Player Matchup

Danzaburou
Danzaburou
Jacimon
Danzaburou
Level 24
God Stats
94W - 69L
1,615 SR
Queue Stats
207W - 181L
1,498 Elo+
Party 1
Cliodhna
Cliodhna
LordOats
Cliodhna
Level 129
God Stats
5W - 6L
1,650 SR
Queue Stats
326W - 309L
1,476 Elo+
Party 1
Ymir
Ymir
MrBingoDingo
Ymir
Level 89
God Stats
9W - 6L
1,615 SR
Queue Stats
18W - 22L
1,460 Elo+
Party 1
Amaterasu
Amaterasu
Qu4dF4th3r
Amaterasu
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 80L
1,472 Elo+
Party 1
Discordia
Discordia
SockPuppetSalem
Discordia
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 61L
1,427 Elo+
Party 1
Team Averages
Level 103
1,576 SR
1,467 Elo+

VS

Team Averages
Level 125
1,596 SR
1,490 Elo+
Bacchus
Bacchus
CORNMSTRFLEX420
Bacchus
Level 83
God Stats
59W - 51L
1,518 SR
Queue Stats
300W - 280L
1,451 Elo+
Solo
Artemis
Artemis
Frank1519
Artemis
Level 154
God Stats
4W - 3L
1,496 SR
Queue Stats
381W - 358L
1,518 Elo+
Solo
Amaterasu
Amaterasu
MrRavenHDx
Amaterasu
Level 141
God Stats
15W - 11L
1,721 SR
Queue Stats
942W - 868L
1,551 Elo+
Solo
Sol
Sol
uPotatoed
Sol
Level 124
God Stats
29W - 25L
1,538 SR
Queue Stats
129W - 116L
1,496 Elo+
Solo
Bastet
Bastet
x_XJorgetechX_x
Bastet
Level 122
God Stats
5W - 3L
1,709 SR
Queue Stats
20W - 21L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Jacimon
Danzaburou
10
1 / 5 / 1
5,775
578
3,720
8,383
2,422
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
LordOats
Cliodhna
11
6 / 4 / 1
6,349
635
9,087
10,999
3,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

8
0 / 3 / 2
5,128
513
2,187
10,456
4,261
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Amaterasu
Qu4dF4th3r
Amaterasu
9
0 / 5 / 0
5,292
529
5,421
10,964
6,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
SockPuppetSalem
Discordia
9
1 / 6 / 2
5,231
523
3,114
7,093
2,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 4
6,594
659
3,160
8,317
7,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
Frank1519
Artemis
12
2 / 1 / 4
6,335
634
8,705
4,515
1,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
MrRavenHDx
Amaterasu
12
4 / 0 / 1
7,286
729
6,979
11,334
6,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

12
6 / 3 / 4
7,950
795
9,624
8,178
2,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
8 / 3 / 4
7,359
736
5,276
9,840
3,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
40
8
Kills
23
23
Deaths
9
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
3
2
4
2.5
W
Artemis
Frank1519
Artemis
2
1
4
4
L
Danzaburou
Jacimon
Danzaburou
1
5
1
0.3
L
Cliodhna
LordOats
Cliodhna
6
4
1
1.63
L
0
3
2
0.33
W
Amaterasu
MrRavenHDx
Amaterasu
4
0
1
4.5
L
Amaterasu
Qu4dF4th3r
Amaterasu
0
5
0
0
L
Discordia
SockPuppetSalem
Discordia
1
6
2
0.33
W
6
3
4
2.67
W
8
3
4
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,529
Damage
33,744
47,895
Taken
42,184
19,168
Mitigated
21,263
13,489
Healing
17,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,160
622
0
2,143
8,317
7,361
0
2,304
6,013
13,843
2,147
W
Artemis
Frank1519
Artemis
8,705
3,581
0
1,809
4,515
1,442
941
519
3,996
0
47,883
L
Danzaburou
Jacimon
Danzaburou
3,720
2,167
0
1,534
8,383
2,422
0
1,330
7,053
0
34,183
L
Cliodhna
LordOats
Cliodhna
9,087
1,863
0
3,912
10,999
3,581
0
3,808
7,191
0
36,053
L
2,187
627
1,568
2,359
10,456
4,261
0
2,729
7,727
13,744
0
W
Amaterasu
MrRavenHDx
Amaterasu
6,979
3,931
0
8,010
11,334
6,641
712
0
11,334
1,830
43,463
L
Amaterasu
Qu4dF4th3r
Amaterasu
5,421
2,637
0
3,241
10,964
6,844
0
369
10,595
0
35,897
L
Discordia
SockPuppetSalem
Discordia
3,114
334
0
875
7,093
2,060
0
4,439
2,654
22,804
564
W
9,624
4,826
0
3,911
8,178
2,180
715
1,859
6,319
44,973
5,111
W
5,276
1,960
0
1,960
9,840
3,639
0
487
9,353
0
43,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,775
Gold Earned
35,524
252
Minions Killed
314
0
Camps Cleared
0
1,022,006
Distance Traveled
1,017,709
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,594
659
26
3
0
197,115
5
W
Artemis
6,335
634
67
7
0
178,060
0
L
Danzaburou
5,775
578
70
7
0
191,187
0
L
Cliodhna
6,349
635
61
6
0
247,494
0
L
Ymir
5,128
513
14
1
0
186,090
3
W
Amaterasu
7,286
729
77
8
0
207,285
0
L
Amaterasu
5,292
529
62
6
0
195,755
0
L
Discordia
5,231
523
45
5
0
201,480
1
W
Sol
7,950
795
75
8
0
184,333
0
W
Bastet
7,359
736
69
7
0
250,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role