Player Matchup

Horus
Horus
Blue16Va
Horus
Level 111
God Stats
0W - 2L
1,281 SR
Queue Stats
204W - 211L
1,448 Elo+
Solo
Zhong Kui
Zhong Kui
Cathaír
Zhong Kui
Level 119
God Stats
1W - 2L
1,417 SR
Queue Stats
58W - 59L
1,322 Elo+
Party 1
Achilles
Achilles
Drakes Milk
Achilles
Level 125
God Stats
2W - 2L
1,722 SR
Queue Stats
68W - 71L
1,347 Elo+
Party 1
Ao Kuang
Ao Kuang
Elmasduro1309
Ao Kuang
Level 105
God Stats
8W - 28L
1,268 SR
Queue Stats
1,457W - 1,440L
1,463 Elo+
Solo
Charybdis
Charybdis
weariestleech45
Charybdis
Level 158
God Stats
6W - 3L
1,699 SR
Queue Stats
238W - 248L
1,513 Elo+
Solo
Team Averages
Level 124
1,477 SR
1,419 Elo+

VS

Team Averages
Level 124
1,637 SR
1,442 Elo+
Chang'e
Chang'e
BlossomSpeyes
Chang'e
Level 94
God Stats
2W - 0L
1,715 SR
Queue Stats
318W - 323L
1,446 Elo+
Solo
Hades
Hades
D3ADKID117
Hades
Level 107
God Stats
3W - 0L
1,872 SR
Queue Stats
72W - 60L
1,502 Elo+
Solo
Zeus
Zeus
HidekiGun
Zeus
Level 155
God Stats
12W - 3L
1,571 SR
Queue Stats
212W - 228L
1,484 Elo+
Solo
Khepri
Khepri
vergaencaldo
Khepri
Level 157
God Stats
2W - 1L
1,529 SR
Queue Stats
162W - 189L
1,383 Elo+
Solo
Nu Wa
Nu Wa
xxFaDeD KaRmAxx
Nu Wa
Level 105
God Stats
7W - 1L
1,500 SR
Queue Stats
160W - 184L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Blue16Va
Horus
13
1 / 6 / 7
8,333
758
2,101
17,933
16,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Zhong Kui
Cathaír
Zhong Kui
16
6 / 6 / 4
9,589
872
17,226
19,808
12,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Achilles
Drakes Milk
Achilles
17
4 / 3 / 11
9,451
859
14,048
19,482
19,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
Elmasduro1309
Ao Kuang
12
3 / 7 / 4
8,500
773
4,136
12,422
7,074
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
weariestleech45
Charybdis
17
4 / 3 / 6
9,695
881
7,198
8,801
2,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
16
5 / 5 / 13
9,446
859
9,398
15,021
6,567
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate

Breastplate

+20
Physical Protection

Hades
14
2 / 6 / 13
8,779
798
8,881
12,058
6,615
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Zeus
17
8 / 3 / 12
10,486
953
26,967
11,422
5,334
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
16
3 / 3 / 16
9,843
895
4,192
11,767
14,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

18
7 / 1 / 16
10,240
931
19,798
10,563
4,780
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
95
18
Kills
25
25
Deaths
18
32
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Chang'e
5
5
13
2.3
L
Horus
Blue16Va
Horus
1
6
7
0.75
L
Zhong Kui
Cathaír
Zhong Kui
6
6
4
1.33
W
Hades
2
6
13
1.42
L
Achilles
Drakes Milk
Achilles
4
3
11
3.17
L
Ao Kuang
Elmasduro1309
Ao Kuang
3
7
4
0.71
W
Zeus
8
3
12
4.67
W
Khepri
3
3
16
3.67
L
Charybdis
weariestleech45
Charybdis
4
3
6
2.33
W
7
1
16
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,709
Damage
69,236
78,446
Taken
60,831
56,994
Mitigated
37,511
27,070
Healing
23,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
9,398
89
6,092
4,272
15,021
6,567
933
4,942
9,825
16,862
559
L
Horus
Blue16Va
Horus
2,101
1,538
2,053
4,227
17,933
16,003
0
15,742
2,191
0
11,260
L
Zhong Kui
Cathaír
Zhong Kui
17,226
2,682
1,025
8,236
19,808
12,007
568
17,788
2,020
46,324
1,195
W
Hades
8,881
1,039
894
1,588
12,058
6,615
2,023
5,077
6,786
16,212
0
L
Achilles
Drakes Milk
Achilles
14,048
1,031
1,082
4,188
19,482
19,350
0
17,512
1,970
6,217
18,652
L
Ao Kuang
Elmasduro1309
Ao Kuang
4,136
658
1,817
2,353
12,422
7,074
160
9,178
3,244
10,143
0
W
Zeus
26,967
3,281
1,608
2,756
11,422
5,334
1,057
4,497
6,799
46,206
1,076
W
Khepri
4,192
165
898
1,374
11,767
14,215
280
4,441
7,118
9,875
0
L
Charybdis
weariestleech45
Charybdis
7,198
3,209
229
1,860
8,801
2,560
953
8,007
794
0
25,137
W
19,798
5,576
992
2,743
10,563
4,780
2,139
5,082
5,279
33,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,568
Gold Earned
48,794
145
Minions Killed
126
0
Camps Cleared
0
951,263
Distance Traveled
1,029,658
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,446
859
17
2
0
213,051
0
L
Horus
8,333
758
10
1
0
185,237
0
L
Zhong Kui
9,589
872
57
5
0
181,376
0
W
Hades
8,779
798
15
1
0
186,822
3
L
Achilles
9,451
859
16
1
0
238,287
0
L
Ao Kuang
8,500
773
11
1
0
199,267
0
W
Zeus
10,486
953
53
5
0
183,286
0
W
Khepri
9,843
895
11
1
0
211,743
0
L
Charybdis
9,695
881
51
5
0
147,096
0
W
Nu Wa
10,240
931
30
3
0
234,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role