Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
BIGDADDYSHAME
Kali
Level 166
God Stats
0W - 1L
1,686 SR
Queue Stats
65W - 57L
1,520 Elo+
Solo
He Bo
He Bo
Brreakfast
He Bo
Level 149
God Stats
4W - 1L
1,857 SR
Queue Stats
211W - 207L
1,499 Elo+
Party 1
Apollo
Apollo
DivineElemento
Apollo
Level 110
God Stats
11W - 21L
1,507 SR
Queue Stats
212W - 219L
1,515 Elo+
Party 1
Hercules
Hercules
Mudbonemike_
Hercules
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 68L
1,495 Elo+
Solo
Team Averages
Level 144
1,610 SR
1,506 Elo+

VS

Team Averages
Level 141
1,534 SR
1,489 Elo+
Achilles
Achilles
DarkFluffyDragon
Achilles
Level 158
God Stats
7W - 17L
1,439 SR
Queue Stats
287W - 321L
1,458 Elo+
Party 2
Anhur
Anhur
Enjoi LAZY
Anhur
Level 155
God Stats
19W - 13L
1,475 SR
Queue Stats
232W - 235L
1,476 Elo+
Party 2
Sol
Sol
KRATOSAURION117
Sol
Level 141
God Stats
5W - 3L
1,696 SR
Queue Stats
141W - 164L
1,486 Elo+
Solo
Sylvanus
Sylvanus
TacoTony
Sylvanus
Level 148
God Stats
79W - 67L
1,571 SR
Queue Stats
425W - 411L
1,493 Elo+
Solo
Anubis
Anubis
cornbread5536
Anubis
Level 101
God Stats
30W - 28L
1,490 SR
Queue Stats
132W - 110L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
6
0 / 0 / 1
3,487
697
1,195
3,491
933
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

1
0 / 0 / 0
2,424
485
0
0
0
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

He Bo
7
1 / 0 / 0
3,725
745
1,258
2,225
471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
1 / 0 / 1
3,385
677
1,860
3,211
531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
Mudbonemike_
Hercules
6
0 / 0 / 0
3,140
628
0
3,526
1,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
3,515
703
140
2,828
783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Anhur
6
0 / 0 / 0
3,416
683
2,389
2,226
529
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 0 / 0
3,827
765
668
1,623
321
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sylvanus
TacoTony
Sylvanus
7
0 / 0 / 0
3,961
792
1,830
881
327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

6
0 / 2 / 0
3,252
650
1,157
3,150
1,164
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
2
Kills
0
0
Deaths
2
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
0
1
0.5
L
0
0
0
0
L
He Bo
1
0
0
1
W
0
0
0
0
L
1
0
1
1.5
W
Anhur
0
0
0
0
W
0
0
0
0
L
Hercules
Mudbonemike_
Hercules
0
0
0
0
W
Sylvanus
TacoTony
Sylvanus
0
0
0
0
W
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,313
Damage
6,184
12,453
Taken
10,708
3,704
Mitigated
3,124
7,288
Healing
5,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
1,195
300
832
2,218
3,491
933
0
510
2,981
7,787
0
L
0
0
0
0
0
0
0
0
0
0
0
L
He Bo
1,258
104
0
1,360
2,225
471
0
658
1,567
17,766
375
W
140
54
0
2,329
2,828
783
0
0
2,828
0
17,348
L
1,860
1,308
0
1,367
3,211
531
0
647
2,564
0
18,544
W
Anhur
2,389
1,496
0
856
2,226
529
0
947
1,279
0
15,006
W
668
444
0
868
1,623
321
1,576
334
1,289
19,685
1,889
L
Hercules
Mudbonemike_
Hercules
0
0
0
1,511
3,526
1,769
0
1,590
1,936
0
16,442
W
Sylvanus
TacoTony
Sylvanus
1,830
878
0
382
881
327
0
0
881
17,278
5,455
W
1,157
187
106
965
3,150
1,164
0
1,111
2,039
14,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,161
Gold Earned
17,971
116
Minions Killed
173
0
Camps Cleared
0
397,053
Distance Traveled
458,742
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
3,487
697
10
2
0
102,666
0
L
Kali
2,424
485
0
0
0
3,344
0
L
He Bo
3,725
745
43
9
0
100,939
0
W
Achilles
3,515
703
48
10
0
125,764
0
L
Apollo
3,385
677
33
7
0
89,555
0
W
Anhur
3,416
683
22
4
0
89,744
0
W
Sol
3,827
765
34
7
0
77,479
1
L
Hercules
3,140
628
30
6
0
100,549
0
W
Sylvanus
3,961
792
41
8
0
84,767
1
W
Anubis
3,252
650
28
6
0
80,988
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role