Player Matchup

Nu Wa
Nu Wa
BuffySlayer6417
Nu Wa
Level 155
God Stats
4W - 4L
1,803 SR
Queue Stats
65W - 80L
1,428 Elo+
Party 1
Kuzenbo
Kuzenbo
JAXSON8531
Kuzenbo
Level 159
God Stats
5W - 5L
1,527 SR
Queue Stats
111W - 138L
1,404 Elo+
Party 1
Danzaburou
Danzaburou
Juss2Nyce
Danzaburou
Level 203
God Stats
0W - 3L
1,171 SR
Queue Stats
82W - 103L
1,436 Elo+
Party 1
Bacchus
Bacchus
SadisticBunny29
Bacchus
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,301 Elo+
Party 1
Pele
Pele
Sophistic8dHntr
Pele
Level 116
God Stats
18W - 14L
1,525 SR
Queue Stats
82W - 88L
1,500 Elo+
Party 1
Team Averages
Level 155
1,505 SR
1,414 Elo+

VS

Team Averages
Level 140
1,455 SR
1,494 Elo+
Artemis
Artemis
 
Artemis
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
Dexter1077
Raijin
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 137L
1,474 Elo+
Solo
Cthulhu
Cthulhu
alanwinner17
Cthulhu
Level 127
God Stats
96W - 74L
1,604 SR
Queue Stats
335W - 325L
1,513 Elo+
Solo
King Arthur
King Arthur
itsalexisxo_
King Arthur
Level 84
God Stats
6W - 13L
1,419 SR
Queue Stats
128W - 117L
1,510 Elo+
Solo
Ratatoskr
Ratatoskr
xXSrTaquitoXx
Ratatoskr
Level 187
God Stats
1W - 1L
1,254 SR
Queue Stats
331W - 311L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 1
5,701
475
6,681
5,157
1,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kuzenbo
JAXSON8531
Kuzenbo
11
1 / 1 / 0
5,631
469
4,791
8,167
7,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Juss2Nyce
Danzaburou
11
0 / 3 / 2
6,327
527
4,511
7,495
2,308
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

8
1 / 3 / 0
5,382
449
2,687
8,224
6,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
2 / 4 / 2
6,450
538
3,762
8,942
2,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
3 / 0 / 2
7,436
620
5,389
6,219
2,053
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Raijin
Dexter1077
Raijin
11
3 / 3 / 1
6,585
549
4,590
6,443
1,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
alanwinner17
Cthulhu
11
4 / 0 / 3
7,435
620
5,344
8,364
4,868
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

King Arthur
itsalexisxo_
King Arthur
13
0 / 0 / 3
7,499
625
5,372
9,900
5,803
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ratatoskr
xXSrTaquitoXx
Ratatoskr
14
4 / 3 / 1
7,453
621
4,164
12,043
3,908
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
6
Kills
14
14
Deaths
6
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
3
0
2
4
L
2
3
1
0.83
W
Raijin
Dexter1077
Raijin
3
3
1
1.17
L
Kuzenbo
JAXSON8531
Kuzenbo
1
1
0
1
L
Danzaburou
Juss2Nyce
Danzaburou
0
3
2
0.33
L
1
3
0
0.33
L
2
4
2
0.75
W
Cthulhu
alanwinner17
Cthulhu
4
0
3
5.5
W
King Arthur
itsalexisxo_
King Arthur
0
0
3
1.5
W
Ratatoskr
xXSrTaquitoXx
Ratatoskr
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,432
Damage
24,859
37,985
Taken
42,969
20,149
Mitigated
18,021
11,396
Healing
14,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
5,389
1,355
0
1,786
6,219
2,053
673
1,328
4,769
0
45,266
L
6,681
935
0
669
5,157
1,429
0
2,754
2,403
25,137
1,449
W
Raijin
Dexter1077
Raijin
4,590
610
0
394
6,443
1,389
32
3,417
2,608
39,966
0
L
Kuzenbo
JAXSON8531
Kuzenbo
4,791
1,585
0
2,632
8,167
7,124
0
851
7,316
23,250
0
L
Danzaburou
Juss2Nyce
Danzaburou
4,511
2,217
0
3,063
7,495
2,308
0
1,719
5,776
0
44,493
L
2,687
112
214
1,853
8,224
6,875
0
4,091
4,133
11,955
0
L
3,762
813
0
2,965
8,942
2,413
0
331
8,611
0
37,304
W
Cthulhu
alanwinner17
Cthulhu
5,344
650
1,937
3,008
8,364
4,868
0
2,696
5,350
24,073
2,905
W
King Arthur
itsalexisxo_
King Arthur
5,372
622
0
2,949
9,900
5,803
0
3,295
6,074
0
49,750
W
Ratatoskr
xXSrTaquitoXx
Ratatoskr
4,164
1,497
0
4,594
12,043
3,908
0
1,744
10,019
0
71,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,491
Gold Earned
36,408
250
Minions Killed
376
0
Camps Cleared
0
1,164,020
Distance Traveled
1,209,513
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,436
620
86
7
0
220,583
2
L
Nu Wa
5,701
475
43
4
0
189,632
1
W
Raijin
6,585
549
61
5
0
202,145
0
L
Kuzenbo
5,631
469
41
3
0
251,160
1
L
Danzaburou
6,327
527
85
7
0
220,427
0
L
Bacchus
5,382
449
16
1
0
249,403
4
L
Pele
6,450
538
65
5
0
253,398
2
W
Cthulhu
7,435
620
45
4
0
256,245
0
W
King Arthur
7,499
625
77
6
0
233,284
0
W
Ratatoskr
7,453
621
107
9
0
297,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role