Player Matchup

Amaterasu
Amaterasu
Silver I
Little Rat2493
Amaterasu
Silver I
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 32L
1,452 MMR
Solo
Sol
Sol
Silver II
Nikapachon
Sol
Silver II
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 37L
1,468 MMR
Solo
Geb
Geb
Gold IV
Raix95
Geb
Gold IV
Level 158
God Stats
0W - 1L
1,486 SR
Queue Stats
32W - 39L
1,438 MMR
Solo
Danzaburou
Danzaburou
Bronze I
jtg6369
Danzaburou
Bronze I
Level 149
God Stats
6W - 3L
1,223 SR
Queue Stats
284W - 329L
592 MMR
Solo
Nemesis
Nemesis
Gold V
trey2000
Nemesis
Gold V
Level 128
God Stats
3W - 1L
1,871 SR
Queue Stats
17W - 16L
1,522 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 133
1,516 SR
1,294 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 132
1,507 SR
1,248 MMR
Apollo
Apollo
Gold I
 
Apollo
Gold I
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Silver III
DownSide504
Cthulhu
Silver III
Level 140
God Stats
1W - 0L
1,296 SR
Queue Stats
255W - 284L
761 MMR
Solo
Chaac
Chaac
Gold I
InNeedOfPapers
Chaac
Gold I
Level 159
God Stats
3W - 2L
1,484 SR
Queue Stats
51W - 50L
1,572 MMR
Party 1
Neith
Neith
Bronze I
LION SNATCH
Neith
Bronze I
Level 145
God Stats
66W - 74L
1,493 SR
Queue Stats
95W - 116L
768 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum V
TBC zLymee
Morgan Le Fay
Platinum V
Level 139
God Stats
2W - 0L
1,763 SR
Queue Stats
52W - 51L
1,638 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Little Rat2493
Amaterasu
14
1 / 3 / 1
8,166
454
8,257
25,132
17,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

15
3 / 5 / 0
8,837
491
7,169
12,644
3,809
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Geb
Raix95
Geb
11
0 / 3 / 3
7,471
415
4,331
14,082
11,874
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
jtg6369
Danzaburou
14
0 / 3 / 0
8,139
452
4,653
9,814
2,592
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
trey2000
Nemesis
14
1 / 1 / 1
7,901
439
9,577
17,389
6,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
BacchusMedusaAwilix

VS

Bans
ThanatosTsukuyomiMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
20
3 / 1 / 1
11,974
665
9,223
11,891
5,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
DownSide504
Cthulhu
15
0 / 0 / 6
8,248
458
4,909
11,871
10,469
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
2 / 2 / 2
10,249
569
16,608
13,766
13,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
5 / 0 / 5
9,743
541
13,740
13,424
4,823
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
TBC zLymee
Morgan Le Fay
16
5 / 2 / 4
9,938
552
14,457
9,671
3,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
5
Kills
15
15
Deaths
5
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
3
1
1
3.5
W
Cthulhu
DownSide504
Cthulhu
0
0
6
3
W
2
2
2
1.5
W
5
0
5
7.5
L
Amaterasu
Little Rat2493
Amaterasu
1
3
1
0.5
L
3
5
0
0.6
L
Geb
Raix95
Geb
0
3
3
0.5
W
Morgan Le Fay
TBC zLymee
Morgan Le Fay
5
2
4
3.5
L
Danzaburou
jtg6369
Danzaburou
0
3
0
0
L
Nemesis
trey2000
Nemesis
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,987
Damage
58,937
79,061
Taken
60,623
41,986
Mitigated
37,548
28,083
Healing
23,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
9,223
6,099
0
7,707
11,891
5,428
399
2,408
9,483
0
133,533
W
Cthulhu
DownSide504
Cthulhu
4,909
983
86
2,310
11,871
10,469
0
3,889
7,982
30,368
2,331
W
16,608
2,536
0
5,414
13,766
13,240
0
1,013
12,753
0
69,501
W
13,740
4,241
0
5,177
13,424
4,823
948
2,335
11,089
0
81,152
L
Amaterasu
Little Rat2493
Amaterasu
8,257
3,491
0
10,501
25,132
17,318
0
3,029
22,103
0
49,193
L
7,169
1,939
0
3,608
12,644
3,809
0
5,684
6,960
57,804
2,677
L
Geb
Raix95
Geb
4,331
149
0
1,360
14,082
11,874
0
3,012
11,070
12,588
0
W
Morgan Le Fay
TBC zLymee
Morgan Le Fay
14,457
1,573
0
3,130
9,671
3,588
166
2,548
7,123
69,912
0
L
Danzaburou
jtg6369
Danzaburou
4,653
749
0
2,986
9,814
2,592
0
1,843
7,971
0
61,753
L
Nemesis
trey2000
Nemesis
9,577
3,880
0
9,628
17,389
6,393
0
5,674
11,715
0
69,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,514
Gold Earned
50,152
468
Minions Killed
593
0
Camps Cleared
0
1,860,069
Distance Traveled
1,773,050
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,974
665
204
11
0
360,743
0
W
Cthulhu
8,248
458
60
3
0
349,287
0
W
Chaac
10,249
569
113
6
0
316,717
4
W
Neith
9,743
541
118
7
0
380,428
2
L
Amaterasu
8,166
454
94
5
0
390,310
5
L
Sol
8,837
491
120
7
0
335,348
2
L
Geb
7,471
415
18
1
0
367,405
5
W
Morgan Le Fay
9,938
552
98
5
0
365,875
4
L
Danzaburou
8,139
452
115
6
0
346,922
6
L
Nemesis
7,901
439
121
7
0
420,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role