Player Matchup

Sun Wukong
Sun Wukong
Bebush100
Sun Wukong
Level 128
God Stats
55W - 50L
1,558 SR
Queue Stats
128W - 151L
1,425 Elo+
Solo
Nut
Nut
Caiçaraa
Nut
Level 165
God Stats
9W - 6L
1,539 SR
Queue Stats
162W - 129L
1,573 Elo+
Solo
Chang'e
Chang'e
emanuel0197
Chang'e
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
216W - 231L
1,467 Elo+
Solo
Team Averages
Level 118
1,532 SR
1,488 Elo+

VS

Team Averages
Level 121
1,505 SR
1,469 Elo+
Set
Set
Misterio00
Set
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
196W - 260L
1,471 Elo+
Solo
Cu Chulainn
Cu Chulainn
elyynzz
Cu Chulainn
Level 117
God Stats
136W - 122L
1,515 SR
Queue Stats
268W - 237L
1,557 Elo+
Solo
Vulcan
Vulcan
kidmuscvlo
Vulcan
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bebush100
Sun Wukong
16
3 / 0 / 7
10,695
823
8,816
14,570
14,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
10 / 1 / 5
12,128
933
13,800
13,198
4,724
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
emanuel0197
Chang'e
18
5 / 0 / 11
11,157
858
14,018
16,982
5,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 8 / 0
7,945
611
4,731
11,479
5,927
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cu Chulainn
elyynzz
Cu Chulainn
14
0 / 4 / 1
8,753
673
14,622
18,143
15,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
kidmuscvlo
Vulcan
14
1 / 6 / 0
8,593
661
11,045
10,888
4,482
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
2
18
Kills
1
1
Deaths
18
23
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Bebush100
Sun Wukong
3
0
7
6.5
W
10
1
5
12.5
L
0
8
0
0
L
Cu Chulainn
elyynzz
Cu Chulainn
0
4
1
0.13
W
Chang'e
emanuel0197
Chang'e
5
0
11
10.5
L
Vulcan
kidmuscvlo
Vulcan
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,634
Damage
30,398
44,750
Taken
40,510
25,155
Mitigated
26,043
21,377
Healing
2,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Bebush100
Sun Wukong
8,816
1,481
0
1,768
14,570
14,869
56
3,449
10,846
0
43,310
W
13,800
7,490
0
2,831
13,198
4,724
2,900
3,114
9,715
0
53,672
L
4,731
1,474
0
277
11,479
5,927
0
4,516
6,487
0
17,883
L
Cu Chulainn
elyynzz
Cu Chulainn
14,622
1,305
0
2,126
18,143
15,634
0
5,783
11,704
0
32,933
W
Chang'e
emanuel0197
Chang'e
14,018
953
4,602
12,176
16,982
5,562
830
4,463
11,705
38,556
0
L
Vulcan
kidmuscvlo
Vulcan
11,045
43
0
165
10,888
4,482
0
2,747
7,943
29,035
758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,980
Gold Earned
25,291
192
Minions Killed
100
0
Camps Cleared
0
793,613
Distance Traveled
669,338
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,695
823
58
4
0
296,786
0
W
Nut
12,128
933
74
6
0
226,045
0
L
Set
7,945
611
25
2
0
209,949
0
L
Cu Chulainn
8,753
673
38
3
0
240,408
2
W
Chang'e
11,157
858
60
5
0
270,782
11
L
Vulcan
8,593
661
37
3
0
218,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role