Player Matchup

Awilix
Awilix
Anitelea
Awilix
Level 64
God Stats
4W - 2L
1,522 SR
Queue Stats
104W - 99L
1,490 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MrTaYnAsA
Morgan Le Fay
Level 59
God Stats
4W - 2L
1,824 SR
Queue Stats
72W - 69L
1,483 Elo+
Solo
Sol
Sol
PosingAsABusta
Sol
Level 157
God Stats
6W - 6L
1,445 SR
Queue Stats
12W - 14L
1,354 Elo+
Party 1
Surtr
Surtr
izzy was here
Surtr
Level 108
God Stats
12W - 7L
1,651 SR
Queue Stats
146W - 161L
1,446 Elo+
Solo
Guan Yu
Guan Yu
tsxtakedown
Guan Yu
Level 91
God Stats
8W - 5L
1,622 SR
Queue Stats
106W - 95L
1,468 Elo+
Party 1
Team Averages
Level 96
1,613 SR
1,448 Elo+

VS

Team Averages
Level 128
1,621 SR
1,515 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Litlbate
Hercules
Level 129
God Stats
38W - 32L
1,541 SR
Queue Stats
811W - 736L
1,473 Elo+
Solo
Anhur
Anhur
SethFrknRollins
Anhur
Level 176
God Stats
4W - 1L
1,848 SR
Queue Stats
105W - 100L
1,529 Elo+
Solo
Athena
Athena
THe X D3mon
Athena
Level 105
God Stats
10W - 7L
1,722 SR
Queue Stats
58W - 39L
1,541 Elo+
Solo
Zhong Kui
Zhong Kui
rrayzin
Zhong Kui
Level 105
God Stats
7W - 10L
1,493 SR
Queue Stats
247W - 222L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Anitelea
Awilix
10
0 / 1 / 5
5,678
516
3,101
7,900
2,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
MrTaYnAsA
Morgan Le Fay
11
1 / 4 / 1
6,394
581
3,717
6,377
1,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 0 / 1
6,442
586
3,911
3,739
963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
2 / 0 / 1
7,325
666
6,977
8,739
6,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Guan Yu
tsxtakedown
Guan Yu
10
1 / 0 / 2
6,190
563
2,781
6,245
4,212
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
1 / 2 / 1
5,538
503
3,176
9,735
3,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Hercules
Litlbate
Hercules
11
0 / 2 / 0
6,229
566
3,809
9,743
8,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

3
0 / 0 / 0
3,999
364
941
1,137
179
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
11
1 / 1 / 0
5,794
527
1,845
7,496
6,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Zhong Kui
rrayzin
Zhong Kui
11
3 / 1 / 2
6,553
596
7,435
6,603
5,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
8
6
Kills
5
5
Deaths
6
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
2
1
0.75
W
Awilix
Anitelea
Awilix
0
1
5
2.5
L
Hercules
Litlbate
Hercules
0
2
0
0
W
Morgan Le Fay
MrTaYnAsA
Morgan Le Fay
1
4
1
0.38
W
2
0
1
2.5
L
0
0
0
0
L
Athena
1
1
0
1
W
2
0
1
2.5
L
Zhong Kui
rrayzin
Zhong Kui
3
1
2
4
W
Guan Yu
tsxtakedown
Guan Yu
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,487
Damage
17,206
33,000
Taken
34,714
15,238
Mitigated
23,898
10,511
Healing
12,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
3,176
820
0
2,665
9,735
3,600
0
1,226
8,509
0
43,687
W
Awilix
Anitelea
Awilix
3,101
1,178
0
1,280
7,900
2,132
0
3,636
4,264
0
33,495
L
Hercules
Litlbate
Hercules
3,809
1,589
0
4,959
9,743
8,544
0
395
9,348
0
44,767
W
Morgan Le Fay
MrTaYnAsA
Morgan Le Fay
3,717
346
0
1,546
6,377
1,671
0
3,766
2,611
41,721
0
W
3,911
1,466
0
2,256
3,739
963
827
718
3,021
44,952
9,432
L
941
688
0
621
1,137
179
0
144
993
0
10,694
L
Athena
1,845
538
0
2,560
7,496
6,353
0
2,613
4,883
27,329
0
W
6,977
2,914
0
2,286
8,739
6,260
0
0
8,739
2,771
53,227
L
Zhong Kui
rrayzin
Zhong Kui
7,435
1,078
0
1,421
6,603
5,222
0
3,515
3,088
35,711
619
W
Guan Yu
tsxtakedown
Guan Yu
2,781
717
315
2,828
6,245
4,212
214
1,230
5,015
0
16,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,029
Gold Earned
28,113
363
Minions Killed
315
0
Camps Cleared
0
1,155,877
Distance Traveled
947,318
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,538
503
78
7
0
242,977
0
W
Awilix
5,678
516
52
5
0
259,477
3
L
Hercules
6,229
566
106
10
0
209,321
0
W
Morgan Le Fay
6,394
581
80
7
0
212,110
4
W
Sol
6,442
586
96
9
0
227,255
2
L
Anhur
3,999
364
17
2
0
47,608
0
L
Athena
5,794
527
48
4
0
238,352
2
W
Surtr
7,325
666
105
10
0
210,358
0
L
Zhong Kui
6,553
596
66
6
0
209,060
0
W
Guan Yu
6,190
563
30
3
0
246,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role