Player Matchup

Sun Wukong
Sun Wukong
Maryflan
Sun Wukong
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 22L
1,435 Elo+
Party 1
Sol
Sol
Zelkke
Sol
Level 90
God Stats
3W - 1L
1,621 SR
Queue Stats
42W - 35L
1,656 Elo+
Party 1
Heimdallr
Heimdallr
tonglong
Heimdallr
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,701 Elo+
Party 1
Team Averages
Level 101
1,540 SR
1,597 Elo+

VS

Team Averages
Level 116
1,593 SR
1,502 Elo+
Bakasura
Bakasura
NeptuneDown
Bakasura
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 45L
1,501 Elo+
Solo
Charybdis
Charybdis
Xoloxolo
Charybdis
Level 95
God Stats
10W - 14L
1,513 SR
Queue Stats
86W - 86L
1,535 Elo+
Solo
Hades
Hades
nobodgee
Hades
Level 147
God Stats
1W - 2L
1,767 SR
Queue Stats
143W - 171L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Maryflan
Sun Wukong
17
3 / 1 / 6
10,476
806
4,704
11,657
9,325
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sol
Zelkke
Sol
17
2 / 1 / 8
10,537
811
12,334
9,363
3,064
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Heimdallr
tonglong
Heimdallr
18
5 / 0 / 5
11,491
884
14,805
10,840
4,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
NeptuneDown
Bakasura
14
1 / 5 / 1
9,021
694
6,062
13,109
7,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charybdis
Xoloxolo
Charybdis
17
1 / 1 / 1
10,271
790
8,287
9,800
4,483
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Hades
nobodgee
Hades
14
0 / 4 / 1
8,645
665
6,449
14,145
9,378
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
10
Kills
2
2
Deaths
10
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Maryflan
Sun Wukong
3
1
6
6
L
Bakasura
NeptuneDown
Bakasura
1
5
1
0.3
L
Charybdis
Xoloxolo
Charybdis
1
1
1
1.5
W
Sol
Zelkke
Sol
2
1
8
6
L
Hades
nobodgee
Hades
0
4
1
0.13
W
Heimdallr
tonglong
Heimdallr
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,843
Damage
20,798
31,860
Taken
37,054
17,153
Mitigated
21,339
11,674
Healing
7,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Maryflan
Sun Wukong
4,704
481
0
2,518
11,657
9,325
465
2,280
9,244
1,370
23,988
L
Bakasura
NeptuneDown
Bakasura
6,062
4,025
0
2,421
13,109
7,478
0
5,013
8,096
0
14,247
L
Charybdis
Xoloxolo
Charybdis
8,287
2,928
0
1,218
9,800
4,483
0
2,990
6,801
0
46,927
W
Sol
Zelkke
Sol
12,334
3,684
0
4,435
9,363
3,064
2,046
1,616
7,006
44,334
0
L
Hades
nobodgee
Hades
6,449
261
197
3,278
14,145
9,378
0
4,340
9,787
24,568
662
W
Heimdallr
tonglong
Heimdallr
14,805
11,650
0
4,721
10,840
4,764
1,730
2,583
7,808
0
52,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,504
Gold Earned
27,937
177
Minions Killed
161
0
Camps Cleared
0
722,919
Distance Traveled
704,089
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,476
806
40
3
0
248,186
0
L
Bakasura
9,021
694
35
3
0
282,683
0
L
Charybdis
10,271
790
88
7
0
214,196
0
W
Sol
10,537
811
59
5
0
235,708
0
L
Hades
8,645
665
38
3
0
207,210
0
W
Heimdallr
11,491
884
78
6
0
239,025
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role