Player Matchup

Surtr
Surtr
Ajshx
Surtr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,268 Elo+
Party 3
Charybdis
Charybdis
BAYTAR25
Charybdis
Level 88
God Stats
1W - 3L
1,444 SR
Queue Stats
32W - 32L
1,391 Elo+
Party 2
Cliodhna
Cliodhna
CIIRSI
Cliodhna
Level 28
God Stats
8W - 4L
1,546 SR
Queue Stats
19W - 29L
1,343 Elo+
Party 3
Cthulhu
Cthulhu
IFaiTrz
Cthulhu
Level 79
God Stats
4W - 4L
1,514 SR
Queue Stats
37W - 51L
1,370 Elo+
Party 3
Raijin
Raijin
UFUUK
Raijin
Level 140
God Stats
5W - 4L
1,769 SR
Queue Stats
199W - 203L
1,412 Elo+
Party 2
Team Averages
Level 68
1,555 SR
1,357 Elo+

VS

Team Averages
Level 85
1,622 SR
1,488 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
GZ_fon
Ymir
Level 56
God Stats
5W - 4L
1,711 SR
Queue Stats
10W - 9L
1,456 Elo+
Party 1
Sun Wukong
Sun Wukong
raulpas4
Sun Wukong
Level 83
God Stats
19W - 5L
1,780 SR
Queue Stats
54W - 60L
1,463 Elo+
Party 1
Mulan
Mulan
trapland89
Mulan
Level 87
God Stats
34W - 25L
1,621 SR
Queue Stats
317W - 309L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Ajshx
Surtr
12
1 / 1 / 2
7,336
524
7,839
11,213
8,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Charybdis
BAYTAR25
Charybdis
11
1 / 4 / 3
6,282
449
6,159
10,765
3,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cliodhna
CIIRSI
Cliodhna
11
1 / 5 / 2
6,285
449
6,036
13,357
4,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cthulhu
IFaiTrz
Cthulhu
11
2 / 4 / 2
7,210
515
6,826
14,910
9,980
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Raijin
UFUUK
Raijin
13
1 / 2 / 0
7,281
520
3,917
6,786
2,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
0 / 1 / 2
8,084
577
2,634
4,480
1,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
 
Skadi
12
2 / 2 / 4
6,764
483
8,624
9,935
2,983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
GZ_fon
Ymir
11
2 / 1 / 5
7,032
502
5,617
10,245
9,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sun Wukong
raulpas4
Sun Wukong
15
2 / 2 / 0
8,732
624
8,797
13,908
11,022
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Mulan
14
9 / 0 / 4
8,444
603
10,333
10,531
4,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
30
6
Kills
15
16
Deaths
6
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
0
1
2
1
W
Skadi
 
Skadi
2
2
4
2
L
Surtr
Ajshx
Surtr
1
1
2
2
L
Charybdis
BAYTAR25
Charybdis
1
4
3
0.63
L
Cliodhna
CIIRSI
Cliodhna
1
5
2
0.4
W
Ymir
GZ_fon
Ymir
2
1
5
4.5
L
Cthulhu
IFaiTrz
Cthulhu
2
4
2
0.75
L
Raijin
UFUUK
Raijin
1
2
0
0.5
W
Sun Wukong
raulpas4
Sun Wukong
2
2
0
1
W
Mulan
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,777
Damage
36,005
57,031
Taken
49,099
27,986
Mitigated
29,769
14,388
Healing
13,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
2,634
162
0
1,224
4,480
1,479
968
2,840
1,640
58,228
814
W
Skadi
 
Skadi
8,624
2,032
0
2,827
9,935
2,983
155
2,469
7,466
0
46,393
L
Surtr
Ajshx
Surtr
7,839
3,403
0
1,723
11,213
8,430
0
283
10,930
981
46,939
L
Charybdis
BAYTAR25
Charybdis
6,159
2,947
0
1,891
10,765
3,418
258
2,914
7,851
0
35,436
L
Cliodhna
CIIRSI
Cliodhna
6,036
495
0
4,949
13,357
4,007
0
442
12,915
0
37,058
W
Ymir
GZ_fon
Ymir
5,617
972
0
831
10,245
9,701
0
2,956
7,255
18,050
801
L
Cthulhu
IFaiTrz
Cthulhu
6,826
779
2,010
3,187
14,910
9,980
27
3,291
11,619
35,696
0
L
Raijin
UFUUK
Raijin
3,917
398
0
628
6,786
2,151
0
1,260
5,526
58,519
0
W
Sun Wukong
raulpas4
Sun Wukong
8,797
1,669
0
2,783
13,908
11,022
0
556
12,657
0
74,300
W
Mulan
10,333
1,857
0
5,341
10,531
4,584
0
2,295
8,236
0
60,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,394
Gold Earned
39,056
353
Minions Killed
446
0
Camps Cleared
0
1,392,606
Distance Traveled
1,380,520
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,084
577
117
8
0
238,003
6
W
Skadi
6,764
483
63
5
0
278,346
0
L
Surtr
7,336
524
93
7
0
266,484
0
L
Charybdis
6,282
449
55
4
0
249,642
3
L
Cliodhna
6,285
449
59
4
0
342,197
0
W
Ymir
7,032
502
30
2
0
267,423
0
L
Cthulhu
7,210
515
53
4
0
274,729
3
L
Raijin
7,281
520
93
7
0
259,554
2
W
Sun Wukong
8,732
624
148
11
0
305,573
0
W
Mulan
8,444
603
88
6
0
291,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role