Player Matchup

King Arthur
King Arthur
Platinum II
 
King Arthur
Platinum II
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yu Huang
Yu Huang
Platinum III
 
Yu Huang
Platinum III
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold III
Endoftheaffair
Anhur
Gold III
Level 64
God Stats
9W - 9L
1,408 SR
Queue Stats
218W - 213L
1,739 MMR
Solo
Pele
Pele
Gold I
ImKrxze-
Pele
Gold I
Level 163
God Stats
3W - 1L
1,686 SR
Queue Stats
469W - 475L
1,776 MMR
Solo
Horus
Horus
Platinum V
NebulaStars23
Horus
Platinum V
Level 46
God Stats
89W - 86L
1,636 SR
Queue Stats
189W - 185L
1,741 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 90
1,546 SR
1,651 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 124
1,491 SR
1,716 MMR
Erlang Shen
Erlang Shen
Gold I
 
Erlang Shen
Gold I
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Platinum III
Canarnus
Poseidon
Platinum III
Level 160
God Stats
8W - 3L
1,598 SR
Queue Stats
50W - 41L
1,774 MMR
Solo
Aphrodite
Aphrodite
Gold III
Led3sma
Aphrodite
Gold III
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 37L
1,751 MMR
Solo
Raijin
Raijin
Platinum III
WhitN0lse
Raijin
Platinum III
Level 93
God Stats
7W - 7L
1,290 SR
Queue Stats
92W - 98L
1,779 MMR
Solo
Thanatos
Thanatos
Platinum V
iRourkey
Thanatos
Platinum V
Level 155
God Stats
2W - 4L
1,570 SR
Queue Stats
57W - 45L
1,775 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
3 / 0 / 2
7,290
729
4,641
8,541
4,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yu Huang
 
Yu Huang
11
0 / 2 / 4
6,066
607
4,333
5,935
1,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 1 / 1
6,824
682
3,359
5,133
1,580
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Pele
12
8 / 2 / 0
6,841
684
5,520
9,951
2,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
1 / 0 / 4
6,125
613
3,212
9,195
4,283
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Bans
AresSusanoFreya

VS

Bans
Ao KuangThorMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
4
0 / 1 / 0
4,001
400
957
2,536
630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Poseidon
Canarnus
Poseidon
11
1 / 1 / 0
6,129
613
2,745
3,377
427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Aphrodite
Led3sma
Aphrodite
9
0 / 3 / 1
5,526
553
3,752
6,562
1,792
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Raijin
WhitN0lse
Raijin
10
3 / 6 / 1
5,919
592
7,501
8,082
2,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
iRourkey
Thanatos
10
0 / 3 / 2
5,177
518
2,623
9,820
2,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
14
Kills
4
5
Deaths
14
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
3
0
2
4
W
Yu Huang
 
Yu Huang
0
2
4
1
L
Erlang Shen
 
Erlang Shen
0
1
0
0
L
Poseidon
Canarnus
Poseidon
1
1
0
1
W
2
1
1
2.5
W
Pele
8
2
0
4
L
Aphrodite
Led3sma
Aphrodite
0
3
1
0.17
W
1
0
4
3
L
Raijin
WhitN0lse
Raijin
3
6
1
0.58
L
Thanatos
iRourkey
Thanatos
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,065
Damage
17,578
38,755
Taken
30,377
14,387
Mitigated
7,604
15,869
Healing
12,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
4,641
900
0
1,624
8,541
4,197
13
2,395
6,121
0
45,009
W
Yu Huang
 
Yu Huang
4,333
291
0
978
5,935
1,612
0
2,970
2,587
45,224
0
L
Erlang Shen
 
Erlang Shen
957
550
0
1,107
2,536
630
0
0
2,536
0
8,599
L
Poseidon
Canarnus
Poseidon
2,745
649
0
648
3,377
427
0
0
3,377
43,908
935
W
3,359
2,056
0
2,129
5,133
1,580
295
1,317
3,567
0
56,704
W
Pele
5,520
1,469
0
3,884
9,951
2,715
11
1,422
8,409
0
43,653
L
Aphrodite
Led3sma
Aphrodite
3,752
357
683
2,396
6,562
1,792
0
0
6,562
22,497
592
W
3,212
1,676
2,446
4,808
9,195
4,283
0
4,414
4,246
0
13,975
L
Raijin
WhitN0lse
Raijin
7,501
417
0
1,030
8,082
2,117
0
1,875
5,929
34,257
0
L
Thanatos
iRourkey
Thanatos
2,623
430
0
6,835
9,820
2,638
0
1,942
7,640
0
31,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,146
Gold Earned
26,752
373
Minions Killed
293
0
Camps Cleared
0
1,064,455
Distance Traveled
890,141
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,290
729
91
9
0
216,562
2
W
Yu Huang
6,066
607
88
9
0
207,630
1
L
Erlang Shen
4,001
400
20
2
0
66,763
0
L
Poseidon
6,129
613
101
10
0
223,724
0
W
Anhur
6,824
682
102
10
0
181,485
1
W
Pele
6,841
684
78
8
0
241,957
0
L
Aphrodite
5,526
553
47
5
0
207,928
2
W
Horus
6,125
613
14
1
0
216,821
5
L
Raijin
5,919
592
71
7
0
189,659
0
L
Thanatos
5,177
518
54
5
0
202,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role