Player Matchup

Mulan
Mulan
 
Mulan
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Bento420
Danzaburou
Level 105
God Stats
7W - 5L
1,582 SR
Queue Stats
25W - 27L
982 Elo+
Solo
Maui
Maui
RAFMAN26
Maui
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 114L
1,461 Elo+
Party 2
Janus
Janus
Water-_-Bugs
Janus
Level 68
God Stats
39W - 33L
1,568 SR
Queue Stats
229W - 209L
1,457 Elo+
Party 2
Ao Kuang
Ao Kuang
YEEZUS4LIFE1060
Ao Kuang
Level 101
God Stats
1W - 2L
1,528 SR
Queue Stats
81W - 77L
1,501 Elo+
Solo
Team Averages
Level 100
1,536 SR
1,380 Elo+

VS

Team Averages
Level 72
1,480 SR
1,379 Elo+
Nu Wa
Nu Wa
CallMePalma
Nu Wa
Level 107
God Stats
51W - 29L
1,614 SR
Queue Stats
186W - 207L
1,424 Elo+
Party 1
Cerberus
Cerberus
DianaCrowe
Cerberus
Level 100
God Stats
5W - 1L
1,500 SR
Queue Stats
16W - 11L
1,500 Elo+
Solo
Danzaburou
Danzaburou
MulattoMachete
Danzaburou
Level 69
God Stats
18W - 19L
1,456 SR
Queue Stats
51W - 65L
1,359 Elo+
Party 1
Ne Zha
Ne Zha
OldNgroompy
Ne Zha
Level 58
God Stats
2W - 1L
1,330 SR
Queue Stats
33W - 34L
1,417 Elo+
Party 1
Sun Wukong
Sun Wukong
Runerunner
Sun Wukong
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,196 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
9
2 / 1 / 0
5,175
647
3,079
6,241
2,926
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Danzaburou
Bento420
Danzaburou
2
0 / 2 / 0
3,185
398
670
2,108
366
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Maui
7
0 / 3 / 0
4,085
511
1,261
6,254
2,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

8
1 / 2 / 0
4,416
552
1,543
3,514
603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ao Kuang
7
0 / 3 / 1
4,079
510
1,122
6,222
1,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 4
5,109
639
4,454
1,841
394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
DianaCrowe
Cerberus
8
0 / 0 / 5
5,121
640
1,127
4,126
1,675
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Danzaburou
MulattoMachete
Danzaburou
10
6 / 0 / 0
6,030
754
4,159
3,533
1,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
9
4 / 1 / 1
4,953
619
2,156
5,732
2,090
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
Runerunner
Sun Wukong
6
0 / 3 / 1
3,896
487
2,161
4,482
2,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
3
Kills
10
11
Deaths
4
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
2
1
0
2
L
Danzaburou
Bento420
Danzaburou
0
2
0
0
W
0
0
4
2
W
Cerberus
DianaCrowe
Cerberus
0
0
5
2.5
W
Danzaburou
MulattoMachete
Danzaburou
6
0
0
6
W
Ne Zha
4
1
1
4.5
L
Maui
0
3
0
0
W
Sun Wukong
Runerunner
Sun Wukong
0
3
1
0.17
L
1
2
0
0.5
L
Ao Kuang
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,675
Damage
14,057
24,339
Taken
19,714
8,027
Mitigated
7,361
4,971
Healing
5,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
3,079
216
0
1,581
6,241
2,926
0
311
5,657
0
30,061
L
Danzaburou
Bento420
Danzaburou
670
161
0
210
2,108
366
0
873
1,235
0
5,219
W
4,454
645
0
395
1,841
394
0
788
929
27,501
702
W
Cerberus
DianaCrowe
Cerberus
1,127
47
0
1,595
4,126
1,675
0
658
3,468
14,552
1,431
W
Danzaburou
MulattoMachete
Danzaburou
4,159
1,717
0
1,637
3,533
1,003
730
1,357
2,176
0
34,960
W
Ne Zha
2,156
420
0
917
5,732
2,090
0
803
4,921
0
30,026
L
Maui
1,261
416
0
574
6,254
2,710
0
929
5,325
12,878
0
W
Sun Wukong
Runerunner
Sun Wukong
2,161
519
0
935
4,482
2,199
0
188
4,294
0
12,446
L
1,543
0
0
190
3,514
603
0
2,032
1,482
21,916
0
L
Ao Kuang
1,122
284
0
2,416
6,222
1,422
0
1,419
4,803
14,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,940
Gold Earned
25,109
187
Minions Killed
233
0
Camps Cleared
0
693,326
Distance Traveled
813,202
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,175
647
61
8
0
146,831
0
L
Danzaburou
3,185
398
12
2
0
47,031
0
W
Nu Wa
5,109
639
63
8
0
162,500
2
W
Cerberus
5,121
640
29
4
0
153,701
0
W
Danzaburou
6,030
754
70
9
0
161,732
0
W
Ne Zha
4,953
619
46
6
0
184,677
3
L
Maui
4,085
511
27
3
0
159,533
0
W
Sun Wukong
3,896
487
25
3
0
150,592
0
L
Janus
4,416
552
54
7
0
163,825
0
L
Ao Kuang
4,079
510
33
4
0
176,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role