Player Matchup

Ix Chel
Ix Chel
AmberLotus
Ix Chel
Level 48
God Stats
25W - 30L
1,398 SR
Queue Stats
633W - 710L
1,402 Elo+
Party 2
Erlang Shen
Erlang Shen
Cynical_Qrow
Erlang Shen
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 87L
1,447 Elo+
Party 3
Da Ji
Da Ji
Hymnles
Da Ji
Level 34
God Stats
17W - 12L
1,656 SR
Queue Stats
46W - 49L
1,481 Elo+
Party 3
Cabrakan
Cabrakan
JosiahIsCool
Cabrakan
Level 108
God Stats
4W - 5L
1,403 SR
Queue Stats
17W - 28L
1,391 Elo+
Party 3
Neith
Neith
Lysaar_
Neith
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
545W - 600L
1,422 Elo+
Party 2
Team Averages
Level 80
1,491 SR
1,428 Elo+

VS

Team Averages
Level 75
1,510 SR
1,544 Elo+
Bellona
Bellona
BearOne11
Bellona
Level 123
God Stats
33W - 18L
1,662 SR
Queue Stats
104W - 104L
1,583 Elo+
Solo
Ymir
Ymir
HughQuackman
Ymir
Level 34
God Stats
6W - 2L
1,651 SR
Queue Stats
85W - 56L
1,771 Elo+
Solo
Pele
Pele
SMASH_BRUHHHH
Pele
Level 77
God Stats
3W - 2L
1,411 SR
Queue Stats
6W - 10L
1,463 Elo+
Party 1
Aphrodite
Aphrodite
TeddyBearSobey
Aphrodite
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
8W - 11L
1,463 Elo+
Party 1
Artio
Artio
Woddie96
Artio
Level 117
God Stats
2W - 4L
1,325 SR
Queue Stats
82W - 110L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
AmberLotus
Ix Chel
12
0 / 4 / 0
6,992
874
3,071
3,909
1,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Cynical_Qrow
Erlang Shen
13
2 / 1 / 1
8,183
1,023
7,465
11,924
11,208
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Da Ji
Hymnles
Da Ji
13
2 / 3 / 1
8,169
1,021
6,889
10,981
5,818
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cabrakan
JosiahIsCool
Cabrakan
13
0 / 1 / 3
8,023
1,003
8,644
11,660
9,785
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
Lysaar_
Neith
12
0 / 2 / 1
7,377
922
3,653
3,681
1,226
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

243

VS

Team 2 Tickets

383

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BearOne11
Bellona
14
2 / 1 / 6
8,287
1,036
6,988
7,484
8,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
1 / 0 / 10
9,089
1,136
12,406
10,092
8,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
2 / 1 / 8
8,292
1,037
8,761
7,415
3,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Aphrodite
TeddyBearSobey
Aphrodite
14
4 / 0 / 6
8,711
1,089
8,269
3,753
1,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artio
Woddie96
Artio
14
2 / 2 / 8
8,101
1,013
2,464
7,569
6,618
Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
49
4
Kills
11
11
Deaths
4
6
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
AmberLotus
Ix Chel
0
4
0
0
W
Bellona
BearOne11
Bellona
2
1
6
5
L
Erlang Shen
Cynical_Qrow
Erlang Shen
2
1
1
2.5
W
1
0
10
6
L
Da Ji
Hymnles
Da Ji
2
3
1
0.83
L
Cabrakan
JosiahIsCool
Cabrakan
0
1
3
1.5
L
Neith
Lysaar_
Neith
0
2
1
0.25
W
2
1
8
6
W
Aphrodite
TeddyBearSobey
Aphrodite
4
0
6
7
W
Artio
Woddie96
Artio
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,722
Damage
38,888
42,155
Taken
36,313
29,526
Mitigated
29,756
3,242
Healing
13,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
AmberLotus
Ix Chel
3,071
405
432
102
3,909
1,489
0
1,588
2,285
6,865
0
W
Bellona
BearOne11
Bellona
6,988
1,776
0
475
7,484
8,571
0
2,731
4,662
0
14,838
L
Erlang Shen
Cynical_Qrow
Erlang Shen
7,465
2,661
108
1,642
11,924
11,208
0
6,116
5,505
0
15,929
W
12,406
2,001
0
3,748
10,092
8,958
0
3,010
6,921
26,797
2,336
L
Da Ji
Hymnles
Da Ji
6,889
936
0
237
10,981
5,818
0
6,000
4,589
0
10,109
L
Cabrakan
JosiahIsCool
Cabrakan
8,644
677
253
328
11,660
9,785
0
6,763
4,626
27,832
0
L
Neith
Lysaar_
Neith
3,653
1,119
0
140
3,681
1,226
0
1,188
2,386
0
10,507
W
8,761
2,681
0
2,129
7,415
3,727
0
2,668
4,633
0
13,321
W
Aphrodite
TeddyBearSobey
Aphrodite
8,269
138
3,921
2,619
3,753
1,882
0
514
3,227
26,185
0
W
Artio
Woddie96
Artio
2,464
836
500
439
7,569
6,618
0
2,282
5,155
8,222
1,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,744
Gold Earned
42,480
88
Minions Killed
139
3
Camps Cleared
4
550,606
Distance Traveled
771,944
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
6,992
874
6
1
0
42,779
0
W
Bellona
8,287
1,036
14
2
0
161,982
0
L
Erlang Shen
8,183
1,023
17
2
0
153,080
0
W
Ymir
9,089
1,136
48
6
2
141,092
0
L
Da Ji
8,169
1,021
10
1
2
156,121
0
L
Cabrakan
8,023
1,003
36
5
0
124,637
0
L
Neith
7,377
922
19
2
1
73,989
0
W
Pele
8,292
1,037
10
1
1
145,158
0
W
Aphrodite
8,711
1,089
61
8
1
155,090
0
W
Artio
8,101
1,013
6
1
0
168,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role