Player Matchup

Janus
Janus
ExpiredNoodIes
Janus
Level 145
God Stats
3W - 5L
1,738 SR
Queue Stats
72W - 58L
1,580 Elo+
Party 1
Cerberus
Cerberus
FrawwgDawg
Cerberus
Level 123
God Stats
0W - 1L
1,550 SR
Queue Stats
37W - 28L
1,583 Elo+
Party 1
Artemis
Artemis
ViperRSQ
Artemis
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 37L
1,504 Elo+
Party 1
Team Averages
Level 132
1,596 SR
1,556 Elo+

VS

Team Averages
Level 98
1,666 SR
1,581 Elo+
Shiva
Shiva
StipeTapped
Shiva
Level 107
God Stats
60W - 42L
1,651 SR
Queue Stats
456W - 472L
1,560 Elo+
Party 2
Baron Samedi
Baron Samedi
V3nomouscarnage5
Baron Samedi
Level 108
God Stats
29W - 21L
1,661 SR
Queue Stats
460W - 485L
1,566 Elo+
Party 2
Sylvanus
Sylvanus
zalafini39
Sylvanus
Level 80
God Stats
24W - 8L
1,686 SR
Queue Stats
198W - 96L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 0
7,903
659
2,948
5,388
1,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
FrawwgDawg
Cerberus
15
0 / 2 / 0
7,923
660
6,016
21,400
14,350
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Artemis
ViperRSQ
Artemis
10
0 / 3 / 0
7,209
601
2,530
4,449
1,388
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 4
9,531
794
10,659
11,249
10,319
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Baron Samedi
V3nomouscarnage5
Baron Samedi
16
4 / 0 / 3
9,910
826
11,914
5,277
2,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
zalafini39
Sylvanus
15
0 / 0 / 4
9,240
770
5,747
9,348
6,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
18
0
Kills
7
7
Deaths
0
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Cerberus
FrawwgDawg
Cerberus
0
2
0
0
W
3
0
4
5
W
Baron Samedi
V3nomouscarnage5
Baron Samedi
4
0
3
5.5
L
Artemis
ViperRSQ
Artemis
0
3
0
0
W
Sylvanus
zalafini39
Sylvanus
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,494
Damage
28,320
31,237
Taken
25,874
17,405
Mitigated
19,740
10,655
Healing
11,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,948
108
0
620
5,388
1,667
0
3,039
2,347
24,953
0
L
Cerberus
FrawwgDawg
Cerberus
6,016
57
0
9,515
21,400
14,350
0
11,556
9,828
21,682
0
W
10,659
2,611
301
1,589
11,249
10,319
1,509
2,467
8,782
254
19,383
W
Baron Samedi
V3nomouscarnage5
Baron Samedi
11,914
763
1,669
2,456
5,277
2,655
1,301
3,659
1,618
48,927
0
L
Artemis
ViperRSQ
Artemis
2,530
459
0
520
4,449
1,388
0
2,650
1,799
0
7,588
W
Sylvanus
zalafini39
Sylvanus
5,747
1,193
1,504
3,994
9,348
6,766
534
2,844
6,504
27,723
8,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,035
Gold Earned
28,681
116
Minions Killed
153
0
Camps Cleared
0
499,860
Distance Traveled
607,171
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,903
659
64
5
0
159,953
0
L
Cerberus
7,923
660
37
3
0
244,810
6
W
Shiva
9,531
794
24
2
0
223,476
0
W
Baron Samedi
9,910
826
63
5
0
220,770
0
L
Artemis
7,209
601
15
1
0
95,097
0
W
Sylvanus
9,240
770
66
6
0
162,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role