Player Matchup

Medusa
Medusa
Platinum V
 
Medusa
Platinum V
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Gold I
DingleDangle29
Agni
Gold I
Level 49
God Stats
6W - 3L
1,460 SR
Queue Stats
46W - 42L
1,638 MMR
Solo
Chang'e
Chang'e
Gold II
ImAManDuh
Chang'e
Gold II
Level 106
God Stats
2W - 3L
1,281 SR
Queue Stats
31W - 32L
1,625 MMR
Solo
Ao Kuang
Ao Kuang
Gold II
ManjaroLinux
Ao Kuang
Gold II
Level 49
God Stats
44W - 39L
1,663 SR
Queue Stats
249W - 245L
1,627 MMR
Solo
Sobek
Sobek
Gold I
dabeardman
Sobek
Gold I
Level 138
God Stats
3W - 3L
1,500 SR
Queue Stats
74W - 71L
1,626 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 105
1,481 SR
1,603 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 110
1,532 SR
1,630 MMR
Aphrodite
Aphrodite
Silver I
Hamtaboy
Aphrodite
Silver I
Level 143
God Stats
13W - 10L
1,688 SR
Queue Stats
28W - 25L
1,593 MMR
Party 1
Rama
Rama
Bronze III
SkyN3PH
Rama
Bronze III
Level 42
God Stats
0W - 1L
1,493 SR
Queue Stats
15W - 8L
1,623 MMR
Solo
Poseidon
Poseidon
Gold I
Wolfenstein927
Poseidon
Gold I
Level 116
God Stats
2W - 3L
1,278 SR
Queue Stats
349W - 352L
1,654 MMR
Party 1
Da Ji
Da Ji
Gold II
X59fiftyastros
Da Ji
Gold II
Level 125
God Stats
23W - 21L
1,618 SR
Queue Stats
114W - 117L
1,619 MMR
Party 2
Cthulhu
Cthulhu
Gold I
X59fiftyrangers
Cthulhu
Gold I
Level 123
God Stats
40W - 39L
1,581 SR
Queue Stats
109W - 111L
1,662 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
3 / 1 / 2
7,551
686
5,510
5,618
1,761
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

12
0 / 1 / 3
6,987
635
5,114
5,419
1,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
ImAManDuh
Chang'e
13
3 / 1 / 0
7,745
704
6,248
6,209
1,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ao Kuang
ManjaroLinux
Ao Kuang
12
3 / 3 / 2
6,447
586
4,945
8,445
2,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sobek
10
3 / 0 / 4
6,709
610
3,579
7,092
4,695
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
SerqetJanusBacchus

VS

Bans
Ah Muzen CabAwilixFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Hamtaboy
Aphrodite
9
1 / 3 / 3
5,699
518
2,591
7,450
4,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
SkyN3PH
Rama
9
0 / 4 / 1
5,085
462
4,132
8,229
2,195
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
12
3 / 1 / 1
6,410
583
4,147
5,056
1,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
1 / 2 / 2
5,964
542
3,287
7,900
2,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 2 / 0
6,153
559
3,229
9,131
5,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
13
12
Kills
6
6
Deaths
12
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
1
2
4
W
0
1
3
1.5
L
Aphrodite
Hamtaboy
Aphrodite
1
3
3
0.83
W
Chang'e
ImAManDuh
Chang'e
3
1
0
3
W
Ao Kuang
ManjaroLinux
Ao Kuang
3
3
2
1.33
L
Rama
SkyN3PH
Rama
0
4
1
0.13
L
Poseidon
3
1
1
3.5
L
1
2
2
1
L
1
2
0
0.5
W
Sobek
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,396
Damage
17,386
32,783
Taken
37,766
12,142
Mitigated
15,754
13,385
Healing
13,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
5,510
2,148
0
2,087
5,618
1,761
309
236
5,382
0
57,138
W
5,114
87
0
625
5,419
1,369
0
2,557
2,862
47,081
0
L
Aphrodite
Hamtaboy
Aphrodite
2,591
335
1,889
2,779
7,450
4,053
0
2,891
4,445
12,374
1,112
W
Chang'e
ImAManDuh
Chang'e
6,248
664
390
4,241
6,209
1,879
779
3,046
3,163
45,627
3,367
W
Ao Kuang
ManjaroLinux
Ao Kuang
4,945
1,301
0
3,303
8,445
2,438
0
2,682
5,763
37,984
7,833
L
Rama
SkyN3PH
Rama
4,132
3,910
0
1,967
8,229
2,195
0
2,951
5,278
0
29,531
L
Poseidon
4,147
674
0
924
5,056
1,157
0
3,489
1,229
46,954
0
L
3,287
451
0
3,951
7,900
2,395
0
2,357
5,381
0
46,285
L
3,229
126
0
1,860
9,131
5,954
0
6,088
2,371
41,814
662
W
Sobek
3,579
339
0
2,739
7,092
4,695
0
1,231
5,861
11,378
1,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,439
Gold Earned
29,311
420
Minions Killed
333
0
Camps Cleared
0
1,245,128
Distance Traveled
1,143,228
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,551
686
112
10
0
246,107
0
W
Agni
6,987
635
106
10
0
233,472
0
L
Aphrodite
5,699
518
15
1
0
225,238
4
W
Chang'e
7,745
704
106
10
0
259,830
0
W
Ao Kuang
6,447
586
83
8
0
249,530
0
L
Rama
5,085
462
54
5
0
227,608
0
L
Poseidon
6,410
583
100
9
0
239,789
1
L
Da Ji
5,964
542
81
7
0
241,769
0
L
Cthulhu
6,153
559
83
8
0
208,824
0
W
Sobek
6,709
610
13
1
0
256,189
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role