Player Matchup

Charybdis
Charybdis
Platinum V
Cypher619
Charybdis
Platinum V
Level 158
God Stats
4W - 2L
1,626 SR
Queue Stats
72W - 64L
1,729 MMR
Solo
Hera
Hera
Platinum III
NatsuzDragneeL
Hera
Platinum III
Level 265
God Stats
6W - 4L
1,632 SR
Queue Stats
175W - 161L
1,750 MMR
Party 1
Artio
Artio
Platinum IV
PurifiedTitan
Artio
Platinum IV
Level 128
God Stats
2W - 0L
1,736 SR
Queue Stats
163W - 152L
1,703 MMR
Solo
Chronos
Chronos
Gold II
XLNC Kronos
Chronos
Gold II
Level 177
God Stats
11W - 7L
1,775 SR
Queue Stats
77W - 78L
1,552 MMR
Party 1
Sobek
Sobek
Platinum IV
lllturtle
Sobek
Platinum IV
Level 144
God Stats
27W - 25L
1,614 SR
Queue Stats
214W - 195L
1,650 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 174
1,677 SR
1,677 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 126
1,495 SR
1,677 MMR
Anubis
Anubis
Gold IV
Armounte
Anubis
Gold IV
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,776 MMR
Party 2
King Arthur
King Arthur
Gold III
Dinotinonova
King Arthur
Gold III
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 27L
1,685 MMR
Party 2
Scylla
Scylla
Gold III
LUXE_chester
Scylla
Gold III
Level 124
God Stats
0W - 2L
1,309 SR
Queue Stats
206W - 201L
1,650 MMR
Solo
Sylvanus
Sylvanus
Gold III
TylerZCreator
Sylvanus
Gold III
Level 135
God Stats
9W - 8L
1,553 SR
Queue Stats
243W - 265L
1,611 MMR
Solo
Artemis
Artemis
Gold II
darknight0720
Artemis
Gold II
Level 85
God Stats
13W - 16L
1,615 SR
Queue Stats
85W - 85L
1,662 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Cypher619
Charybdis
14
5 / 4 / 1
8,296
638
8,280
11,378
4,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
6 / 1 / 6
8,756
674
10,173
5,408
1,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 5 / 0
8,030
618
4,353
15,429
7,657
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Chronos
XLNC Kronos
Chronos
14
5 / 0 / 5
7,972
613
4,887
8,652
4,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sobek
lllturtle
Sobek
12
1 / 1 / 9
7,656
589
4,971
13,655
13,114
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
CthulhuNe ZhaBacchusChang'e

VS

Bans
BastetMedusaAo KuangFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Armounte
Anubis
14
4 / 3 / 4
7,737
595
6,870
10,298
4,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Dinotinonova
King Arthur
13
3 / 3 / 2
7,959
612
9,225
12,569
9,985
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Scylla
13
2 / 5 / 2
7,161
551
4,157
6,824
2,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sylvanus
TylerZCreator
Sylvanus
6
0 / 4 / 2
5,140
395
2,420
7,587
5,193
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Artemis
13
2 / 6 / 1
7,164
551
9,707
9,779
2,616
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
22
21
Kills
11
11
Deaths
21
21
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Anubis
Armounte
Anubis
4
3
4
2
W
Charybdis
Cypher619
Charybdis
5
4
1
1.38
L
King Arthur
Dinotinonova
King Arthur
3
3
2
1.33
L
Scylla
2
5
2
0.6
W
6
1
6
9
W
4
5
0
0.8
L
Sylvanus
TylerZCreator
Sylvanus
0
4
2
0.25
W
Chronos
XLNC Kronos
Chronos
5
0
5
7.5
L
Artemis
2
6
1
0.42
W
Sobek
lllturtle
Sobek
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,664
Damage
32,379
54,522
Taken
47,057
30,729
Mitigated
24,301
23,056
Healing
13,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Armounte
Anubis
6,870
725
0
5,267
10,298
4,398
0
5,729
4,544
59,453
0
W
Charybdis
Cypher619
Charybdis
8,280
4,275
0
5,196
11,378
4,151
829
2,592
8,786
0
67,188
L
King Arthur
Dinotinonova
King Arthur
9,225
1,140
0
1,386
12,569
9,985
11
5,412
6,947
659
61,265
L
Scylla
4,157
289
0
1,023
6,824
2,109
0
5,459
1,337
41,246
316
W
10,173
2,644
0
1,954
5,408
1,554
11
3,174
2,234
61,760
713
W
4,353
520
175
6,104
15,429
7,657
0
2,266
13,163
41,478
0
L
Sylvanus
TylerZCreator
Sylvanus
2,420
1,024
665
2,674
7,587
5,193
0
3,577
4,010
11,465
0
W
Chronos
XLNC Kronos
Chronos
4,887
1,914
0
5,465
8,652
4,253
740
2,399
6,253
52,919
0
L
Artemis
9,707
5,412
0
2,348
9,779
2,616
0
3,411
6,356
0
44,148
W
Sobek
lllturtle
Sobek
4,971
696
0
4,162
13,655
13,114
200
4,267
9,388
23,234
1,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,710
Gold Earned
35,161
418
Minions Killed
368
0
Camps Cleared
0
1,349,146
Distance Traveled
1,119,265
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,737
595
96
7
0
265,817
0
W
Charybdis
8,296
638
106
8
0
241,075
1
L
King Arthur
7,959
612
97
7
0
221,820
1
L
Scylla
7,161
551
88
7
0
263,798
3
W
Hera
8,756
674
101
8
0
289,569
2
W
Artio
8,030
618
75
6
0
258,790
3
L
Sylvanus
5,140
395
18
1
0
154,435
0
W
Chronos
7,972
613
100
8
0
283,922
0
L
Artemis
7,164
551
69
5
0
213,395
3
W
Sobek
7,656
589
36
3
0
275,790
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role