Player Matchup

Sobek
Sobek
 
Sobek
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
BloodyGunz5
Surtr
Level 67
God Stats
8W - 11L
1,581 SR
Queue Stats
250W - 246L
1,528 Elo+
Solo
Ra
Ra
ItBeCrisco
Ra
Level 82
God Stats
9W - 7L
1,505 SR
Queue Stats
128W - 114L
1,485 Elo+
Solo
Ishtar
Ishtar
PoizynnIvy
Ishtar
Level 155
God Stats
2W - 2L
1,718 SR
Queue Stats
46W - 58L
1,460 Elo+
Solo
Arachne
Arachne
Trypy137
Arachne
Level 174
God Stats
10W - 11L
1,605 SR
Queue Stats
294W - 299L
1,519 Elo+
Solo
Team Averages
Level 127
1,582 SR
1,499 Elo+

VS

Team Averages
Level 167
1,484 SR
1,485 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
 
Jormungandr
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
KelSunshine
Janus
Level 302
God Stats
5W - 3L
1,489 SR
Queue Stats
93W - 96L
1,465 Elo+
Party 1
Set
Set
Nazarius__
Set
Level 154
God Stats
5W - 9L
1,441 SR
Queue Stats
73W - 79L
1,521 Elo+
Solo
Rama
Rama
awolf3916
Rama
Level 67
God Stats
28W - 22L
1,491 SR
Queue Stats
63W - 66L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
1 / 1 / 3
6,017
1,003
1,939
4,251
3,103
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
1 / 3 / 1
5,399
900
6,225
7,201
5,405
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

7
0 / 0 / 0
4,830
805
0
0
0
Ishtar
PoizynnIvy
Ishtar
10
1 / 4 / 1
5,549
925
2,859
6,549
1,896
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Arachne
Trypy137
Arachne
10
1 / 1 / 1
5,506
918
2,321
4,500
2,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
5 / 0 / 2
6,756
1,126
3,275
2,718
767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
 
Jormungandr
11
0 / 1 / 5
5,786
964
5,466
4,821
3,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
3 / 1 / 3
6,562
1,094
2,801
2,929
841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 1 / 7
5,770
962
2,925
4,019
3,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Rama
11
1 / 1 / 2
5,998
1,000
2,343
4,460
1,542
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
4
Kills
9
9
Deaths
4
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
1
3
2.5
W
Ah Puch
 
Ah Puch
5
0
2
6
W
Jormungandr
 
Jormungandr
0
1
5
2.5
L
1
3
1
0.5
L
0
0
0
0
W
3
1
3
4.5
W
0
1
7
3.5
L
Ishtar
PoizynnIvy
Ishtar
1
4
1
0.38
L
Arachne
Trypy137
Arachne
1
1
1
1.5
W
Rama
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,344
Damage
16,810
22,501
Taken
18,947
12,481
Mitigated
10,120
5,461
Healing
4,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
1,939
165
0
2,208
4,251
3,103
0
1,693
2,394
6,881
0
W
Ah Puch
 
Ah Puch
3,275
113
0
495
2,718
767
730
0
2,718
19,128
395
W
Jormungandr
 
Jormungandr
5,466
1,796
0
867
4,821
3,422
143
1,027
3,794
13,294
1,667
L
6,225
2,580
0
1,632
7,201
5,405
0
2,808
4,163
388
13,469
L
0
0
0
0
0
0
0
0
0
0
0
W
2,801
80
0
500
2,929
841
0
290
2,639
14,004
90
W
2,925
985
0
680
4,019
3,548
528
531
3,488
0
10,066
L
Ishtar
PoizynnIvy
Ishtar
2,859
1,157
0
458
6,549
1,896
0
4,061
2,268
0
9,757
L
Arachne
Trypy137
Arachne
2,321
1,600
0
1,163
4,500
2,077
0
1,790
2,528
0
9,184
W
Rama
2,343
1,769
0
1,718
4,460
1,542
63
479
3,981
0
16,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,301
Gold Earned
30,872
47
Minions Killed
156
0
Camps Cleared
0
401,116
Distance Traveled
601,254
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,017
1,003
10
2
0
121,535
0
W
Ah Puch
6,756
1,126
36
6
0
117,272
0
W
Jormungandr
5,786
964
29
5
0
123,342
0
L
Surtr
5,399
900
13
2
0
95,661
0
L
Ra
4,830
805
0
0
0
0
0
W
Janus
6,562
1,094
35
6
0
110,829
0
W
Set
5,770
962
16
3
0
132,686
0
L
Ishtar
5,549
925
10
2
0
95,984
0
L
Arachne
5,506
918
14
2
0
87,936
0
W
Rama
5,998
1,000
40
7
0
117,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role