Player Matchup

Bacchus
Bacchus
CensoredBill94
Bacchus
Level 5
God Stats
2W - 2L
1,213 SR
Queue Stats
2W - 2L
1,204 Elo+
Party 2
Cupid
Cupid
DarlingMomo
Cupid
Level 120
God Stats
1W - 4L
1,132 SR
Queue Stats
13W - 15L
1,392 Elo+
Party 2
Agni
Agni
Gundamboys
Agni
Level 67
God Stats
3W - 7L
1,323 SR
Queue Stats
54W - 53L
1,423 Elo+
Solo
Anubis
Anubis
aital63
Anubis
Level 82
God Stats
6W - 6L
1,439 SR
Queue Stats
149W - 119L
1,506 Elo+
Solo
Awilix
Awilix
wesluux
Awilix
Level 124
God Stats
7W - 5L
1,437 SR
Queue Stats
190W - 167L
1,507 Elo+
Solo
Team Averages
Level 80
1,309 SR
1,406 Elo+

VS

Team Averages
Level 60
1,462 SR
1,488 Elo+
Surtr
Surtr
Rookkweed_420
Surtr
Level 9
God Stats
0W - 2L
1,195 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Poseidon
Poseidon
Simoney__
Poseidon
Level 85
God Stats
4W - 3L
1,643 SR
Queue Stats
31W - 30L
1,462 Elo+
Solo
Izanami
Izanami
ladyboss420_
Izanami
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Thor
Thor
sanca0000000000
Thor
Level 67
God Stats
0W - 2L
1,403 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
yanna35
Kuzenbo
Level 136
God Stats
3W - 4L
1,570 SR
Queue Stats
185W - 162L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 15
9,075
534
4,888
10,379
10,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
2 / 1 / 2
9,603
565
3,065
10,756
3,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 5 / 6
9,481
558
7,728
10,213
3,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Anubis
aital63
Anubis
18
26 / 0 / 4
12,789
752
27,162
9,101
4,671
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
wesluux
Awilix
17
10 / 1 / 4
10,576
622
9,671
14,768
5,966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 12 / 1
5,962
351
1,178
17,727
3,408
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Poseidon
Simoney__
Poseidon
14
2 / 4 / 0
8,325
490
11,458
8,526
2,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
ladyboss420_
Izanami
7
0 / 10 / 1
5,367
316
382
9,069
1,512
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

10
0 / 11 / 2
6,208
365
2,773
13,863
2,511
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
yanna35
Kuzenbo
13
6 / 5 / 0
8,909
524
10,141
15,664
10,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
13
41
Kills
9
10
Deaths
42
31
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
3
15
2.83
W
2
1
2
3
W
2
5
6
1
L
1
12
1
0.13
L
Poseidon
Simoney__
Poseidon
2
4
0
0.5
W
Anubis
aital63
Anubis
26
0
4
28
L
Izanami
ladyboss420_
Izanami
0
10
1
0.05
L
0
11
2
0.09
W
Awilix
wesluux
Awilix
10
1
4
12
L
Kuzenbo
yanna35
Kuzenbo
6
5
0
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,514
Damage
25,932
55,217
Taken
64,849
28,023
Mitigated
20,397
23,067
Healing
4,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,888
411
0
1,164
10,379
10,355
656
3,922
6,333
19,497
540
W
3,065
1,086
1,043
6,577
10,756
3,820
4,568
5,053
5,615
0
69,452
W
7,728
1,287
0
2,243
10,213
3,211
539
6,128
3,663
64,099
6,433
L
1,178
359
0
278
17,727
3,408
0
13,450
4,277
153
13,115
L
Poseidon
Simoney__
Poseidon
11,458
1,123
0
896
8,526
2,311
0
3,847
4,679
63,410
1,339
W
Anubis
aital63
Anubis
27,162
150
0
6,799
9,101
4,671
2,250
897
8,204
114,335
2,685
L
Izanami
ladyboss420_
Izanami
382
382
0
16
9,069
1,512
0
3,698
5,371
0
10,438
L
2,773
352
0
0
13,863
2,511
0
10,573
3,290
0
18,682
W
Awilix
wesluux
Awilix
9,671
2,601
0
5,241
14,768
5,966
1,418
4,631
9,879
0
79,676
L
Kuzenbo
yanna35
Kuzenbo
10,141
3,030
0
3,446
15,664
10,655
0
7,317
8,347
36,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,524
Gold Earned
34,771
579
Minions Killed
219
0
Camps Cleared
0
1,672,028
Distance Traveled
1,328,216
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,075
534
26
2
0
325,547
0
W
Cupid
9,603
565
129
8
0
321,727
6
W
Agni
9,481
558
126
7
0
311,924
2
L
Surtr
5,962
351
15
1
0
280,875
0
L
Poseidon
8,325
490
101
6
0
318,644
4
W
Anubis
12,789
752
187
11
0
315,659
0
L
Izanami
5,367
316
17
1
0
214,102
0
L
Thor
6,208
365
22
1
0
233,820
0
W
Awilix
10,576
622
111
7
0
397,171
0
L
Kuzenbo
8,909
524
64
4
0
280,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role