Player Matchup

Rama
Rama
NobleEmu
Rama
Level 163
God Stats
15W - 15L
1,655 SR
Queue Stats
140W - 154L
1,498 Elo+
Party 3
Bastet
Bastet
RohanCK
Bastet
Level 158
God Stats
35W - 22L
1,710 SR
Queue Stats
218W - 182L
1,649 Elo+
Party 1
Bacchus
Bacchus
beeeweee
Bacchus
Level 127
God Stats
7W - 6L
1,686 SR
Queue Stats
15W - 20L
1,504 Elo+
Party 3
Sun Wukong
Sun Wukong
obitmendler112
Sun Wukong
Level 149
God Stats
72W - 50L
1,658 SR
Queue Stats
415W - 419L
1,543 Elo+
Solo
Thoth
Thoth
wtfnikko420
Thoth
Level 118
God Stats
4W - 9L
1,514 SR
Queue Stats
172W - 153L
1,643 Elo+
Party 1
Team Averages
Level 143
1,644 SR
1,567 Elo+

VS

Team Averages
Level 134
1,569 SR
1,478 Elo+
Raijin
Raijin
BlackManChima
Raijin
Level 233
God Stats
2W - 1L
1,431 SR
Queue Stats
54W - 94L
1,441 Elo+
Party 2
Mulan
Mulan
Ch4rli0s0
Mulan
Level 42
God Stats
5W - 2L
1,859 SR
Queue Stats
40W - 40L
1,526 Elo+
Solo
Anhur
Anhur
HolyMemeLord
Anhur
Level 82
God Stats
26W - 40L
1,506 SR
Queue Stats
137W - 207L
1,469 Elo+
Party 2
Geb
Geb
Purewel
Geb
Level 188
God Stats
1W - 1L
1,637 SR
Queue Stats
610W - 736L
1,490 Elo+
Party 2
Serqet
Serqet
pukipuki__
Serqet
Level 127
God Stats
1W - 4L
1,411 SR
Queue Stats
112W - 118L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
6
1 / 1 / 1
3,528
706
2,058
2,453
533
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bastet
RohanCK
Bastet
7
1 / 0 / 0
3,262
652
1,622
2,857
641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
beeeweee
Bacchus
6
1 / 0 / 1
3,586
717
1,489
2,863
1,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
obitmendler112
Sun Wukong
2
0 / 2 / 0
2,681
536
588
1,972
659
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

7
1 / 1 / 1
3,799
760
1,474
1,572
346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 1
3,643
729
858
2,804
544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mulan
Ch4rli0s0
Mulan
8
2 / 0 / 0
4,730
946
1,768
3,062
1,155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

6
1 / 1 / 0
3,405
681
1,708
2,804
625
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
6
0 / 1 / 1
3,473
695
1,259
3,467
1,338
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Serqet
pukipuki__
Serqet
6
1 / 0 / 1
3,454
691
1,325
2,747
643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
7
4
Kills
4
4
Deaths
4
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
2
1
0.25
W
Mulan
Ch4rli0s0
Mulan
2
0
0
2
W
1
1
0
1
L
Rama
1
1
1
1.5
W
Geb
0
1
1
0.5
L
Bastet
RohanCK
Bastet
1
0
0
1
L
Bacchus
beeeweee
Bacchus
1
0
1
1.5
L
Sun Wukong
obitmendler112
Sun Wukong
0
2
0
0
W
Serqet
pukipuki__
Serqet
1
0
1
1.5
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,231
Damage
6,918
11,717
Taken
14,884
4,050
Mitigated
4,305
4,779
Healing
5,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
858
0
0
670
2,804
544
7
1,248
1,330
16,596
670
W
Mulan
Ch4rli0s0
Mulan
1,768
317
0
917
3,062
1,155
0
0
3,062
0
27,229
W
1,708
906
0
1,042
2,804
625
0
663
2,141
0
17,092
L
Rama
2,058
1,849
0
1,089
2,453
533
0
510
1,893
0
20,912
W
Geb
1,259
130
0
1,322
3,467
1,338
0
670
2,797
8,263
0
L
Bastet
RohanCK
Bastet
1,622
545
0
1,418
2,857
641
0
75
2,782
0
12,222
L
Bacchus
beeeweee
Bacchus
1,489
68
0
1,479
2,863
1,871
0
749
1,982
7,114
195
L
Sun Wukong
obitmendler112
Sun Wukong
588
109
0
448
1,972
659
0
0
1,972
0
5,072
W
Serqet
pukipuki__
Serqet
1,325
249
0
1,846
2,747
643
0
150
2,597
0
13,887
L
1,474
210
0
345
1,572
346
0
771
801
16,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,856
Gold Earned
18,705
120
Minions Killed
176
0
Camps Cleared
0
481,697
Distance Traveled
570,494
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
3,643
729
36
7
0
110,925
0
W
Mulan
4,730
946
58
12
0
93,846
1
W
Anhur
3,405
681
38
8
0
111,197
0
L
Rama
3,528
706
40
8
0
92,204
2
W
Geb
3,473
695
8
2
0
118,459
0
L
Bastet
3,262
652
24
5
0
131,096
0
L
Bacchus
3,586
717
8
2
0
116,777
1
L
Sun Wukong
2,681
536
8
2
0
28,752
0
W
Serqet
3,454
691
36
7
0
136,067
0
L
Thoth
3,799
760
40
8
0
112,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role