Player Matchup

Artemis
Artemis
 
Artemis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Mr Bamboozeled
Scylla
Level 149
God Stats
12W - 2L
1,678 SR
Queue Stats
33W - 18L
1,582 Elo+
Solo
Ix Chel
Ix Chel
Nibutani
Ix Chel
Level 69
God Stats
2W - 1L
1,529 SR
Queue Stats
12W - 15L
1,420 Elo+
Solo
Gilgamesh
Gilgamesh
Vonamberg
Gilgamesh
Level 124
God Stats
1W - 0L
1,318 SR
Queue Stats
85W - 69L
1,495 Elo+
Solo
Zeus
Zeus
jmma
Zeus
Level 89
God Stats
2W - 2L
1,172 SR
Queue Stats
77W - 73L
1,466 Elo+
Solo
Team Averages
Level 111
1,440 SR
1,492 Elo+

VS

Team Averages
Level 127
1,430 SR
1,525 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
GankMiddleLan3
Poseidon
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 26L
1,550 Elo+
Solo
Anhur
Anhur
PandaPoo772674
Anhur
Level 122
God Stats
0W - 2L
1,265 SR
Queue Stats
31W - 39L
1,474 Elo+
Solo
Cerberus
Cerberus
ReTroTroll
Cerberus
Level 87
God Stats
0W - 2L
1,309 SR
Queue Stats
67W - 63L
1,575 Elo+
Solo
Yu Huang
Yu Huang
RyanAI3
Yu Huang
Level 137
God Stats
97W - 108L
1,577 SR
Queue Stats
374W - 392L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
0 / 0 / 5
7,500
1,071
5,671
2,776
814
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
5 / 2 / 4
9,108
1,301
11,296
5,963
1,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ix Chel
Nibutani
Ix Chel
13
0 / 0 / 5
7,277
1,040
1,427
2,725
765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Vonamberg
Gilgamesh
13
2 / 0 / 5
8,283
1,183
3,505
4,535
3,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Zeus
jmma
Zeus
14
3 / 2 / 5
8,708
1,244
6,869
3,642
993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

329

VS

Team 2 Tickets

283

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
11
0 / 0 / 0
6,861
980
593
613
265
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Poseidon
13
1 / 4 / 1
7,892
1,127
6,779
10,041
2,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 1 / 0
6,665
952
108
1,052
270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
ReTroTroll
Cerberus
13
2 / 1 / 1
8,428
1,204
6,392
10,739
11,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Yu Huang
RyanAI3
Yu Huang
13
1 / 4 / 2
8,114
1,159
4,104
9,163
2,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
10
Kills
4
4
Deaths
10
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
0
0
5
2.5
L
Kuzenbo
 
Kuzenbo
0
0
0
0
L
Poseidon
1
4
1
0.38
W
5
2
4
3.5
W
Ix Chel
Nibutani
Ix Chel
0
0
5
2.5
L
0
1
0
0
L
Cerberus
ReTroTroll
Cerberus
2
1
1
2.5
L
Yu Huang
RyanAI3
Yu Huang
1
4
2
0.5
W
Gilgamesh
Vonamberg
Gilgamesh
2
0
5
4.5
W
Zeus
jmma
Zeus
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,768
Damage
17,976
19,641
Taken
31,608
7,566
Mitigated
16,069
1,994
Healing
1,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
5,671
1,292
0
25
2,776
814
0
2,518
137
0
20,858
L
Kuzenbo
 
Kuzenbo
593
417
0
0
613
265
0
0
613
3,827
98
L
Poseidon
6,779
585
0
410
10,041
2,289
0
6,600
3,322
27,107
0
W
11,296
632
0
569
5,963
1,524
0
5,399
403
31,581
0
W
Ix Chel
Nibutani
Ix Chel
1,427
58
795
255
2,725
765
0
2,725
0
4,626
0
L
108
108
0
18
1,052
270
0
792
198
0
1,490
L
Cerberus
ReTroTroll
Cerberus
6,392
120
0
1,412
10,739
11,091
0
5,200
5,349
22,061
0
L
Yu Huang
RyanAI3
Yu Huang
4,104
0
0
0
9,163
2,154
0
6,870
2,223
21,101
502
W
Gilgamesh
Vonamberg
Gilgamesh
3,505
798
0
327
4,535
3,470
0
3,231
1,076
0
13,803
W
Zeus
jmma
Zeus
6,869
674
0
23
3,642
993
0
3,224
387
22,315
1,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,876
Gold Earned
37,960
169
Minions Killed
170
9
Camps Cleared
3
768,743
Distance Traveled
497,225
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,500
1,071
35
5
2
146,963
0
L
Kuzenbo
6,861
980
10
1
1
60,291
4
L
Poseidon
7,892
1,127
43
6
1
148,596
0
W
Scylla
9,108
1,301
63
9
0
154,442
0
W
Ix Chel
7,277
1,040
3
0
0
145,993
0
L
Anhur
6,665
952
0
0
0
15,381
0
L
Cerberus
8,428
1,204
66
9
0
151,717
0
L
Yu Huang
8,114
1,159
51
7
1
121,240
0
W
Gilgamesh
8,283
1,183
16
2
6
169,968
0
W
Zeus
8,708
1,244
52
7
1
151,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role