Player Matchup

Mulan
Mulan
DrowsyDodo
Mulan
Level 116
God Stats
5W - 3L
1,576 SR
Queue Stats
78W - 71L
1,422 Elo+
Party 4
Arachne
Arachne
MrErlantz30
Arachne
Level 26
God Stats
13W - 12L
1,335 SR
Queue Stats
31W - 51L
1,287 Elo+
Party 2
Achilles
Achilles
Mrbig_banana
Achilles
Level 118
God Stats
9W - 7L
1,373 SR
Queue Stats
26W - 23L
1,410 Elo+
Solo
Nox
Nox
StormSinner
Nox
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
135W - 131L
1,429 Elo+
Party 4
Olorun
Olorun
Titan_joak
Olorun
Level 82
God Stats
11W - 4L
1,737 SR
Queue Stats
73W - 70L
1,375 Elo+
Party 2
Team Averages
Level 94
1,504 SR
1,385 Elo+

VS

Team Averages
Level 85
1,315 SR
1,446 Elo+
Geb
Geb
C4lum8jnr
Geb
Level 86
God Stats
0W - 3L
1,328 SR
Queue Stats
47W - 39L
1,455 Elo+
Party 1
Chiron
Chiron
Mehtos1337
Chiron
Level 123
God Stats
1W - 2L
1,283 SR
Queue Stats
120W - 131L
1,451 Elo+
Party 3
Anubis
Anubis
Schlattermau_
Anubis
Level 117
God Stats
1W - 4L
1,285 SR
Queue Stats
71W - 75L
1,430 Elo+
Party 3
Bellona
Bellona
XxChloexX9100
Bellona
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 30L
1,451 Elo+
Party 1
Merlin
Merlin
doomspon087
Merlin
Level 63
God Stats
3W - 5L
1,179 SR
Queue Stats
177W - 157L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
11
1 / 0 / 8
7,426
571
5,429
10,172
6,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
MrErlantz30
Arachne
11
3 / 1 / 4
6,702
516
1,715
6,702
2,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Achilles
Mrbig_banana
Achilles
14
3 / 1 / 0
8,438
649
6,718
6,693
3,387
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 0 / 2
6,868
528
3,797
2,968
869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
Titan_joak
Olorun
12
3 / 2 / 3
6,888
530
6,202
7,114
2,635
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 2
5,410
416
4,294
8,893
6,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chiron
Mehtos1337
Chiron
10
0 / 2 / 2
5,772
444
4,932
6,059
1,808
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
2 / 2 / 0
6,452
496
2,254
5,647
2,592
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
12
0 / 1 / 1
6,481
499
1,734
10,202
8,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Merlin
11
1 / 1 / 2
6,486
499
3,337
7,529
2,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
11
Kills
4
4
Deaths
11
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
Mulan
1
0
8
5
L
Chiron
Mehtos1337
Chiron
0
2
2
0.5
W
Arachne
MrErlantz30
Arachne
3
1
4
5
W
Achilles
Mrbig_banana
Achilles
3
1
0
3
L
2
2
0
1
W
1
0
2
2
W
Olorun
Titan_joak
Olorun
3
2
3
2.25
L
Bellona
0
1
1
0.5
L
Merlin
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,861
Damage
16,551
33,649
Taken
38,330
16,144
Mitigated
21,887
10,741
Healing
10,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,294
193
0
708
8,893
6,035
0
2,422
6,471
19,562
0
W
Mulan
5,429
441
385
3,948
10,172
6,795
24
2,794
7,021
0
27,227
L
Chiron
Mehtos1337
Chiron
4,932
1,241
479
1,138
6,059
1,808
0
3,312
2,733
0
33,545
W
Arachne
MrErlantz30
Arachne
1,715
1,115
0
1,272
6,702
2,458
0
1,276
5,426
0
40,499
W
Achilles
Mrbig_banana
Achilles
6,718
2,143
0
2,023
6,693
3,387
0
1,289
5,404
204
61,358
L
2,254
67
0
1,974
5,647
2,592
467
1,563
4,084
33,837
1,160
W
3,797
401
0
999
2,968
869
0
1,601
1,367
41,138
676
W
Olorun
Titan_joak
Olorun
6,202
3,140
400
1,714
7,114
2,635
528
2,449
4,566
45,107
784
L
Bellona
1,734
896
0
4,698
10,202
8,579
0
88
10,114
0
38,569
L
Merlin
3,337
704
0
1,473
7,529
2,873
470
2,442
5,087
48,316
1,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,322
Gold Earned
30,601
385
Minions Killed
302
0
Camps Cleared
0
1,247,174
Distance Traveled
1,229,713
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,410
416
12
1
0
278,321
0
W
Mulan
7,426
571
40
3
0
268,489
7
L
Chiron
5,772
444
67
5
0
244,339
0
W
Arachne
6,702
516
80
6
0
259,439
5
W
Achilles
8,438
649
109
8
0
232,752
1
L
Anubis
6,452
496
64
5
0
209,042
0
W
Nox
6,868
528
81
6
0
248,405
0
W
Olorun
6,888
530
75
6
0
238,089
0
L
Bellona
6,481
499
77
6
0
255,954
0
L
Merlin
6,486
499
82
6
0
242,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role