Player Matchup

Heimdallr
Heimdallr
Gold III
KrispyManKev
Heimdallr
Gold III
Level 109
God Stats
58W - 36L
1,657 SR
Queue Stats
87W - 72L
1,581 MMR
Party 1
Jormungandr
Jormungandr
Gold I
Nspears1
Jormungandr
Gold I
Level 115
God Stats
5W - 3L
1,645 SR
Queue Stats
162W - 144L
1,493 MMR
Party 1
Cerberus
Cerberus
Platinum IV
Poesepher
Cerberus
Platinum IV
Level 125
God Stats
6W - 1L
1,796 SR
Queue Stats
107W - 93L
1,813 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 116
1,699 SR
1,629 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 143
1,476 SR
1,552 MMR
Scylla
Scylla
Gold III
 
Scylla
Gold III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Silver I
GodSpeed-J
Fenrir
Silver I
Level 157
God Stats
0W - 2L
1,418 SR
Queue Stats
8W - 5L
1,597 MMR
Solo
Bastet
Bastet
Gold IV
X J3SS3 X
Bastet
Gold IV
Level 125
God Stats
10W - 8L
1,509 SR
Queue Stats
79W - 91L
1,558 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
KrispyManKev
Heimdallr
16
4 / 1 / 6
9,911
901
9,472
7,574
3,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
Nspears1
Jormungandr
15
4 / 0 / 6
9,370
852
6,609
8,908
7,661
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
Poesepher
Cerberus
15
2 / 3 / 7
9,011
819
7,990
10,246
8,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
HeraMulanVulcanGebAthena

VS

Bans
AgniDiscordiaBaron SamediAphroditeSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
0 / 3 / 2
7,931
721
5,919
8,336
1,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Fenrir
GodSpeed-J
Fenrir
14
2 / 4 / 2
8,163
742
5,849
10,198
5,532
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bastet
X J3SS3 X
Bastet
14
2 / 3 / 2
8,830
803
5,731
8,993
2,607
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
10
Kills
4
4
Deaths
10
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
3
2
0.33
L
Fenrir
GodSpeed-J
Fenrir
2
4
2
0.75
W
Heimdallr
KrispyManKev
Heimdallr
4
1
6
7
W
Jormungandr
Nspears1
Jormungandr
4
0
6
7
W
Cerberus
Poesepher
Cerberus
2
3
7
1.83
L
Bastet
X J3SS3 X
Bastet
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,071
Damage
17,499
26,728
Taken
27,527
19,512
Mitigated
9,945
6,382
Healing
2,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
5,919
1,012
0
553
8,336
1,806
0
3,945
4,195
29,232
807
L
Fenrir
GodSpeed-J
Fenrir
5,849
1,306
0
943
10,198
5,532
0
4,811
5,024
0
15,928
W
Heimdallr
KrispyManKev
Heimdallr
9,472
2,194
0
1,980
7,574
3,575
1,321
2,057
5,517
0
41,755
W
Jormungandr
Nspears1
Jormungandr
6,609
1,432
0
2,033
8,908
7,661
455
1,939
6,969
22,865
893
W
Cerberus
Poesepher
Cerberus
7,990
391
0
2,369
10,246
8,276
768
1,730
8,512
25,931
724
L
Bastet
X J3SS3 X
Bastet
5,731
1,096
0
594
8,993
2,607
0
4,588
4,257
0
25,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,292
Gold Earned
24,924
159
Minions Killed
118
0
Camps Cleared
0
625,308
Distance Traveled
674,207
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,931
721
66
6
0
211,888
2
L
Fenrir
8,163
742
14
1
0
216,531
0
W
Heimdallr
9,911
901
85
8
0
202,523
0
W
Jormungandr
9,370
852
35
3
0
214,218
1
W
Cerberus
9,011
819
39
4
0
208,567
6
L
Bastet
8,830
803
38
3
0
245,788
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role