Player Matchup

Hachiman
Hachiman
Gold III
 
Hachiman
Gold III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Gold III
LIL_J_BUBBLES
Athena
Gold III
Level 127
God Stats
3W - 3L
1,896 SR
Queue Stats
104W - 102L
1,512 MMR
Solo
Medusa
Medusa
Gold V
RJ0711
Medusa
Gold V
Level 66
God Stats
2W - 1L
1,495 SR
Queue Stats
14W - 18L
1,556 MMR
Solo
Surtr
Surtr
Gold V
temp-759501
Surtr
Gold V
Level 121
God Stats
3W - 3L
1,763 SR
Queue Stats
12W - 13L
1,546 MMR
Solo
Bastet
Bastet
Gold II
zoodles
Bastet
Gold II
Level 184
God Stats
6W - 6L
1,605 SR
Queue Stats
242W - 253L
1,502 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 131
1,652 SR
1,523 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 147
1,584 SR
1,528 MMR
Tyr
Tyr
Silver II
ElCucho09
Tyr
Silver II
Level 105
God Stats
10W - 7L
1,637 SR
Queue Stats
22W - 22L
1,500 MMR
Solo
Thor
Thor
Gold II
Matsuko_G-G_507
Thor
Gold II
Level 171
God Stats
2W - 3L
1,428 SR
Queue Stats
429W - 438L
1,567 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold III
cybermaniac__
Morgan Le Fay
Gold III
Level 153
God Stats
2W - 0L
1,705 SR
Queue Stats
237W - 234L
1,563 MMR
Solo
Sylvanus
Sylvanus
Gold III
itriana22
Sylvanus
Gold III
Level 156
God Stats
17W - 15L
1,569 SR
Queue Stats
516W - 517L
1,502 MMR
Solo
Danzaburou
Danzaburou
Silver I
nickcantroll
Danzaburou
Silver I
Level 149
God Stats
9W - 2L
1,579 SR
Queue Stats
25W - 14L
1,509 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
1 / 6 / 0
7,058
471
9,124
9,342
2,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 4 / 3
6,792
453
5,217
15,107
14,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
RJ0711
Medusa
13
2 / 2 / 3
7,849
523
8,451
10,557
3,087
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
0 / 3 / 2
7,977
532
8,159
17,671
13,545
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
zoodles
Bastet
13
2 / 3 / 0
7,401
493
7,242
12,783
3,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bans
SusanoChang'eErlang ShenKing Arthur

VS

Bans
ArtioBacchusThanatosArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 3
8,882
592
12,237
15,931
15,380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
3 / 1 / 3
8,641
576
4,089
10,543
4,787
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
cybermaniac__
Morgan Le Fay
14
2 / 1 / 4
8,299
553
11,012
8,193
3,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
itriana22
Sylvanus
13
3 / 2 / 10
8,744
583
9,159
16,601
17,673
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
nickcantroll
Danzaburou
15
7 / 0 / 8
9,810
654
11,616
10,123
4,596
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
46
5
Kills
18
18
Deaths
5
8
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
1
6
0
0.17
W
3
1
3
4.5
L
0
4
3
0.38
W
3
1
3
4.5
L
Medusa
RJ0711
Medusa
2
2
3
1.75
W
Morgan Le Fay
cybermaniac__
Morgan Le Fay
2
1
4
4
W
Sylvanus
itriana22
Sylvanus
3
2
10
4
W
Danzaburou
nickcantroll
Danzaburou
7
0
8
11
L
0
3
2
0.33
L
Bastet
zoodles
Bastet
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,193
Damage
48,113
65,460
Taken
61,391
37,260
Mitigated
45,799
14,177
Healing
25,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
9,124
3,095
0
338
9,342
2,509
0
2,272
7,050
0
55,780
W
12,237
1,260
0
7,085
15,931
15,380
0
1,828
14,103
0
69,751
L
5,217
1,618
0
1,240
15,107
14,326
0
5,118
9,765
16,693
0
W
4,089
708
0
601
10,543
4,787
48
186
10,357
0
72,964
L
Medusa
RJ0711
Medusa
8,451
3,084
0
3,312
10,557
3,087
0
5,777
4,252
0
56,986
W
Morgan Le Fay
cybermaniac__
Morgan Le Fay
11,012
590
0
2,080
8,193
3,363
0
1,074
7,119
59,033
0
W
Sylvanus
itriana22
Sylvanus
9,159
2,011
3,028
5,545
16,601
17,673
81
2,265
14,336
24,283
895
W
Danzaburou
nickcantroll
Danzaburou
11,616
5,157
0
6,701
10,123
4,596
183
1,171
8,952
0
85,420
L
8,159
2,618
0
4,380
17,671
13,545
0
3,807
13,644
1,569
58,223
L
Bastet
zoodles
Bastet
7,242
1,588
0
4,907
12,783
3,793
0
1,966
10,691
0
52,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,077
Gold Earned
44,376
433
Minions Killed
531
0
Camps Cleared
0
1,585,276
Distance Traveled
1,578,917
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,058
471
96
6
0
297,627
0
W
Tyr
8,882
592
145
10
0
353,089
2
L
Athena
6,792
453
26
2
0
330,881
4
W
Thor
8,641
576
118
8
0
335,212
0
L
Medusa
7,849
523
112
7
0
298,876
4
W
Morgan Le Fay
8,299
553
121
8
0
319,073
5
W
Sylvanus
8,744
583
36
2
0
266,907
3
W
Danzaburou
9,810
654
111
7
0
304,636
2
L
Surtr
7,977
532
112
7
0
294,332
0
L
Bastet
7,401
493
87
6
0
363,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role