Player Matchup

Surtr
Surtr
 
Surtr
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Ethereous774
Medusa
Level 122
God Stats
0W - 2L
1,334 SR
Queue Stats
252W - 202L
1,532 Elo+
Solo
King Arthur
King Arthur
Malevator
King Arthur
Level 65
God Stats
15W - 13L
1,600 SR
Queue Stats
40W - 34L
1,578 Elo+
Solo
Thoth
Thoth
TinyBoyTim
Thoth
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
82W - 75L
1,593 Elo+
Solo
Cthulhu
Cthulhu
ZoomChicken
Cthulhu
Level 96
God Stats
0W - 1L
1,733 SR
Queue Stats
32W - 25L
1,591 Elo+
Solo
Team Averages
Level 112
1,533 SR
1,559 Elo+

VS

Team Averages
Level 120
1,528 SR
1,434 Elo+
Kuzenbo
Kuzenbo
Cenrijan
Kuzenbo
Level 194
God Stats
1W - 1L
1,500 SR
Queue Stats
126W - 116L
1,533 Elo+
Solo
Skadi
Skadi
ImPressed101
Skadi
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 14L
1,227 Elo+
Party 1
Anubis
Anubis
InHerJungle
Anubis
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,388 Elo+
Party 1
Janus
Janus
NugMasterOG
Janus
Level 68
God Stats
6W - 7L
1,495 SR
Queue Stats
318W - 280L
1,517 Elo+
Solo
Mercury
Mercury
TheJuice720
Mercury
Level 126
God Stats
5W - 2L
1,645 SR
Queue Stats
133W - 169L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
10
1 / 3 / 2
5,484
499
4,191
8,763
4,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Medusa
12
0 / 1 / 0
6,393
581
854
3,376
1,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

King Arthur
Malevator
King Arthur
11
0 / 5 / 2
5,739
522
2,618
11,570
6,561
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Thoth
6
1 / 0 / 2
4,849
441
1,516
1,348
233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cthulhu
ZoomChicken
Cthulhu
12
5 / 3 / 1
6,697
609
8,600
9,712
3,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Cenrijan
Kuzenbo
9
2 / 0 / 5
6,142
558
3,688
6,384
5,198
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 1 / 4
6,228
566
2,136
3,577
762
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Anubis
8
1 / 5 / 1
5,295
481
1,590
4,387
1,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
5 / 1 / 1
7,826
711
6,856
5,525
1,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mercury
TheJuice720
Mercury
12
3 / 0 / 4
6,932
630
5,181
6,836
2,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
7
Kills
12
12
Deaths
7
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
1
3
2
0.67
W
Kuzenbo
Cenrijan
Kuzenbo
2
0
5
4.5
L
Medusa
0
1
0
0
W
1
1
4
3
W
Anubis
1
5
1
0.3
L
King Arthur
Malevator
King Arthur
0
5
2
0.2
W
5
1
1
5.5
W
Mercury
TheJuice720
Mercury
3
0
4
5
L
Thoth
1
0
2
2
L
Cthulhu
ZoomChicken
Cthulhu
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,779
Damage
19,451
34,769
Taken
26,709
16,758
Mitigated
11,219
8,709
Healing
4,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
4,191
1,318
0
2,002
8,763
4,998
0
2,299
6,464
353
29,385
W
Kuzenbo
Cenrijan
Kuzenbo
3,688
1,492
0
1,090
6,384
5,198
6
2,099
4,054
19,079
0
L
Medusa
854
218
0
647
3,376
1,052
476
452
2,924
0
51,535
W
2,136
582
0
519
3,577
762
250
1,138
2,382
0
37,417
W
Anubis
1,590
45
0
530
4,387
1,462
0
2,391
1,924
14,537
1,003
L
King Arthur
Malevator
King Arthur
2,618
174
0
1,740
11,570
6,561
0
5,796
5,128
0
32,775
W
6,856
908
0
1,995
5,525
1,624
11
1,138
4,353
52,597
1,128
W
Mercury
TheJuice720
Mercury
5,181
1,671
0
625
6,836
2,173
0
3,432
3,367
0
50,097
L
Thoth
1,516
193
0
418
1,348
233
0
117
1,231
14,402
285
L
Cthulhu
ZoomChicken
Cthulhu
8,600
804
0
3,902
9,712
3,914
0
2,589
7,083
50,421
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,162
Gold Earned
32,423
310
Minions Killed
348
0
Camps Cleared
0
989,648
Distance Traveled
1,131,560
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
5,484
499
50
5
0
226,920
1
W
Kuzenbo
6,142
558
17
2
0
252,469
0
L
Medusa
6,393
581
100
9
0
225,239
0
W
Skadi
6,228
566
89
8
0
229,224
0
W
Anubis
5,295
481
37
3
0
138,811
0
L
King Arthur
5,739
522
60
5
0
220,010
3
W
Janus
7,826
711
108
10
0
205,526
0
W
Mercury
6,932
630
97
9
0
305,530
0
L
Thoth
4,849
441
18
2
0
78,912
0
L
Cthulhu
6,697
609
82
7
0
238,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role