Player Matchup

Hun Batz
Hun Batz
Ailoviu12
Hun Batz
Level 140
God Stats
1W - 4L
1,123 SR
Queue Stats
222W - 212L
1,511 Elo+
Party 3
Sylvanus
Sylvanus
Jasonrocks247
Sylvanus
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,192 Elo+
Party 2
Sun Wukong
Sun Wukong
Megadev
Sun Wukong
Level 109
God Stats
1W - 4L
1,092 SR
Queue Stats
36W - 39L
1,455 Elo+
Party 2
Izanami
Izanami
MrscoutSv
Izanami
Level 133
God Stats
3W - 2L
1,719 SR
Queue Stats
184W - 168L
1,526 Elo+
Party 3
Ra
Ra
Warrrnn
Ra
Level 127
God Stats
1W - 0L
1,508 SR
Queue Stats
16W - 11L
1,653 Elo+
Solo
Team Averages
Level 125
1,388 SR
1,468 Elo+

VS

Team Averages
Level 115
1,465 SR
1,510 Elo+
Cerberus
Cerberus
 
Cerberus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
CuBbYxStArZ
Awilix
Level 119
God Stats
1W - 5L
1,257 SR
Queue Stats
171W - 157L
1,522 Elo+
Party 1
Baron Samedi
Baron Samedi
Dragonsldrs
Baron Samedi
Level 99
God Stats
1W - 4L
1,330 SR
Queue Stats
68W - 68L
1,504 Elo+
Party 4
Sobek
Sobek
LUCKY0054
Sobek
Level 105
God Stats
5W - 3L
1,737 SR
Queue Stats
160W - 165L
1,518 Elo+
Party 1
Xbalanque
Xbalanque
SaddamHusseal
Xbalanque
Level 123
God Stats
3W - 1L
1,500 SR
Queue Stats
152W - 129L
1,507 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Ailoviu12
Hun Batz
12
3 / 1 / 4
7,060
588
3,965
8,234
2,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
Jasonrocks247
Sylvanus
11
2 / 1 / 8
7,428
619
4,306
8,585
6,140
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
Megadev
Sun Wukong
11
3 / 2 / 0
7,014
585
5,471
11,463
6,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
MrscoutSv
Izanami
13
3 / 2 / 2
7,865
655
4,749
7,179
2,123
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
5 / 2 / 3
7,426
619
6,014
7,150
2,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
1 / 3 / 2
6,208
517
7,402
9,473
4,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Awilix
10
6 / 3 / 1
6,791
566
6,300
9,326
2,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
Dragonsldrs
Baron Samedi
12
0 / 3 / 0
6,282
524
5,441
7,210
1,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sobek
LUCKY0054
Sobek
8
0 / 6 / 1
4,960
413
2,750
11,408
7,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
SaddamHusseal
Xbalanque
13
1 / 1 / 2
6,926
577
3,607
5,984
1,804
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
16
Kills
8
8
Deaths
16
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
3
2
0.67
W
Hun Batz
Ailoviu12
Hun Batz
3
1
4
5
L
Awilix
6
3
1
2.17
L
Baron Samedi
Dragonsldrs
Baron Samedi
0
3
0
0
W
Sylvanus
Jasonrocks247
Sylvanus
2
1
8
6
L
Sobek
LUCKY0054
Sobek
0
6
1
0.08
W
Sun Wukong
Megadev
Sun Wukong
3
2
0
1.5
W
Izanami
MrscoutSv
Izanami
3
2
2
2
L
Xbalanque
SaddamHusseal
Xbalanque
1
1
2
2
W
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,505
Damage
25,500
42,611
Taken
43,401
19,491
Mitigated
18,542
11,789
Healing
9,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
7,402
396
0
1,377
9,473
4,380
310
482
8,991
33,644
0
W
Hun Batz
Ailoviu12
Hun Batz
3,965
1,157
0
1,572
8,234
2,705
0
2,619
5,449
0
51,690
L
Awilix
6,300
2,101
0
1,237
9,326
2,921
0
1,668
7,658
0
25,998
L
Baron Samedi
Dragonsldrs
Baron Samedi
5,441
210
106
1,246
7,210
1,909
0
4,070
3,125
51,019
967
W
Sylvanus
Jasonrocks247
Sylvanus
4,306
1,518
1,331
3,245
8,585
6,140
196
3,884
4,523
16,899
0
L
Sobek
LUCKY0054
Sobek
2,750
177
96
2,783
11,408
7,528
0
3,608
7,752
17,620
2,244
W
Sun Wukong
Megadev
Sun Wukong
5,471
1,496
0
2,363
11,463
6,141
0
4,921
5,871
0
40,224
W
Izanami
MrscoutSv
Izanami
4,749
3,256
0
1,739
7,179
2,123
527
166
6,953
0
64,413
L
Xbalanque
SaddamHusseal
Xbalanque
3,607
1,655
0
2,708
5,984
1,804
799
429
5,555
0
50,491
W
6,014
490
529
1,010
7,150
2,382
0
2,887
4,159
56,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,793
Gold Earned
31,167
385
Minions Killed
337
0
Camps Cleared
0
1,299,976
Distance Traveled
1,244,684
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,208
517
70
6
0
264,660
0
W
Hun Batz
7,060
588
80
7
0
312,209
1
L
Awilix
6,791
566
42
4
0
307,978
0
L
Baron Samedi
6,282
524
101
8
0
215,410
0
W
Sylvanus
7,428
619
25
2
0
240,521
2
L
Sobek
4,960
413
37
3
0
219,763
0
W
Sun Wukong
7,014
585
66
6
0
248,988
0
W
Izanami
7,865
655
121
10
0
244,057
0
L
Xbalanque
6,926
577
87
7
0
236,873
0
W
Ra
7,426
619
93
8
0
254,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role