Player Matchup

Bellona
Bellona
BragiSdeyb
Bellona
Level 144
God Stats
62W - 53L
1,544 SR
Queue Stats
444W - 428L
1,512 Elo+
Solo
Hercules
Hercules
CrusnikKiller
Hercules
Level 128
God Stats
4W - 2L
1,533 SR
Queue Stats
214W - 215L
1,527 Elo+
Solo
Izanami
Izanami
LmoneyBeBallin
Izanami
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,450 Elo+
Party 1
Hades
Hades
VontMoney
Hades
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,329 Elo+
Party 1
Janus
Janus
stinkbug-eat
Janus
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,408 Elo+
Party 1
Team Averages
Level 102
1,516 SR
1,445 Elo+

VS

Team Averages
Level 105
1,624 SR
1,536 Elo+
Surtr
Surtr
ImSoToxic9910
Surtr
Level 87
God Stats
3W - 2L
1,842 SR
Queue Stats
27W - 35L
1,618 Elo+
Solo
Heimdallr
Heimdallr
Rambowsmurf
Heimdallr
Level 111
God Stats
2W - 2L
1,500 SR
Queue Stats
80W - 80L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
RogueDmL
Ah Puch
Level 101
God Stats
1W - 2L
1,218 SR
Queue Stats
116W - 116L
1,482 Elo+
Solo
Bastet
Bastet
SOLITARE_X_54
Bastet
Level 128
God Stats
15W - 10L
1,820 SR
Queue Stats
156W - 132L
1,566 Elo+
Solo
Bacchus
Bacchus
ToXiCiTy4196
Bacchus
Level 97
God Stats
4W - 2L
1,740 SR
Queue Stats
87W - 76L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BragiSdeyb
Bellona
13
5 / 0 / 0
7,956
723
6,769
8,672
5,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hercules
CrusnikKiller
Hercules
8
1 / 1 / 6
5,156
469
4,261
8,277
4,811
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

9
0 / 4 / 5
5,172
470
2,668
6,909
2,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hades
VontMoney
Hades
11
7 / 0 / 2
6,621
602
4,210
6,121
2,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 2 / 0
6,198
563
3,970
4,313
1,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,300
482
2,947
9,094
3,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Heimdallr
Rambowsmurf
Heimdallr
9
0 / 6 / 4
5,135
467
4,333
8,403
2,563
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
RogueDmL
Ah Puch
12
4 / 1 / 0
6,697
609
3,134
3,755
1,242
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 4 / 5
5,703
518
4,016
9,833
3,407
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bacchus
ToXiCiTy4196
Bacchus
9
3 / 2 / 1
5,244
477
6,390
7,667
6,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
17
16
Kills
7
7
Deaths
16
13
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bellona
BragiSdeyb
Bellona
5
0
0
5
W
Hercules
CrusnikKiller
Hercules
1
1
6
4
L
0
3
0
0
W
0
4
5
0.63
L
Heimdallr
Rambowsmurf
Heimdallr
0
6
4
0.33
L
Ah Puch
RogueDmL
Ah Puch
4
1
0
4
L
0
4
5
0.63
L
Bacchus
ToXiCiTy4196
Bacchus
3
2
1
1.75
W
Hades
VontMoney
Hades
7
0
2
8
W
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,878
Damage
20,820
34,292
Taken
38,752
16,093
Mitigated
17,443
13,250
Healing
9,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BragiSdeyb
Bellona
6,769
2,242
0
4,871
8,672
5,771
173
68
8,198
0
61,208
W
Hercules
CrusnikKiller
Hercules
4,261
1,192
0
2,495
8,277
4,811
0
2,315
5,590
0
16,668
L
2,947
1,231
0
3,235
9,094
3,980
0
0
9,094
283
30,057
W
2,668
1,481
0
1,464
6,909
2,002
0
1,891
4,724
0
27,838
L
Heimdallr
Rambowsmurf
Heimdallr
4,333
1,857
0
2,008
8,403
2,563
0
2,334
6,021
0
29,340
L
Ah Puch
RogueDmL
Ah Puch
3,134
70
0
1,371
3,755
1,242
0
1,969
1,632
47,821
0
L
4,016
655
0
1,915
9,833
3,407
0
1,129
8,672
0
47,508
L
Bacchus
ToXiCiTy4196
Bacchus
6,390
1,695
0
767
7,667
6,251
0
2,399
5,153
16,531
0
W
Hades
VontMoney
Hades
4,210
496
200
3,382
6,121
2,332
0
2,604
3,384
26,129
0
W
3,970
83
0
838
4,313
1,177
0
1,847
2,398
40,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,103
Gold Earned
28,079
330
Minions Killed
317
0
Camps Cleared
0
1,088,869
Distance Traveled
1,091,847
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,956
723
122
11
0
215,056
0
W
Hercules
5,156
469
30
3
0
193,210
2
L
Surtr
5,300
482
67
6
0
175,499
0
W
Izanami
5,172
470
49
4
0
194,997
0
L
Heimdallr
5,135
467
37
3
0
222,981
0
L
Ah Puch
6,697
609
104
9
0
208,461
0
L
Bastet
5,703
518
75
7
0
243,811
1
L
Bacchus
5,244
477
34
3
0
241,095
2
W
Hades
6,621
602
42
4
0
253,021
0
W
Janus
6,198
563
87
8
0
232,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role