazotz
Level 157
God Stats
11W - 16L
1,432 SR
Queue Stats
298W - 290L
1,482 Elo+
Party 1
Team Averages
Level 129
1,477 SR
1,508 Elo+

VS

Team Averages
Level 155
1,539 SR
1,533 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
BLA4CK
Fenrir
Level 159
God Stats
0W - 1L
1,628 SR
Queue Stats
162W - 158L
1,562 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DesertDemonz
Ah Muzen Cab
Level 148
God Stats
0W - 1L
1,626 SR
Queue Stats
131W - 114L
1,551 Elo+
Solo
Amaterasu
Amaterasu
Okami64
Amaterasu
Level 178
God Stats
5W - 5L
1,390 SR
Queue Stats
359W - 324L
1,504 Elo+
Solo
Janus
Janus
ochoazxt231
Janus
Level 135
God Stats
14W - 11L
1,550 SR
Queue Stats
213W - 193L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
2 / 0 / 4
7,161
597
4,545
4,723
1,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

The Morrigan
apontetorres
The Morrigan
12
0 / 4 / 2
6,423
535
2,909
6,451
1,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
jackviel_
Jing Wei
11
3 / 3 / 3
6,323
527
5,466
9,119
2,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
12
2 / 1 / 6
7,230
603
5,335
8,794
6,108
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Camazotz
rambito115
Camazotz
13
5 / 3 / 4
6,915
576
8,530
12,178
4,304
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
1 / 2 / 3
6,226
519
6,334
11,310
9,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Fenrir
BLA4CK
Fenrir
9
5 / 3 / 2
6,213
518
5,912
8,854
2,666
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
DesertDemonz
Ah Muzen Cab
11
0 / 3 / 0
6,132
511
3,579
5,235
1,463
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Amaterasu
Okami64
Amaterasu
15
4 / 0 / 2
8,946
746
5,058
9,414
5,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
1 / 4 / 5
7,060
588
7,289
7,646
2,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
23
12
Kills
11
11
Deaths
12
19
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
2
3
1.25
L
Fenrir
BLA4CK
Fenrir
5
3
2
2
L
Ah Muzen Cab
DesertDemonz
Ah Muzen Cab
0
3
0
0
L
Amaterasu
Okami64
Amaterasu
4
0
2
5
W
Neith
2
0
4
4
W
The Morrigan
apontetorres
The Morrigan
0
4
2
0.25
W
Jing Wei
jackviel_
Jing Wei
3
3
3
1.5
W
Ares
2
1
6
5
L
1
4
5
0.88
W
Camazotz
rambito115
Camazotz
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,785
Damage
28,172
41,265
Taken
42,459
16,229
Mitigated
21,045
9,777
Healing
9,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
6,334
692
224
2,953
11,310
9,011
0
2,111
9,199
27,791
0
L
Fenrir
BLA4CK
Fenrir
5,912
1,376
0
791
8,854
2,666
0
354
8,500
0
28,176
L
Ah Muzen Cab
DesertDemonz
Ah Muzen Cab
3,579
1,005
0
172
5,235
1,463
0
955
4,280
0
42,431
L
Amaterasu
Okami64
Amaterasu
5,058
1,421
0
4,586
9,414
5,656
240
2,683
6,731
0
67,870
W
Neith
4,545
2,018
0
1,614
4,723
1,301
692
585
4,138
0
54,431
W
The Morrigan
apontetorres
The Morrigan
2,909
1,314
0
1,470
6,451
1,833
0
149
5,946
46,324
4,226
W
Jing Wei
jackviel_
Jing Wei
5,466
3,685
0
1,715
9,119
2,683
0
5,944
2,953
0
32,215
W
Ares
5,335
736
0
1,617
8,794
6,108
0
3,709
4,793
22,071
1,905
L
7,289
294
0
934
7,646
2,249
108
1,537
6,109
47,542
970
W
Camazotz
rambito115
Camazotz
8,530
3,356
0
3,361
12,178
4,304
0
2,349
9,596
0
57,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,052
Gold Earned
34,577
374
Minions Killed
382
0
Camps Cleared
0
1,255,864
Distance Traveled
1,333,367
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,226
519
46
4
0
267,844
3
L
Fenrir
6,213
518
40
3
0
285,479
0
L
Ah Muzen Cab
6,132
511
79
7
0
240,895
1
L
Amaterasu
8,946
746
128
11
0
286,192
2
W
Neith
7,161
597
119
10
0
233,966
0
W
The Morrigan
6,423
535
84
7
0
217,130
0
W
Jing Wei
6,323
527
47
4
0
247,790
0
W
Ares
7,230
603
42
4
0
254,912
2
L
Janus
7,060
588
89
7
0
252,957
2
W
Camazotz
6,915
576
82
7
0
302,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role