Player Matchup

Freya
Freya
Gold III
 
Freya
Gold III
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Gold V
AphroGod
Fafnir
Gold V
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 30L
1,411 MMR
Solo
Xbalanque
Xbalanque
Gold II
AztecVenom
Xbalanque
Gold II
Level 101
God Stats
5W - 5L
1,671 SR
Queue Stats
181W - 189L
1,549 MMR
Solo
Horus
Horus
Gold IV
BeckoningCow472
Horus
Gold IV
Level 107
God Stats
55W - 41L
1,668 SR
Queue Stats
69W - 73L
1,487 MMR
Solo
Kali
Kali
Platinum V
SmiterDan
Kali
Platinum V
Level 157
God Stats
35W - 25L
1,630 SR
Queue Stats
61W - 59L
1,548 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 121
1,594 SR
1,499 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 120
1,597 SR
1,494 MMR
Ravana
Ravana
Silver II
 
Ravana
Silver II
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Bronze III
FJ CAMBY FJ
Ymir
Bronze III
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,403 MMR
Solo
Ares
Ares
Platinum V
Kanaο
Ares
Platinum V
Level 110
God Stats
5W - 5L
1,712 SR
Queue Stats
104W - 115L
1,563 MMR
Solo
Ishtar
Ishtar
Gold III
XxbydemaxX
Ishtar
Gold III
Level 102
God Stats
1W - 1L
1,734 SR
Queue Stats
76W - 79L
1,470 MMR
Solo
Nu Wa
Nu Wa
Gold V
miguelsixto7
Nu Wa
Gold V
Level 138
God Stats
6W - 7L
1,540 SR
Queue Stats
47W - 58L
1,533 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
14
2 / 1 / 3
7,687
549
7,161
10,021
3,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fafnir
AphroGod
Fafnir
13
4 / 2 / 5
8,429
602
5,481
9,152
8,959
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xbalanque
AztecVenom
Xbalanque
15
6 / 2 / 3
9,128
652
13,053
10,782
3,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 0 / 1
8,657
618
7,267
11,020
7,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kali
14
4 / 0 / 0
8,026
573
4,891
11,060
4,689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Bans
PersephoneThanatosErlang Shen

VS

Bans
HerculesMulanSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
13
2 / 3 / 2
7,114
508
6,099
8,985
3,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

10
3 / 4 / 0
6,805
486
4,222
13,683
9,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ares
Kanaο
Ares
11
0 / 3 / 0
6,326
452
4,439
10,075
5,279
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Ishtar
XxbydemaxX
Ishtar
11
0 / 5 / 4
6,407
458
5,981
9,859
2,798
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 4 / 0
6,879
491
7,365
8,224
1,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
19
Kills
5
5
Deaths
19
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
2
1
3
3.5
L
Ravana
 
Ravana
2
3
2
1
W
Fafnir
AphroGod
Fafnir
4
2
5
3.25
W
Xbalanque
AztecVenom
Xbalanque
6
2
3
3.75
W
3
0
1
3.5
L
3
4
0
0.75
L
Ares
Kanaο
Ares
0
3
0
0
W
Kali
4
0
0
4
L
Ishtar
XxbydemaxX
Ishtar
0
5
4
0.4
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,853
Damage
28,106
52,035
Taken
50,826
27,733
Mitigated
22,437
20,116
Healing
10,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
7,161
2,011
0
4,128
10,021
3,420
0
3,849
5,738
54,979
0
L
Ravana
 
Ravana
6,099
1,735
0
1,542
8,985
3,132
0
2,333
6,452
0
46,087
W
Fafnir
AphroGod
Fafnir
5,481
1,254
0
2,517
9,152
8,959
0
2,887
6,076
21,324
3,528
W
Xbalanque
AztecVenom
Xbalanque
13,053
8,332
0
5,292
10,782
3,560
2,258
1,304
9,398
0
75,014
W
7,267
3,180
140
4,441
11,020
7,105
409
4,865
6,025
0
57,421
L
4,222
497
65
3,255
13,683
9,776
0
3,303
10,302
31,008
0
L
Ares
Kanaο
Ares
4,439
371
0
2,721
10,075
5,279
0
0
9,607
30,809
1,901
W
Kali
4,891
2,230
0
3,598
11,060
4,689
429
1,997
8,904
0
66,552
L
Ishtar
XxbydemaxX
Ishtar
5,981
2,886
0
1,338
9,859
2,798
0
1,421
8,438
0
39,122
L
7,365
1,261
0
2,016
8,224
1,452
0
4,482
3,256
45,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,927
Gold Earned
33,531
474
Minions Killed
370
0
Camps Cleared
0
1,351,108
Distance Traveled
1,294,110
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
7,687
549
106
8
0
267,510
1
L
Ravana
7,114
508
62
4
0
316,480
0
W
Fafnir
8,429
602
38
3
0
270,787
4
W
Xbalanque
9,128
652
123
9
0
239,354
0
W
Horus
8,657
618
100
7
0
253,709
1
L
Ymir
6,805
486
58
4
0
259,084
2
L
Ares
6,326
452
67
5
0
222,081
1
W
Kali
8,026
573
107
8
0
319,748
1
L
Ishtar
6,407
458
78
6
0
268,000
0
L
Nu Wa
6,879
491
105
8
0
228,465
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role