Player Matchup

King Arthur
King Arthur
BirdMan52775
King Arthur
Level 133
God Stats
1W - 0L
1,461 SR
Queue Stats
17W - 10L
1,558 Elo+
Party 1
Nut
Nut
Zaykay1183
Nut
Level 67
God Stats
8W - 8L
1,596 SR
Queue Stats
46W - 52L
1,462 Elo+
Party 1
Janus
Janus
sofiya2k12
Janus
Level 144
God Stats
25W - 19L
1,512 SR
Queue Stats
231W - 215L
1,581 Elo+
Solo
Team Averages
Level 115
1,523 SR
1,534 Elo+

VS

Team Averages
Level 84
1,490 SR
1,531 Elo+
Ymir
Ymir
 
Ymir
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
ALCATRAZ612
Kukulkan
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 18L
1,580 Elo+
Solo
Lancelot
Lancelot
TheSinnOfPride
Lancelot
Level 108
God Stats
4W - 7L
1,470 SR
Queue Stats
314W - 324L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BirdMan52775
King Arthur
14
2 / 0 / 9
8,254
825
7,890
10,457
7,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
0 / 2 / 9
7,658
766
4,499
5,188
1,628
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Janus
16
10 / 1 / 1
9,909
991
10,203
6,475
2,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
0 / 3 / 1
6,824
682
2,533
8,980
7,760
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Kukulkan
ALCATRAZ612
Kukulkan
12
0 / 5 / 2
7,319
732
7,349
6,569
2,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
12
3 / 4 / 0
7,765
777
3,695
9,153
3,356
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
12
Kills
3
3
Deaths
12
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
3
1
0.17
L
Kukulkan
ALCATRAZ612
Kukulkan
0
5
2
0.2
W
King Arthur
BirdMan52775
King Arthur
2
0
9
6.5
L
Lancelot
3
4
0
0.75
W
0
2
9
2.25
W
Janus
10
1
1
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,592
Damage
13,577
22,120
Taken
24,702
11,435
Mitigated
13,387
5,783
Healing
3,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,533
531
247
372
8,980
7,760
0
4,118
4,345
9,999
0
L
Kukulkan
ALCATRAZ612
Kukulkan
7,349
579
0
200
6,569
2,271
0
2,062
4,048
31,050
0
W
King Arthur
BirdMan52775
King Arthur
7,890
473
0
3,602
10,457
7,624
279
3,655
6,528
0
21,827
L
Lancelot
3,695
362
643
2,142
9,153
3,356
0
3,331
5,450
0
8,964
W
4,499
2,678
0
541
5,188
1,628
618
2,191
2,709
0
12,550
W
Janus
10,203
512
0
1,640
6,475
2,183
483
3,280
2,957
39,099
706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,821
Gold Earned
21,908
124
Minions Killed
91
0
Camps Cleared
0
538,401
Distance Traveled
506,404
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,824
682
6
1
0
158,209
0
L
Kukulkan
7,319
732
59
6
0
169,444
2
W
King Arthur
8,254
825
27
3
0
194,441
5
L
Lancelot
7,765
777
26
3
0
178,751
0
W
Nut
7,658
766
30
3
0
153,057
0
W
Janus
9,909
991
67
7
0
190,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role