Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Spartack44
Nu Wa
Level 185
God Stats
200W - 180L
1,497 SR
Queue Stats
999W - 1,038L
1,509 Elo+
Solo
Fenrir
Fenrir
T-A-B-0-0--
Fenrir
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 38L
1,473 Elo+
Party 1
Team Averages
Level 146
1,499 SR
1,494 Elo+

VS

Team Averages
Level 111
1,483 SR
1,465 Elo+
Zhong Kui
Zhong Kui
After5Attempts
Zhong Kui
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
226W - 219L
1,487 Elo+
Party 2
Mulan
Mulan
NONOPLS
Mulan
Level 34
God Stats
61W - 36L
1,385 SR
Queue Stats
117W - 127L
1,415 Elo+
Party 2
Danzaburou
Danzaburou
hung_solo-01
Danzaburou
Level 154
God Stats
15W - 10L
1,563 SR
Queue Stats
100W - 106L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
0 / 4 / 3
7,459
746
4,669
15,566
10,596
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nu Wa
14
3 / 4 / 1
8,178
818
7,364
7,296
2,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
13
3 / 5 / 1
8,169
817
7,144
10,055
4,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
After5Attempts
Zhong Kui
15
5 / 2 / 5
9,006
901
10,096
8,425
5,772
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
NONOPLS
Mulan
15
3 / 0 / 8
8,748
875
12,262
11,807
8,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
hung_solo-01
Danzaburou
14
5 / 4 / 4
9,123
912
6,912
6,811
1,965
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
6
Kills
13
13
Deaths
6
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
4
3
0.38
W
Zhong Kui
After5Attempts
Zhong Kui
5
2
5
3.75
W
Mulan
NONOPLS
Mulan
3
0
8
7
L
Nu Wa
3
4
1
0.88
L
Fenrir
3
5
1
0.7
W
Danzaburou
hung_solo-01
Danzaburou
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,177
Damage
29,270
32,917
Taken
27,043
17,383
Mitigated
16,291
4,971
Healing
8,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
4,669
181
0
3,565
15,566
10,596
0
6,228
8,875
19,883
117
W
Zhong Kui
After5Attempts
Zhong Kui
10,096
1,360
0
3,107
8,425
5,772
0
3,422
4,762
33,115
3,244
W
Mulan
NONOPLS
Mulan
12,262
1,808
0
4,716
11,807
8,554
0
5,424
6,036
0
31,421
L
Nu Wa
7,364
2,306
0
900
7,296
2,460
33
2,297
4,757
23,816
0
L
Fenrir
7,144
1,800
0
506
10,055
4,327
0
1,139
8,664
0
18,474
W
Danzaburou
hung_solo-01
Danzaburou
6,912
2,855
0
976
6,811
1,965
0
2,340
4,290
0
28,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,806
Gold Earned
26,877
121
Minions Killed
140
0
Camps Cleared
0
500,526
Distance Traveled
521,527
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,459
746
52
5
0
186,010
1
W
Zhong Kui
9,006
901
67
7
0
173,842
0
W
Mulan
8,748
875
29
3
0
185,561
0
L
Nu Wa
8,178
818
46
5
0
153,938
0
L
Fenrir
8,169
817
23
2
0
160,578
1
W
Danzaburou
9,123
912
44
4
0
162,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role