Player Matchup

Ymir
Ymir
 
Ymir
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
JobEnglish
Hachiman
Level 28
God Stats
43W - 68L
1,336 SR
Queue Stats
69W - 93L
1,246 Elo+
Party 1
Zeus
Zeus
Micheltijd
Zeus
Level 58
God Stats
16W - 21L
1,244 SR
Queue Stats
349W - 380L
1,354 Elo+
Party 1
Team Averages
Level 68
1,360 SR
1,367 Elo+

VS

Team Averages
Level 78
1,489 SR
1,406 Elo+
He Bo
He Bo
GA_Specialist
He Bo
Level 52
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Solo
Sol
Sol
Picomus
Sol
Level 95
God Stats
4W - 6L
1,521 SR
Queue Stats
18W - 30L
1,306 Elo+
Solo
Ullr
Ullr
banGalaxy
Ullr
Level 87
God Stats
72W - 71L
1,446 SR
Queue Stats
124W - 118L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
4 / 2 / 5
9,459
860
3,940
11,163
6,876
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Hachiman
JobEnglish
Hachiman
16
4 / 2 / 7
9,882
898
9,069
7,627
2,823
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
3 / 0 / 3
9,361
851
5,604
3,897
1,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 1
9,081
826
3,706
7,328
2,220
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Sol
14
0 / 5 / 1
8,155
741
8,085
10,508
3,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ullr
12
0 / 3 / 2
7,421
675
4,159
6,144
2,002
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
11
Kills
3
4
Deaths
11
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
4
2
5
3.25
L
3
3
1
1.17
W
Hachiman
JobEnglish
Hachiman
4
2
7
3.75
W
3
0
3
4.5
L
Sol
0
5
1
0.1
L
Ullr
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,613
Damage
15,950
22,687
Taken
23,980
11,061
Mitigated
7,459
5,752
Healing
6,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,940
314
237
2,415
11,163
6,876
412
6,260
4,806
15,177
1,740
L
3,706
112
65
1,617
7,328
2,220
0
2,506
4,616
25,067
305
W
Hachiman
JobEnglish
Hachiman
9,069
4,939
0
2,350
7,627
2,823
2,894
2,768
4,835
0
36,679
W
5,604
379
0
750
3,897
1,362
479
2,629
1,245
20,332
0
L
Sol
8,085
2,007
169
3,443
10,508
3,237
79
3,510
6,778
34,643
1,755
L
Ullr
4,159
1,123
0
918
6,144
2,002
0
2,535
3,353
0
13,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,702
Gold Earned
24,657
125
Minions Killed
118
0
Camps Cleared
0
597,589
Distance Traveled
531,507
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,459
860
25
2
0
199,538
0
L
He Bo
9,081
826
34
3
0
180,197
0
W
Hachiman
9,882
898
63
6
0
186,204
0
W
Zeus
9,361
851
37
3
0
211,847
0
L
Sol
8,155
741
59
5
0
182,773
0
L
Ullr
7,421
675
25
2
0
168,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role