Player Matchup

Sun Wukong
Sun Wukong
A Rainbow Trout
Sun Wukong
Level 42
God Stats
0W - 1L
1,506 SR
Queue Stats
0W - 5L
1,106 Elo+
Party 1
Bastet
Bastet
Ganjman69
Bastet
Level 28
God Stats
3W - 4L
1,664 SR
Queue Stats
5W - 7L
1,454 Elo+
Party 1
Medusa
Medusa
SenjuxHawk
Medusa
Level 74
God Stats
2W - 4L
1,479 SR
Queue Stats
153W - 168L
1,479 Elo+
Party 2
Charon
Charon
UJUST GOT LANED
Charon
Level 68
God Stats
7W - 8L
1,419 SR
Queue Stats
118W - 124L
1,457 Elo+
Party 2
Tiamat
Tiamat
aD Eternnyti Ex
Tiamat
Level 129
God Stats
2W - 2L
1,636 SR
Queue Stats
73W - 62L
1,535 Elo+
Solo
Team Averages
Level 68
1,541 SR
1,406 Elo+

VS

Team Averages
Level 92
1,516 SR
1,451 Elo+
Cerberus
Cerberus
AntT32
Cerberus
Level 104
God Stats
2W - 3L
1,546 SR
Queue Stats
163W - 146L
1,538 Elo+
Solo
Medusa
Medusa
Doggie_Styler420
Medusa
Level 103
God Stats
49W - 22L
1,669 SR
Queue Stats
233W - 202L
1,482 Elo+
Solo
Tiamat
Tiamat
SIN4ME666
Tiamat
Level 86
God Stats
15W - 19L
1,531 SR
Queue Stats
124W - 116L
1,452 Elo+
Solo
Thanatos
Thanatos
YogiGG
Thanatos
Level 116
God Stats
7W - 3L
1,137 SR
Queue Stats
626W - 632L
1,417 Elo+
Solo
Sun Wukong
Sun Wukong
tek_faby_op
Sun Wukong
Level 49
God Stats
3W - 0L
1,697 SR
Queue Stats
87W - 101L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
A Rainbow Trout
Sun Wukong
9
0 / 5 / 1
5,811
415
3,526
12,405
8,248
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bastet
Ganjman69
Bastet
11
3 / 7 / 3
6,808
486
6,675
13,986
3,979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Medusa
SenjuxHawk
Medusa
12
2 / 6 / 1
6,906
493
5,366
10,379
3,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 5 / 2
6,633
474
4,112
13,937
9,447
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
0 / 6 / 2
6,473
462
3,753
9,780
3,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AntT32
Cerberus
13
5 / 1 / 11
8,654
618
7,773
8,886
7,310
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

14
3 / 2 / 10
8,241
589
7,478
7,847
2,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
SIN4ME666
Tiamat
15
8 / 0 / 4
9,570
684
8,026
5,444
3,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Thanatos
YogiGG
Thanatos
14
8 / 3 / 7
8,577
613
8,316
12,785
4,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
tek_faby_op
Sun Wukong
14
5 / 1 / 3
8,913
637
9,776
11,903
9,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
64
6
Kills
29
29
Deaths
7
9
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
A Rainbow Trout
Sun Wukong
0
5
1
0.1
W
Cerberus
AntT32
Cerberus
5
1
11
10.5
W
3
2
10
4
L
Bastet
Ganjman69
Bastet
3
7
3
0.64
W
Tiamat
SIN4ME666
Tiamat
8
0
4
10
L
Medusa
SenjuxHawk
Medusa
2
6
1
0.42
L
1
5
2
0.4
W
Thanatos
YogiGG
Thanatos
8
3
7
3.83
L
0
6
2
0.17
W
Sun Wukong
tek_faby_op
Sun Wukong
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,432
Damage
41,369
60,487
Taken
46,865
28,379
Mitigated
27,475
6,468
Healing
23,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
A Rainbow Trout
Sun Wukong
3,526
376
0
173
12,405
8,248
0
2,474
9,334
0
20,982
W
Cerberus
AntT32
Cerberus
7,773
284
0
3,663
8,886
7,310
125
1,910
6,976
36,727
1,731
W
7,478
1,838
0
1,163
7,847
2,644
282
1,822
6,025
0
58,672
L
Bastet
Ganjman69
Bastet
6,675
2,597
0
2,049
13,986
3,979
0
3,097
10,508
0
40,042
W
Tiamat
SIN4ME666
Tiamat
8,026
536
0
2,706
5,444
3,365
260
2,072
3,372
55,499
1,439
L
Medusa
SenjuxHawk
Medusa
5,366
1,797
0
452
10,379
3,176
0
2,112
8,206
0
58,178
L
4,112
1,145
0
1,039
13,937
9,447
0
4,214
9,529
20,220
2,004
W
Thanatos
YogiGG
Thanatos
8,316
2,478
0
11,838
12,785
4,449
0
1,145
11,640
0
53,009
L
3,753
759
0
2,755
9,780
3,529
0
3,113
6,326
40,820
220
W
Sun Wukong
tek_faby_op
Sun Wukong
9,776
1,864
0
4,343
11,903
9,707
0
867
11,036
0
53,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,631
Gold Earned
43,955
292
Minions Killed
462
0
Camps Cleared
0
1,347,420
Distance Traveled
1,522,219
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,811
415
26
2
0
248,672
0
W
Cerberus
8,654
618
98
7
0
307,423
0
W
Medusa
8,241
589
84
6
0
305,483
2
L
Bastet
6,808
486
74
5
0
309,343
0
W
Tiamat
9,570
684
122
9
0
307,235
6
L
Medusa
6,906
493
78
6
0
265,087
0
L
Charon
6,633
474
39
3
0
264,620
0
W
Thanatos
8,577
613
78
6
0
302,712
0
L
Tiamat
6,473
462
75
5
0
259,698
0
W
Sun Wukong
8,913
637
80
6
0
299,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role