Player Matchup

Ares
Ares
 
Ares
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
GeneralAres12
Arachne
Level 48
God Stats
5W - 4L
1,582 SR
Queue Stats
11W - 9L
1,451 Elo+
Party 2
Anubis
Anubis
NonStopJustino
Anubis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,457 Elo+
Party 2
Team Averages
Level 42
1,527 SR
1,469 Elo+

VS

Team Averages
Level 45
1,561 SR
1,439 Elo+
Sun Wukong
Sun Wukong
SadShordie7468
Sun Wukong
Level 48
God Stats
39W - 34L
1,517 SR
Queue Stats
429W - 438L
1,475 Elo+
Party 1
Xbalanque
Xbalanque
TeeTee1422
Xbalanque
Level 69
God Stats
99W - 104L
1,476 SR
Queue Stats
477W - 493L
1,413 Elo+
Solo
Freya
Freya
ToxicTrashJuice
Freya
Level 18
God Stats
2W - 3L
1,688 SR
Queue Stats
64W - 74L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
1 / 5 / 1
7,279
809
5,454
11,217
11,682
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
9
0 / 3 / 2
6,342
705
1,785
6,221
3,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
1 / 4 / 1
7,227
803
4,126
6,782
3,727
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
SadShordie7468
Sun Wukong
15
5 / 1 / 7
9,052
1,006
6,403
6,907
6,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xbalanque
TeeTee1422
Xbalanque
14
4 / 1 / 8
8,724
969
6,571
3,880
995
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
3 / 0 / 9
8,772
975
6,359
4,261
1,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
2
Kills
12
12
Deaths
2
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
5
1
0.3
L
Arachne
0
3
2
0.33
L
1
4
1
0.38
W
Sun Wukong
SadShordie7468
Sun Wukong
5
1
7
8.5
W
Xbalanque
TeeTee1422
Xbalanque
4
1
8
8
W
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,365
Damage
19,333
24,220
Taken
15,048
19,006
Mitigated
8,392
3,097
Healing
3,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
5,454
673
0
686
11,217
11,682
0
3,428
7,349
16,370
1,680
L
Arachne
1,785
934
0
1,216
6,221
3,597
0
1,544
4,480
0
8,641
L
4,126
308
0
1,195
6,782
3,727
0
1,420
5,141
27,014
374
W
Sun Wukong
SadShordie7468
Sun Wukong
6,403
1,399
0
930
6,907
6,290
428
4,338
2,569
0
25,203
W
Xbalanque
TeeTee1422
Xbalanque
6,571
3,255
107
911
3,880
995
2,015
2,583
1,297
0
28,549
W
6,359
1,729
0
1,683
4,261
1,107
952
2,127
2,134
25,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,848
Gold Earned
26,548
77
Minions Killed
147
0
Camps Cleared
0
429,056
Distance Traveled
569,257
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,279
809
19
2
0
168,566
0
L
Arachne
6,342
705
15
2
0
109,449
0
L
Anubis
7,227
803
43
5
0
151,041
0
W
Sun Wukong
9,052
1,006
34
4
0
191,909
0
W
Xbalanque
8,724
969
59
7
0
195,369
1
W
Freya
8,772
975
54
6
0
181,979
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role