Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
 
Awilix
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Apofius
Sobek
Level 155
God Stats
2W - 6L
1,248 SR
Queue Stats
310W - 305L
1,493 Elo+
Solo
Neith
Neith
suckannika
Neith
Level 64
God Stats
7W - 9L
1,428 SR
Queue Stats
257W - 249L
1,535 Elo+
Solo
Team Averages
Level 132
1,435 SR
1,506 Elo+

VS

Team Averages
Level 105
1,572 SR
1,491 Elo+
Olorun
Olorun
Chaos15Warrior
Olorun
Level 143
God Stats
8W - 8L
1,515 SR
Queue Stats
261W - 260L
1,478 Elo+
Party 1
Cerberus
Cerberus
Mitsuro__
Cerberus
Level 123
God Stats
4W - 5L
1,702 SR
Queue Stats
155W - 172L
1,499 Elo+
Party 1
Discordia
Discordia
Nemo_07_05
Discordia
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 110L
1,466 Elo+
Party 1
Mulan
Mulan
Nyzereath
Mulan
Level 64
God Stats
9W - 8L
1,643 SR
Queue Stats
82W - 94L
1,502 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
badforgoodd
Ah Muzen Cab
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
126W - 142L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
6 / 1 / 0
7,293
729
5,564
6,822
4,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Artemis
 
Artemis
11
2 / 2 / 1
5,916
592
6,300
4,825
1,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Awilix
 
Awilix
9
1 / 2 / 1
5,159
516
4,561
7,864
2,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Sobek
Apofius
Sobek
9
0 / 2 / 2
5,193
519
3,141
9,215
6,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
11
1 / 0 / 1
6,095
610
3,284
2,183
784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 3
4,971
497
3,032
5,982
1,652
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cerberus
Mitsuro__
Cerberus
9
2 / 1 / 3
5,354
535
3,578
7,844
4,901
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Discordia
Nemo_07_05
Discordia
10
0 / 2 / 1
4,949
495
2,906
4,517
1,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
Nyzereath
Mulan
9
4 / 1 / 2
5,387
539
5,941
8,905
3,963
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
badforgoodd
Ah Muzen Cab
7
1 / 3 / 0
4,309
431
1,731
4,538
1,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
16
10
Kills
7
7
Deaths
10
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
6
1
0
6
W
Artemis
 
Artemis
2
2
1
1.25
W
Awilix
 
Awilix
1
2
1
0.75
W
Sobek
Apofius
Sobek
0
2
2
0.5
L
0
3
3
0.5
L
Cerberus
Mitsuro__
Cerberus
2
1
3
3.5
L
Discordia
Nemo_07_05
Discordia
0
2
1
0.25
L
Mulan
Nyzereath
Mulan
4
1
2
5
L
Ah Muzen Cab
badforgoodd
Ah Muzen Cab
1
3
0
0.33
W
Neith
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,850
Damage
17,188
30,909
Taken
31,786
15,062
Mitigated
12,638
7,864
Healing
9,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
5,564
1,459
0
2,061
6,822
4,160
372
620
6,202
0
42,851
W
Artemis
 
Artemis
6,300
2,718
0
457
4,825
1,347
0
1,964
2,861
0
40,300
W
Awilix
 
Awilix
4,561
1,594
0
1,680
7,864
2,481
0
1,145
6,719
0
39,197
W
Sobek
Apofius
Sobek
3,141
60
0
2,987
9,215
6,290
0
4,050
5,165
13,361
960
L
3,032
1,729
176
2,068
5,982
1,652
0
774
5,208
34,742
1,702
L
Cerberus
Mitsuro__
Cerberus
3,578
387
0
2,474
7,844
4,901
0
1,436
6,408
17,072
1,566
L
Discordia
Nemo_07_05
Discordia
2,906
185
0
250
4,517
1,109
0
0
4,477
33,945
803
L
Mulan
Nyzereath
Mulan
5,941
1,829
0
3,207
8,905
3,963
0
679
8,184
0
29,205
L
Ah Muzen Cab
badforgoodd
Ah Muzen Cab
1,731
857
0
1,127
4,538
1,013
0
0
4,260
0
9,541
W
Neith
3,284
258
0
679
2,183
784
0
1,353
830
0
41,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,656
Gold Earned
24,970
300
Minions Killed
231
0
Camps Cleared
0
991,651
Distance Traveled
869,424
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,293
729
72
7
0
187,482
0
W
Artemis
5,916
592
75
8
0
170,550
0
W
Awilix
5,159
516
58
6
0
257,976
0
W
Sobek
5,193
519
19
2
0
207,776
3
L
Olorun
4,971
497
62
6
0
184,039
0
L
Cerberus
5,354
535
42
4
0
209,299
5
L
Discordia
4,949
495
59
6
0
180,032
0
L
Mulan
5,387
539
52
5
0
213,065
0
L
Ah Muzen Cab
4,309
431
16
2
0
82,989
0
W
Neith
6,095
610
76
8
0
167,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role