Player Matchup

Apollo
Apollo
BabyYoda2112955
Apollo
Level 81
God Stats
6W - 4L
1,441 SR
Queue Stats
174W - 305L
1,422 Elo+
Solo
Skadi
Skadi
Juanca5126l
Skadi
Level 128
God Stats
59W - 33L
1,661 SR
Queue Stats
305W - 297L
1,482 Elo+
Solo
Sol
Sol
Luis2d
Sol
Level 42
God Stats
2W - 3L
1,425 SR
Queue Stats
30W - 37L
1,392 Elo+
Solo
Fenrir
Fenrir
flingbookbag
Fenrir
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 22L
1,512 Elo+
Party 2
Kuzenbo
Kuzenbo
moon_zomb3r
Kuzenbo
Level 72
God Stats
1W - 1L
1,523 SR
Queue Stats
38W - 30L
1,562 Elo+
Party 2
Team Averages
Level 78
1,510 SR
1,474 Elo+

VS

Team Averages
Level 88
1,546 SR
1,417 Elo+
Bacchus
Bacchus
Det Nickster
Bacchus
Level 103
God Stats
1W - 0L
1,340 SR
Queue Stats
18W - 16L
1,382 Elo+
Party 1
Sol
Sol
Diamond Snake8
Sol
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 7L
1,480 Elo+
Party 1
Medusa
Medusa
Dylan1046
Medusa
Level 128
God Stats
10W - 2L
1,954 SR
Queue Stats
68W - 54L
1,536 Elo+
Solo
Thanatos
Thanatos
Loz3191
Thanatos
Level 109
God Stats
5W - 4L
1,435 SR
Queue Stats
20W - 18L
1,417 Elo+
Party 1
Bellona
Bellona
barclay100
Bellona
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 12L
1,272 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 1
7,287
607
9,786
11,499
3,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 4 / 3
6,235
520
5,263
9,056
2,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sol
Luis2d
Sol
13
2 / 5 / 0
7,238
603
2,778
8,493
2,281
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Fenrir
8
2 / 4 / 0
5,315
443
2,162
5,996
2,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
moon_zomb3r
Kuzenbo
6
1 / 1 / 1
4,983
415
1,815
3,446
2,103
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Det Nickster
Bacchus
11
2 / 2 / 4
7,313
609
3,928
9,168
8,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

11
1 / 1 / 5
7,088
591
4,546
4,679
1,102
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Medusa
Dylan1046
Medusa
15
6 / 0 / 2
9,012
751
6,895
6,386
2,279
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
Loz3191
Thanatos
15
6 / 1 / 4
8,933
744
7,008
10,091
4,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bellona
barclay100
Bellona
11
1 / 6 / 2
7,019
585
5,663
11,791
9,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
33
9
Kills
16
16
Deaths
10
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
3
2
1
1.75
W
Bacchus
Det Nickster
Bacchus
2
2
4
2
W
1
1
5
3.5
W
Medusa
Dylan1046
Medusa
6
0
2
7
L
1
4
3
0.63
W
Thanatos
Loz3191
Thanatos
6
1
4
8
L
Sol
Luis2d
Sol
2
5
0
0.4
W
Bellona
barclay100
Bellona
1
6
2
0.33
L
Fenrir
2
4
0
0.5
L
Kuzenbo
moon_zomb3r
Kuzenbo
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,804
Damage
28,040
38,490
Taken
42,115
12,716
Mitigated
25,074
12,110
Healing
15,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,786
6,752
0
5,213
11,499
3,897
0
912
10,587
0
51,278
W
Bacchus
Det Nickster
Bacchus
3,928
760
0
2,464
9,168
8,115
646
493
8,675
14,530
3,362
W
4,546
1,942
0
1,685
4,679
1,102
2,474
970
3,709
38,710
3,067
W
Medusa
Dylan1046
Medusa
6,895
2,036
0
1,226
6,386
2,279
782
1,518
4,868
0
71,363
L
5,263
2,307
0
2,101
9,056
2,414
237
4,408
4,648
0
36,841
W
Thanatos
Loz3191
Thanatos
7,008
2,585
0
7,493
10,091
4,112
667
889
9,202
0
61,769
L
Sol
Luis2d
Sol
2,778
793
0
3,127
8,493
2,281
0
552
7,941
40,076
3,258
W
Bellona
barclay100
Bellona
5,663
2,120
0
2,514
11,791
9,466
255
1,210
10,581
0
27,609
L
Fenrir
2,162
581
0
830
5,996
2,021
0
492
5,504
0
17,475
L
Kuzenbo
moon_zomb3r
Kuzenbo
1,815
820
0
839
3,446
2,103
0
1,763
1,683
9,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,058
Gold Earned
39,365
285
Minions Killed
378
0
Camps Cleared
0
989,619
Distance Traveled
1,233,543
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,287
607
96
8
0
231,630
0
W
Bacchus
7,313
609
34
3
0
242,597
0
W
Sol
7,088
591
80
7
0
237,957
0
W
Medusa
9,012
751
104
9
0
235,311
0
L
Skadi
6,235
520
64
5
0
200,812
0
W
Thanatos
8,933
744
110
9
0
283,625
0
L
Sol
7,238
603
75
6
0
243,643
0
W
Bellona
7,019
585
50
4
0
234,053
0
L
Fenrir
5,315
443
35
3
0
175,190
0
L
Kuzenbo
4,983
415
15
1
0
138,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role