Player Matchup

Nut
Nut
AlvinKapanda
Nut
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 7L
1,540 Elo+
Party 1
Jormungandr
Jormungandr
Basicbeanr
Jormungandr
Level 67
God Stats
2W - 1L
1,729 SR
Queue Stats
22W - 29L
1,454 Elo+
Party 3
Fenrir
Fenrir
LondonTheStinky
Fenrir
Level 87
God Stats
4W - 1L
1,638 SR
Queue Stats
57W - 65L
1,519 Elo+
Party 3
Cu Chulainn
Cu Chulainn
SpellPirate
Cu Chulainn
Level 173
God Stats
4W - 7L
1,443 SR
Queue Stats
71W - 77L
1,512 Elo+
Party 3
Nu Wa
Nu Wa
llYintoll
Nu Wa
Level 144
God Stats
2W - 0L
1,405 SR
Queue Stats
28W - 16L
1,522 Elo+
Party 1
Team Averages
Level 108
1,543 SR
1,509 Elo+

VS

Team Averages
Level 156
1,449 SR
1,546 Elo+
Bakasura
Bakasura
DashingEnds
Bakasura
Level 112
God Stats
0W - 3L
1,184 SR
Queue Stats
272W - 262L
1,515 Elo+
Party 2
Agni
Agni
Mr Krabs Crabs
Agni
Level 156
God Stats
0W - 1L
1,685 SR
Queue Stats
46W - 37L
1,522 Elo+
Solo
Danzaburou
Danzaburou
NYANderthawl
Danzaburou
Level 212
God Stats
0W - 1L
1,244 SR
Queue Stats
306W - 293L
1,540 Elo+
Solo
Osiris
Osiris
Unoriginal12
Osiris
Level 141
God Stats
3W - 3L
1,633 SR
Queue Stats
333W - 321L
1,521 Elo+
Party 2
Sobek
Sobek
Whitelighning
Sobek
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 22L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 1
6,610
508
4,474
7,078
2,027
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
Basicbeanr
Jormungandr
11
0 / 3 / 1
7,079
545
3,402
10,387
6,770
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
7 / 0 / 2
8,642
665
7,322
10,324
4,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cu Chulainn
SpellPirate
Cu Chulainn
16
9 / 0 / 0
9,903
762
10,103
12,024
8,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Nu Wa
llYintoll
Nu Wa
14
1 / 0 / 4
8,163
628
6,730
5,824
1,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DashingEnds
Bakasura
9
1 / 6 / 0
5,415
417
2,898
9,266
3,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 3 / 0
6,387
491
4,945
8,915
2,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
NYANderthawl
Danzaburou
13
3 / 2 / 2
7,437
572
9,099
9,858
3,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Osiris
8
0 / 6 / 0
5,369
413
2,985
11,187
8,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 1 / 2
6,924
533
2,363
7,384
5,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
18
Kills
6
7
Deaths
18
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
4
1
0.38
W
Jormungandr
Basicbeanr
Jormungandr
0
3
1
0.17
L
Bakasura
DashingEnds
Bakasura
1
6
0
0.17
W
7
0
2
8
L
0
3
0
0
L
Danzaburou
NYANderthawl
Danzaburou
3
2
2
2
W
Cu Chulainn
SpellPirate
Cu Chulainn
9
0
0
9
L
Osiris
0
6
0
0
L
2
1
2
3
W
Nu Wa
llYintoll
Nu Wa
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,031
Damage
22,290
45,637
Taken
46,610
23,351
Mitigated
23,234
16,226
Healing
14,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,474
2,382
0
230
7,078
2,027
1,383
660
6,418
0
31,565
W
Jormungandr
Basicbeanr
Jormungandr
3,402
1,166
0
2,820
10,387
6,770
238
1,780
8,596
40,378
0
L
Bakasura
DashingEnds
Bakasura
2,898
2,046
0
1,528
9,266
3,504
0
1,644
7,622
0
20,431
W
7,322
2,659
0
7,389
10,324
4,086
900
941
9,308
0
69,163
L
4,945
47
0
2,696
8,915
2,085
0
3,990
4,925
54,349
1,571
L
Danzaburou
NYANderthawl
Danzaburou
9,099
3,804
0
4,834
9,858
3,660
0
1,379
8,479
0
67,941
W
Cu Chulainn
SpellPirate
Cu Chulainn
10,103
2,340
0
3,588
12,024
8,727
34
292
11,547
0
74,402
L
Osiris
2,985
1,309
0
1,849
11,187
8,951
0
519
10,668
0
25,706
L
2,363
218
0
3,290
7,384
5,034
0
2,600
4,784
18,437
0
W
Nu Wa
llYintoll
Nu Wa
6,730
1,203
0
2,199
5,824
1,741
2,466
3,374
2,295
51,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,397
Gold Earned
31,532
471
Minions Killed
340
0
Camps Cleared
0
1,304,902
Distance Traveled
1,147,732
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
6,610
508
72
6
0
228,803
0
W
Jormungandr
7,079
545
64
5
0
259,861
0
L
Bakasura
5,415
417
48
4
0
222,666
0
W
Fenrir
8,642
665
112
9
0
301,635
0
L
Agni
6,387
491
90
7
0
260,910
2
L
Danzaburou
7,437
572
110
8
0
230,642
0
W
Cu Chulainn
9,903
762
130
10
0
277,428
1
L
Osiris
5,369
413
51
4
0
186,719
0
L
Sobek
6,924
533
41
3
0
246,795
1
W
Nu Wa
8,163
628
93
7
0
237,175
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role