Player Matchup

Mercury
Mercury
 
Mercury
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Colorneutro
Hel
Level 87
God Stats
10W - 10L
1,390 SR
Queue Stats
54W - 62L
1,492 Elo+
Solo
Achilles
Achilles
Cynx-_-24
Achilles
Level 58
God Stats
2W - 2L
1,755 SR
Queue Stats
153W - 174L
1,427 Elo+
Party 2
Hou Yi
Hou Yi
Tanker9036
Hou Yi
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 110L
1,466 Elo+
Party 2
Cabrakan
Cabrakan
fabiandarey18
Cabrakan
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 107L
1,413 Elo+
Party 2
Team Averages
Level 67
1,529 SR
1,460 Elo+

VS

Team Averages
Level 68
1,493 SR
1,328 Elo+
Arachne
Arachne
Blxnkky
Arachne
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 26L
1,263 Elo+
Solo
Nu Wa
Nu Wa
Djhawk4
Nu Wa
Level 108
God Stats
4W - 3L
1,625 SR
Queue Stats
30W - 23L
1,472 Elo+
Party 1
Cabrakan
Cabrakan
Esposo_d_Nelliel
Cabrakan
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
84W - 94L
1,360 Elo+
Solo
Artemis
Artemis
I-CAP-l
Artemis
Level 97
God Stats
2W - 4L
1,500 SR
Queue Stats
56W - 48L
1,476 Elo+
Party 1
Cupid
Cupid
Lasst__
Cupid
Level 47
God Stats
0W - 3L
1,339 SR
Queue Stats
1W - 12L
1,069 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
7 / 1 / 0
8,718
545
9,283
12,205
4,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

16
5 / 2 / 3
9,636
602
7,746
10,897
3,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
Cynx-_-24
Achilles
14
3 / 2 / 2
8,269
517
5,550
11,858
9,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hou Yi
Tanker9036
Hou Yi
13
6 / 0 / 1
8,073
505
10,288
8,147
2,717
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
fabiandarey18
Cabrakan
13
1 / 0 / 6
8,336
521
3,484
10,157
11,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Blxnkky
Arachne
13
1 / 2 / 1
7,380
461
6,033
12,321
4,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
Djhawk4
Nu Wa
12
2 / 5 / 1
7,708
482
9,814
10,666
5,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 4 / 0
6,966
435
3,439
14,051
18,716
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Artemis
I-CAP-l
Artemis
12
2 / 4 / 0
7,469
467
7,856
7,843
2,392
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Cupid
Lasst__
Cupid
9
0 / 8 / 0
6,074
380
996
7,676
2,280
Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
22
Kills
5
5
Deaths
23
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
7
1
0
7
L
Arachne
Blxnkky
Arachne
1
2
1
0.75
W
5
2
3
3.25
W
Achilles
Cynx-_-24
Achilles
3
2
2
2
L
Nu Wa
Djhawk4
Nu Wa
2
5
1
0.5
L
0
4
0
0
L
Artemis
I-CAP-l
Artemis
2
4
0
0.5
L
Cupid
Lasst__
Cupid
0
8
0
0
W
Hou Yi
Tanker9036
Hou Yi
6
0
1
6.5
W
Cabrakan
fabiandarey18
Cabrakan
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,351
Damage
28,138
53,264
Taken
52,557
31,621
Mitigated
33,433
19,032
Healing
9,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
9,283
4,376
0
1,246
12,205
4,585
0
2,355
9,850
0
69,404
L
Arachne
Blxnkky
Arachne
6,033
3,666
0
6,131
12,321
4,472
165
1,948
10,265
0
48,772
W
7,746
464
161
5,791
10,897
3,111
1,351
1,824
9,073
75,854
1,100
W
Achilles
Cynx-_-24
Achilles
5,550
1,515
0
3,152
11,858
9,372
0
4,233
7,625
0
43,877
L
Nu Wa
Djhawk4
Nu Wa
9,814
4,299
0
330
10,666
5,573
0
1,481
8,739
41,033
1,100
L
3,439
501
0
1,280
14,051
18,716
0
2,790
11,261
23,812
0
L
Artemis
I-CAP-l
Artemis
7,856
3,433
0
919
7,843
2,392
0
1,995
5,848
0
49,446
L
Cupid
Lasst__
Cupid
996
549
0
361
7,676
2,280
16
2,968
4,638
0
15,377
W
Hou Yi
Tanker9036
Hou Yi
10,288
5,099
0
4,725
8,147
2,717
3,282
2,310
5,837
0
60,415
W
Cabrakan
fabiandarey18
Cabrakan
3,484
553
0
3,957
10,157
11,836
1,009
1,739
8,418
18,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,032
Gold Earned
35,597
450
Minions Killed
293
0
Camps Cleared
0
1,533,164
Distance Traveled
1,404,230
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,718
545
103
6
0
363,279
0
L
Arachne
7,380
461
76
5
0
373,087
0
W
Hel
9,636
602
142
9
0
310,797
2
W
Achilles
8,269
517
73
5
0
315,496
0
L
Nu Wa
7,708
482
70
4
0
238,924
0
L
Cabrakan
6,966
435
21
1
0
292,863
0
L
Artemis
7,469
467
91
6
0
277,794
8
L
Cupid
6,074
380
35
2
0
221,562
0
W
Hou Yi
8,073
505
98
6
0
263,756
0
W
Cabrakan
8,336
521
34
2
0
279,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role