Player Matchup

Kukulkan
Kukulkan
Silver I
CryptoCrayzie505
Kukulkan
Silver I
Level 149
God Stats
9W - 20L
1,427 SR
Queue Stats
125W - 176L
1,250 MMR
Solo
Serqet
Serqet
Silver II
Dominik8596
Serqet
Silver II
Level 142
God Stats
0W - 2L
1,162 SR
Queue Stats
56W - 96L
1,217 MMR
Solo
Achilles
Achilles
Gold IV
ForkliftDriver22
Achilles
Gold IV
Level 124
God Stats
1W - 5L
1,445 SR
Queue Stats
92W - 132L
1,462 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 138
1,345 SR
1,309 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 146
1,491 SR
1,304 MMR
Mulan
Mulan
Gold I
KingRich_IsBack
Mulan
Gold I
Level 148
God Stats
7W - 16L
1,245 SR
Queue Stats
562W - 729L
1,374 MMR
Party 1
Bastet
Bastet
Silver II
NightWalker0001
Bastet
Silver II
Level 157
God Stats
2W - 0L
1,705 SR
Queue Stats
9W - 18L
1,476 MMR
Solo
Olorun
Olorun
Silver II
UnrivaledSinn
Olorun
Silver II
Level 133
God Stats
2W - 1L
1,521 SR
Queue Stats
168W - 217L
1,061 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 1
7,841
784
5,980
6,400
2,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
11
0 / 2 / 1
6,885
689
3,615
7,803
3,688
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 4 / 0
7,669
767
7,932
10,865
9,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
Ne ZhaVulcanKuzenboBacchusCthulhu

VS

Bans
ThorThothAwilixBaron SamediMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 6
8,876
888
7,024
8,542
7,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

16
3 / 0 / 5
8,995
900
6,040
7,355
2,803
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 0 / 5
9,248
925
8,756
9,829
3,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
1
Kills
9
9
Deaths
1
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
Serqet
0
2
1
0.25
L
1
4
0
0.25
W
3
1
6
6
W
3
0
5
5.5
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,527
Damage
21,820
25,068
Taken
25,726
16,015
Mitigated
13,871
3,432
Healing
11,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,980
294
0
1,636
6,400
2,389
120
1,509
4,751
25,221
0
L
Serqet
3,615
683
0
490
7,803
3,688
0
3,098
4,486
0
11,497
L
7,932
1,432
0
1,306
10,865
9,938
0
3,678
6,837
0
21,793
W
7,024
1,035
0
2,727
8,542
7,240
456
1,598
6,100
0
22,749
W
6,040
2,158
0
3,470
7,355
2,803
48
2,028
4,841
0
22,108
W
8,756
3,668
812
4,338
9,829
3,828
1,137
1,617
7,274
44,818
6,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,395
Gold Earned
27,119
100
Minions Killed
140
0
Camps Cleared
0
572,278
Distance Traveled
599,887
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,841
784
45
5
0
181,420
0
L
Serqet
6,885
689
11
1
0
198,208
0
L
Achilles
7,669
767
44
4
0
192,650
0
W
Mulan
8,876
888
30
3
0
164,941
5
W
Bastet
8,995
900
37
4
0
240,102
2
W
Olorun
9,248
925
73
7
0
194,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role