Player Matchup

Thanatos
Thanatos
Gold V
Eddseray
Thanatos
Gold V
Level 148
God Stats
1W - 2L
1,451 SR
Queue Stats
74W - 86L
1,248 MMR
Solo
Sun Wukong
Sun Wukong
Silver V
LegitLegacy7151
Sun Wukong
Silver V
Level 68
God Stats
0W - 2L
1,252 SR
Queue Stats
3W - 13L
1,125 MMR
Solo
Kukulkan
Kukulkan
Gold V
Scartagena
Kukulkan
Gold V
Level 149
God Stats
2W - 2L
1,312 SR
Queue Stats
104W - 105L
1,239 MMR
Solo
Hachiman
Hachiman
Silver II
dont feed me991
Hachiman
Silver II
Level 67
God Stats
15W - 20L
1,411 SR
Queue Stats
78W - 95L
1,166 MMR
Solo
Anhur
Anhur
Silver I
l10k Gaona
Anhur
Silver I
Level 84
God Stats
0W - 5L
1,151 SR
Queue Stats
462W - 493L
1,205 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 103
1,316 SR
1,197 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 153
1,450 SR
1,357 MMR
Terra
Terra
Gold V
 
Terra
Gold V
Level 226
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Silver I
 
Susano
Silver I
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Silver I
idler_owl
Achilles
Silver I
Level 222
God Stats
56W - 48L
1,553 SR
Queue Stats
564W - 588L
1,141 MMR
Solo
Poseidon
Poseidon
Gold V
mackxattackx1994
Poseidon
Gold V
Level 85
God Stats
4W - 11L
1,214 SR
Queue Stats
425W - 441L
1,241 MMR
Party 1
Apollo
Apollo
Gold V
scorpio_fighter6
Apollo
Gold V
Level 107
God Stats
16W - 13L
1,483 SR
Queue Stats
365W - 390L
1,405 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Eddseray
Thanatos
5
1 / 2 / 1
3,589
718
3,058
4,197
1,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
LegitLegacy7151
Sun Wukong
4
0 / 0 / 0
2,987
597
556
1,715
630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Kukulkan
Scartagena
Kukulkan
7
0 / 1 / 1
3,742
748
1,763
2,367
670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Hachiman
7
3 / 1 / 1
4,365
873
1,886
4,113
1,267
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
5
0 / 1 / 2
3,274
655
2,806
3,321
682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
Chang'eLancelotBellonaKing Arthur

VS

Bans
BacchusThorMulanSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
6
0 / 1 / 3
3,739
748
1,616
4,467
1,042
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Susano
 
Susano
6
1 / 1 / 2
3,698
740
1,675
3,698
874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
idler_owl
Achilles
7
0 / 0 / 0
3,818
764
603
2,271
1,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

8
2 / 1 / 0
4,233
847
2,424
3,027
807
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

6
2 / 1 / 1
3,865
773
1,947
4,464
732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
11
4
Kills
5
5
Deaths
4
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
0
1
3
1.5
W
Susano
 
Susano
1
1
2
2
L
Thanatos
Eddseray
Thanatos
1
2
1
0.75
L
Sun Wukong
LegitLegacy7151
Sun Wukong
0
0
0
0
L
Kukulkan
Scartagena
Kukulkan
0
1
1
0.5
L
Hachiman
3
1
1
3.5
W
Achilles
idler_owl
Achilles
0
0
0
0
L
Anhur
0
1
2
1
W
2
1
0
2
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,069
Damage
8,265
15,713
Taken
17,927
4,332
Mitigated
4,563
7,319
Healing
9,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
1,616
296
1,066
1,798
4,467
1,042
0
0
4,467
9,012
60
W
Susano
 
Susano
1,675
433
0
2,158
3,698
874
0
128
3,570
0
15,614
L
Thanatos
Eddseray
Thanatos
3,058
834
0
3,002
4,197
1,083
0
1,447
2,750
0
14,649
L
Sun Wukong
LegitLegacy7151
Sun Wukong
556
0
0
836
1,715
630
0
0
1,571
0
6,674
L
Kukulkan
Scartagena
Kukulkan
1,763
98
0
462
2,367
670
0
1,514
853
17,807
0
L
Hachiman
1,886
441
0
2,021
4,113
1,267
0
489
3,624
0
15,948
W
Achilles
idler_owl
Achilles
603
53
0
1,077
2,271
1,108
0
0
2,155
0
17,647
L
Anhur
2,806
1,442
0
998
3,321
682
0
537
2,784
0
13,809
W
2,424
714
0
1,682
3,027
807
0
1,635
1,392
23,010
675
W
1,947
1,286
0
1,770
4,464
732
0
0
4,464
0
16,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,957
Gold Earned
19,353
118
Minions Killed
161
0
Camps Cleared
0
508,340
Distance Traveled
597,507
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
3,739
748
15
3
0
130,494
2
W
Susano
3,698
740
35
7
0
149,761
0
L
Thanatos
3,589
718
27
5
0
129,304
0
L
Sun Wukong
2,987
597
13
3
0
56,477
0
L
Kukulkan
3,742
748
31
6
0
108,143
0
L
Hachiman
4,365
873
24
5
0
112,965
0
W
Achilles
3,818
764
34
7
0
124,391
0
L
Anhur
3,274
655
23
5
0
101,451
0
W
Poseidon
4,233
847
40
8
0
101,286
2
W
Apollo
3,865
773
37
7
0
91,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role