Player Matchup

Apollo
Apollo
 
Apollo
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
DrugLullaby
Thanatos
Level 86
God Stats
18W - 18L
1,527 SR
Queue Stats
150W - 151L
1,527 Elo+
Party 1
Hercules
Hercules
Voopzie
Hercules
Level 140
God Stats
11W - 6L
1,745 SR
Queue Stats
86W - 64L
1,616 Elo+
Party 1
Nox
Nox
puil0
Nox
Level 146
God Stats
4W - 6L
1,537 SR
Queue Stats
136W - 128L
1,543 Elo+
Solo
Bacchus
Bacchus
zazamane
Bacchus
Level 65
God Stats
6W - 7L
1,591 SR
Queue Stats
169W - 171L
1,480 Elo+
Party 1
Team Averages
Level 103
1,580 SR
1,533 Elo+

VS

Team Averages
Level 124
1,531 SR
1,532 Elo+
Baron Samedi
Baron Samedi
Derzzie
Baron Samedi
Level 157
God Stats
9W - 9L
1,442 SR
Queue Stats
496W - 452L
1,545 Elo+
Solo
Hercules
Hercules
Korbuth
Hercules
Level 127
God Stats
6W - 6L
1,530 SR
Queue Stats
501W - 449L
1,501 Elo+
Solo
Izanami
Izanami
RAUNCHY RABB1T
Izanami
Level 140
God Stats
5W - 2L
1,503 SR
Queue Stats
81W - 76L
1,522 Elo+
Party 2
Mulan
Mulan
THS Drako
Mulan
Level 85
God Stats
31W - 20L
1,590 SR
Queue Stats
294W - 288L
1,565 Elo+
Party 2
Bacchus
Bacchus
XfazeJamalX
Bacchus
Level 109
God Stats
9W - 10L
1,590 SR
Queue Stats
160W - 142L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
8
1 / 3 / 2
5,008
556
1,588
5,233
1,246
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thanatos
DrugLullaby
Thanatos
10
4 / 5 / 2
5,731
637
3,596
9,161
3,422
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
Voopzie
Hercules
10
2 / 2 / 3
5,250
583
3,960
6,243
3,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Nox
puil0
Nox
5
1 / 5 / 0
4,133
459
1,338
4,823
1,662
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
zazamane
Bacchus
10
4 / 2 / 1
5,971
663
6,942
7,429
6,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Derzzie
Baron Samedi
10
2 / 2 / 3
5,909
657
3,335
3,723
1,610
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Hercules
Korbuth
Hercules
10
3 / 5 / 0
5,864
652
6,492
11,113
4,820
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

8
2 / 2 / 4
5,617
624
2,562
4,568
1,190
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mulan
THS Drako
Mulan
11
5 / 3 / 3
6,067
674
5,609
7,618
3,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
XfazeJamalX
Bacchus
9
5 / 2 / 2
5,601
622
4,652
3,690
1,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
29
12
Kills
17
17
Deaths
14
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
3
2
0.67
W
Baron Samedi
Derzzie
Baron Samedi
2
2
3
1.75
L
Thanatos
DrugLullaby
Thanatos
4
5
2
1
W
Hercules
Korbuth
Hercules
3
5
0
0.6
W
2
2
4
2
W
Mulan
THS Drako
Mulan
5
3
3
2.17
L
Hercules
Voopzie
Hercules
2
2
3
1.75
W
Bacchus
XfazeJamalX
Bacchus
5
2
2
3
L
Nox
puil0
Nox
1
5
0
0.2
L
Bacchus
zazamane
Bacchus
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,424
Damage
22,650
32,889
Taken
30,712
15,673
Mitigated
12,372
8,296
Healing
7,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
1,588
1,164
0
852
5,233
1,246
0
2,404
2,547
0
17,962
W
Baron Samedi
Derzzie
Baron Samedi
3,335
107
129
1,184
3,723
1,610
0
0
3,612
32,675
2,337
L
Thanatos
DrugLullaby
Thanatos
3,596
1,186
0
3,957
9,161
3,422
0
620
8,541
0
32,506
W
Hercules
Korbuth
Hercules
6,492
3,238
0
3,252
11,113
4,820
0
6,148
4,440
0
35,561
W
2,562
1,534
0
1,220
4,568
1,190
2,839
842
3,726
0
29,352
W
Mulan
THS Drako
Mulan
5,609
1,462
0
1,248
7,618
3,067
0
199
7,287
0
40,930
L
Hercules
Voopzie
Hercules
3,960
1,571
0
1,663
6,243
3,224
0
2,675
3,568
0
22,219
W
Bacchus
XfazeJamalX
Bacchus
4,652
458
0
0
3,690
1,685
548
297
3,358
15,664
1,096
L
Nox
puil0
Nox
1,338
114
0
734
4,823
1,662
0
1,568
3,003
10,209
0
L
Bacchus
zazamane
Bacchus
6,942
1,350
0
1,090
7,429
6,119
0
0
7,429
26,247
1,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,093
Gold Earned
29,058
210
Minions Killed
266
0
Camps Cleared
0
887,562
Distance Traveled
900,610
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,008
556
45
5
0
160,751
0
W
Baron Samedi
5,909
657
52
6
0
176,563
0
L
Thanatos
5,731
637
51
6
0
186,620
0
W
Hercules
5,864
652
64
7
0
167,741
0
W
Izanami
5,617
624
54
6
0
162,858
0
W
Mulan
6,067
674
64
7
0
202,255
0
L
Hercules
5,250
583
42
5
0
201,173
0
W
Bacchus
5,601
622
32
4
0
191,193
0
L
Nox
4,133
459
12
1
0
123,319
2
L
Bacchus
5,971
663
60
7
0
215,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role