Player Matchup

Chaac
Chaac
AceLax
Chaac
Level 13
God Stats
0W - 1L
1,263 SR
Queue Stats
2W - 2L
1,578 Elo+
Party 1
Pele
Pele
ChokeSeverin
Pele
Level 62
God Stats
7W - 5L
1,822 SR
Queue Stats
21W - 13L
1,546 Elo+
Party 1
Olorun
Olorun
JoseGV0899
Olorun
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,214 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
TheSech99
Morgan Le Fay
Level 7
God Stats
0W - 2L
1,311 SR
Queue Stats
1W - 6L
1,214 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Tymplar
Ah Muzen Cab
Level 110
God Stats
0W - 1L
1,704 SR
Queue Stats
26W - 16L
1,518 Elo+
Party 1
Team Averages
Level 55
1,520 SR
1,414 Elo+

VS

Team Averages
Level 98
1,511 SR
1,598 Elo+
Susano
Susano
Ananiax
Susano
Level 137
God Stats
11W - 7L
1,739 SR
Queue Stats
111W - 114L
1,605 Elo+
Party 2
Merlin
Merlin
HayClyde
Merlin
Level 148
God Stats
6W - 4L
1,719 SR
Queue Stats
160W - 141L
1,625 Elo+
Party 2
Ymir
Ymir
Kahuna VI
Ymir
Level 138
God Stats
1W - 2L
1,385 SR
Queue Stats
58W - 65L
1,509 Elo+
Party 2
Artio
Artio
MrTaqoh
Artio
Level 45
God Stats
2W - 5L
1,212 SR
Queue Stats
80W - 74L
1,529 Elo+
Solo
Xbalanque
Xbalanque
TedMF
Xbalanque
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,723 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AceLax
Chaac
6
0 / 4 / 0
4,284
428
2,769
8,579
4,611
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 3 / 0
5,555
556
3,753
9,234
2,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
JoseGV0899
Olorun
8
0 / 4 / 4
5,267
527
2,155
7,379
1,754
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Morgan Le Fay
TheSech99
Morgan Le Fay
8
0 / 7 / 0
4,670
467
1,414
7,064
1,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ah Muzen Cab
Tymplar
Ah Muzen Cab
10
2 / 2 / 2
5,634
563
3,711
4,683
1,178
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Ananiax
Susano
12
8 / 1 / 1
6,860
686
5,724
7,506
2,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Merlin
HayClyde
Merlin
13
8 / 0 / 3
7,459
746
7,028
3,214
1,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
10
2 / 1 / 7
6,332
633
3,801
7,466
4,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Artio
MrTaqoh
Artio
12
1 / 0 / 2
6,666
667
3,861
7,024
3,908
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Xbalanque
TedMF
Xbalanque
10
1 / 2 / 4
6,097
610
3,693
4,517
1,325
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
37
4
Kills
20
20
Deaths
4
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chaac
AceLax
Chaac
0
4
0
0
W
Susano
Ananiax
Susano
8
1
1
8.5
L
2
3
0
0.67
W
Merlin
HayClyde
Merlin
8
0
3
9.5
L
Olorun
JoseGV0899
Olorun
0
4
4
0.5
W
Ymir
2
1
7
5.5
W
Artio
MrTaqoh
Artio
1
0
2
2
W
Xbalanque
TedMF
Xbalanque
1
2
4
1.5
L
Morgan Le Fay
TheSech99
Morgan Le Fay
0
7
0
0
L
Ah Muzen Cab
Tymplar
Ah Muzen Cab
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,802
Damage
24,107
36,939
Taken
29,727
12,019
Mitigated
12,881
4,141
Healing
11,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
AceLax
Chaac
2,769
767
0
560
8,579
4,611
0
4,370
4,209
0
15,074
W
Susano
Ananiax
Susano
5,724
2,273
0
3,831
7,506
2,215
0
372
7,134
0
40,577
L
3,753
739
0
1,519
9,234
2,791
0
2,711
6,523
0
33,975
W
Merlin
HayClyde
Merlin
7,028
819
0
0
3,214
1,107
0
648
2,566
61,533
500
L
Olorun
JoseGV0899
Olorun
2,155
1,527
0
1,083
7,379
1,754
0
2,942
4,437
26,374
0
W
Ymir
3,801
854
193
2,387
7,466
4,326
0
1,576
5,890
16,453
1,004
W
Artio
MrTaqoh
Artio
3,861
612
0
3,572
7,024
3,908
0
0
7,024
39,016
1,482
W
Xbalanque
TedMF
Xbalanque
3,693
2,085
0
1,463
4,517
1,325
0
973
3,544
0
36,409
L
Morgan Le Fay
TheSech99
Morgan Le Fay
1,414
238
0
464
7,064
1,685
0
4,049
3,015
19,486
0
L
Ah Muzen Cab
Tymplar
Ah Muzen Cab
3,711
1,419
0
515
4,683
1,178
490
234
4,449
0
32,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,410
Gold Earned
33,414
219
Minions Killed
356
0
Camps Cleared
0
941,933
Distance Traveled
1,056,077
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,284
428
18
2
0
190,564
0
W
Susano
6,860
686
73
7
0
250,652
2
L
Pele
5,555
556
53
5
0
198,506
0
W
Merlin
7,459
746
108
11
0
197,164
3
L
Olorun
5,267
527
54
5
0
186,286
2
W
Ymir
6,332
633
29
3
0
221,381
4
W
Artio
6,666
667
73
7
0
198,500
0
W
Xbalanque
6,097
610
73
7
0
188,380
0
L
Morgan Le Fay
4,670
467
40
4
0
167,902
4
L
Ah Muzen Cab
5,634
563
54
5
0
198,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role