Player Matchup

Olorun
Olorun
Charliex420xx
Olorun
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 144L
1,442 Elo+
Party 1
Sol
Sol
DAVE LIFAEN
Sol
Level 167
God Stats
192W - 144L
1,575 SR
Queue Stats
343W - 336L
1,465 Elo+
Solo
Cthulhu
Cthulhu
brianelpatas
Cthulhu
Level 63
God Stats
7W - 4L
1,552 SR
Queue Stats
134W - 152L
1,482 Elo+
Solo
Shiva
Shiva
gerstgameshd
Shiva
Level 105
God Stats
6W - 5L
1,434 SR
Queue Stats
326W - 334L
1,471 Elo+
Party 1
Hercules
Hercules
xDaMichex
Hercules
Level 107
God Stats
6W - 0L
1,909 SR
Queue Stats
325W - 343L
1,457 Elo+
Party 1
Team Averages
Level 104
1,594 SR
1,463 Elo+

VS

Team Averages
Level 91
1,468 SR
1,459 Elo+
Aphrodite
Aphrodite
DarkHunter168
Aphrodite
Level 121
God Stats
2W - 3L
1,568 SR
Queue Stats
116W - 100L
1,478 Elo+
Party 2
Nut
Nut
Mr_Evans-2003
Nut
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 11L
1,369 Elo+
Solo
Mulan
Mulan
Ogadi-Pact
Mulan
Level 67
God Stats
7W - 6L
1,676 SR
Queue Stats
28W - 28L
1,518 Elo+
Solo
Ullr
Ullr
Rimsuq
Ullr
Level 78
God Stats
52W - 60L
1,463 SR
Queue Stats
271W - 299L
1,464 Elo+
Party 2
Cthulhu
Cthulhu
sykkal
Cthulhu
Level 102
God Stats
0W - 4L
1,135 SR
Queue Stats
134W - 136L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 0
6,289
629
1,971
4,474
1,417
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

10
2 / 1 / 1
6,008
601
5,163
5,755
1,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
brianelpatas
Cthulhu
9
0 / 1 / 4
5,822
582
4,981
7,974
4,169
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
6 / 1 / 2
7,507
751
7,481
7,739
3,744
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Hercules
xDaMichex
Hercules
12
2 / 1 / 1
6,336
634
2,768
5,751
2,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DarkHunter168
Aphrodite
9
1 / 2 / 1
5,204
520
5,704
6,802
2,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 1 / 1
5,450
545
3,381
4,113
1,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
8
1 / 7 / 0
5,179
518
5,149
11,071
4,030
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ullr
Rimsuq
Ullr
12
3 / 1 / 1
6,080
608
4,168
10,672
3,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
sykkal
Cthulhu
3
0 / 1 / 0
4,011
401
1,111
2,719
1,042
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
12
Kills
6
6
Deaths
12
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
2
0
1
W
2
1
1
2.5
L
Aphrodite
DarkHunter168
Aphrodite
1
2
1
0.75
L
1
1
1
1.5
L
Mulan
1
7
0
0.14
L
Ullr
Rimsuq
Ullr
3
1
1
3.5
W
Cthulhu
brianelpatas
Cthulhu
0
1
4
2
W
6
1
2
7
L
Cthulhu
sykkal
Cthulhu
0
1
0
0
W
Hercules
xDaMichex
Hercules
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,364
Damage
19,513
31,693
Taken
35,377
12,925
Mitigated
12,059
12,460
Healing
13,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,971
561
360
1,272
4,474
1,417
653
236
4,238
33,177
619
W
5,163
1,935
0
3,610
5,755
1,374
855
2,385
3,370
34,366
5,123
L
Aphrodite
DarkHunter168
Aphrodite
5,704
776
1,214
3,938
6,802
2,371
0
4,126
2,676
31,135
0
L
3,381
1,641
0
1,353
4,113
1,171
0
2,114
1,999
0
25,996
L
Mulan
5,149
1,076
0
1,355
11,071
4,030
0
0
11,071
0
25,223
L
Ullr
Rimsuq
Ullr
4,168
1,992
0
5,098
10,672
3,445
0
3,803
6,869
0
45,485
W
Cthulhu
brianelpatas
Cthulhu
4,981
551
260
2,523
7,974
4,169
0
3,259
4,715
24,552
2,000
W
7,481
1,697
0
1,074
7,739
3,744
51
0
7,739
0
41,742
L
Cthulhu
sykkal
Cthulhu
1,111
328
0
576
2,719
1,042
0
1,364
1,355
6,418
0
W
Hercules
xDaMichex
Hercules
2,768
1,216
0
3,361
5,751
2,221
0
935
4,816
0
47,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,962
Gold Earned
25,924
348
Minions Killed
243
0
Camps Cleared
0
1,057,975
Distance Traveled
886,434
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,289
629
69
7
0
188,435
0
W
Sol
6,008
601
68
7
0
192,553
0
L
Aphrodite
5,204
520
51
5
0
205,666
2
L
Nut
5,450
545
52
5
0
202,731
0
L
Mulan
5,179
518
42
4
0
194,119
3
L
Ullr
6,080
608
90
9
0
222,175
0
W
Cthulhu
5,822
582
49
5
0
218,399
3
W
Shiva
7,507
751
78
8
0
218,136
1
L
Cthulhu
4,011
401
8
1
0
61,743
0
W
Hercules
6,336
634
84
8
0
240,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role