Player Matchup

He Bo
He Bo
Gold II
DonCilantro2526
He Bo
Gold II
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 15L
1,875 MMR
Party 1
Hercules
Hercules
Platinum V
kiiba88
Hercules
Platinum V
Level 150
God Stats
4W - 3L
1,783 SR
Queue Stats
33W - 17L
1,985 MMR
Party 1
Gilgamesh
Gilgamesh
Gold III
waak895
Gilgamesh
Gold III
Level 204
God Stats
5W - 4L
1,587 SR
Queue Stats
30W - 13L
1,703 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 169
1,623 SR
1,854 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 112
1,583 SR
1,606 MMR
King Arthur
King Arthur
Gold II
FuzzyVessel8080
King Arthur
Gold II
Level 119
God Stats
7W - 9L
1,658 SR
Queue Stats
289W - 284L
1,586 MMR
Party 2
Charybdis
Charybdis
Gold II
LiLOwnz
Charybdis
Gold II
Level 101
God Stats
3W - 4L
1,518 SR
Queue Stats
309W - 286L
1,447 MMR
Party 2
Cerberus
Cerberus
Platinum IV
MadTristBeast
Cerberus
Platinum IV
Level 115
God Stats
6W - 6L
1,572 SR
Queue Stats
222W - 199L
1,784 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 10
11,078
852
13,708
10,130
3,430
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
kiiba88
Hercules
16
4 / 3 / 7
10,944
842
10,841
16,904
19,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
waak895
Gilgamesh
19
8 / 2 / 7
12,294
946
17,286
18,399
16,486
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Bans
Bake KujiraAresBacchusKuzenboThoth

VS

Bans
MulanMedusaDiscordiaUllrScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FuzzyVessel8080
King Arthur
15
3 / 5 / 1
9,759
751
11,628
18,731
20,140
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
LiLOwnz
Charybdis
15
0 / 5 / 2
9,024
694
7,479
10,342
3,790
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
MadTristBeast
Cerberus
16
2 / 5 / 4
9,598
738
10,720
20,326
20,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
15
Kills
5
6
Deaths
15
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
1
10
8
L
King Arthur
FuzzyVessel8080
King Arthur
3
5
1
0.7
L
Charybdis
LiLOwnz
Charybdis
0
5
2
0.2
L
Cerberus
MadTristBeast
Cerberus
2
5
4
0.8
W
Hercules
kiiba88
Hercules
4
3
7
2.5
W
Gilgamesh
waak895
Gilgamesh
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,835
Damage
29,827
45,433
Taken
49,399
39,451
Mitigated
44,674
10,663
Healing
10,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,708
1,135
297
3,027
10,130
3,430
673
5,721
4,032
47,337
1,372
L
King Arthur
FuzzyVessel8080
King Arthur
11,628
1,817
0
2,025
18,731
20,140
34
5,068
13,070
1,551
32,728
L
Charybdis
LiLOwnz
Charybdis
7,479
4,034
0
1,256
10,342
3,790
639
1,016
8,970
0
32,496
L
Cerberus
MadTristBeast
Cerberus
10,720
454
0
7,092
20,326
20,744
162
7,168
12,669
26,920
476
W
Hercules
kiiba88
Hercules
10,841
4,741
0
4,073
16,904
19,535
1,113
3,353
13,135
0
22,514
W
Gilgamesh
waak895
Gilgamesh
17,286
6,741
0
3,266
18,399
16,486
1,262
1,934
16,202
0
64,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,316
Gold Earned
28,381
168
Minions Killed
148
0
Camps Cleared
0
756,257
Distance Traveled
685,666
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
11,078
852
72
6
0
256,739
0
L
King Arthur
9,759
751
44
3
0
234,594
0
L
Charybdis
9,024
694
52
4
0
220,412
0
L
Cerberus
9,598
738
52
4
0
230,660
1
W
Hercules
10,944
842
34
3
0
244,288
0
W
Gilgamesh
12,294
946
62
5
0
255,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role